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EA proposes to buy Take 2 for.... TWO... BILLION... DOLLARS..!! (AHUAHUAHUAHUA)

GauntletFan said:
Complaining about this stuff is completely futile.

It's clear the games industry is going to follow the same model as the movie business. (actually, not a bad thing IMO)

Better get used to it.


yeah the dream is over.
 
259vbi9.png
 

Fatalah

Member
This is HUGE news for Sports gamers. Will 2KSports release an NFL game now? Will EA Sports release bring back the MVP baseball series?!
 

navanman

Crown Prince of Custom Firmware
Zapages said:
Ubi come on and merge with Take 2... So to prevent both companies to be taken over by EA...

EA owns 22% of UBI so EA gets bit of the pie either way..

What about the rumours of Rockstar North leaving after contract is up after GTA4?
 
EA will have their own sports guys AND 2K Sports if this goes through...

I wonder if any other companies are watching EA balloon up like this and wondering if they should buy something as well? If they stay small they risk getting eaten up by EA someday too
 
Look at this . . . EA created a website to have an open letter about their take-over attempt.

Hey Pie-man . . . my answer is NOOOOOO!

AN OPEN LETTER FROM JOHN RICCITIELLO

I’m pleased to announce that EA has made a proposal to acquire Take-Two. We’ve issued a press release that explains why the deal is attractive for the shareholders of both Take-Two and EA. Now I want to share some perspective on why it would be good for the people who make Take-Two’s games and, just as important, the people who play them.

In a recent presentation, I told a group of developers that our industry is facing big challenges. Development costs are rising dramatically and games that aren’t big hits struggle to reach profitability. Most independent studios don’t have much margin for error. The result has been consolidation – large publishers are merging and independent developers are more amenable to being acquired. Unfortunately, our industry has a spotty record on integrating creative teams. We’ve all heard the stories about teams that got mismanaged in a merger – I know I’ve got a few.

I like to think that we learn from our experience. When I came back to EA last year, we introduced a new organization model that respects creative cultures and gives developers more freedom. We call it the “Label” model because it treats each of EA’s four labels as a sovereign entity responsible for its own creative decisions and business results. We expect each team to operate on a profit plan and, in exchange, we provide investment, infrastructure and a lot of creative freedom.

Has it worked at EA? It’s too early to say for sure, but the initial feedback is encouraging. Many of the people at Digital Illusions in Stockholm, Criterion in the UK, Mythic in Virginia, and more recently BioWare and Pandemic will tell you that so far, the experience at EA has been good. If you know people who work for these studios, I’d encourage you to talk to them. Ask them about our Label organization model. It’s the model we hope to use with Take-Two.

Right now, Take-Two’s future is uncertain. Take-Two’s creative teams make fantastic games and the company has gotten some good interim support from a group of new corporate leaders. But Take-Two is facing a host of threats and – with or without combination with EA – we believe there is a strong likelihood that the company will be sold in the not-too-distant future.

We also believe that EA’s proposal to acquire Take-Two is a good one for the people that make the games or are involved in leading these creative teams. We’re offering stable management with an executive team that truly understands games. EA has a powerful publishing capability. We want to offer these and other advantages to Take-Two’s creative teams and provide them an environment that shields these teams from unnecessary interference and allows them to keep making great games.

For people who buy and play games, know that we too are fans of Take-Two and Rockstar products and feel we can provide their creative teams with the support they deserve to continue to bring you more of their great games in the future.

So, that’s it. We’ve made a proposal to buy Take-Two. Our preference is to make this a friendly transaction and I’m hopeful we can achieve that. We’ve sent this proposal in the genuine belief that combining EA and Take-Two would be good for the people who make games and good for the people who play them.

I sincerely hope we get a chance to prove it.

John Riccitiello

Their future is uncertain? Fuck you Pie-man. They are just about to release the biggest game of the year.
 

Kintaro

Worships the porcelain goddess
Well, if companies just keep eating each other, that one console future might come about quicker than people thought!

Yearly GTAs, here we come.
 

See

Member
If this does happen, I guess they could safely rename Dead Space to System Shock 3.

Hope Take2's shareholders ignore this, as well as Take2 not subject themselves to the pressure of their shareholders, more competition = more great games.
 

CrapSandwich

former Navy SEAL
With this amount of consolidation, there's no reason that EA and Activision couldn't make their own console and pwn all.
 

Crushed

Fry Daddy
but on the bright side maybe ea will be able to pay car companies enough money to allow them in gta


that'd be



kinda cool




i guess
 

alr1ght

bish gets all the credit :)
speculawyer said:
No, they are not worth 2 billion . . . they are worth much more.

WTF? EA just paid nearly a billion for just 2 developers. TTWO has a ton of studios and IP.

their market cap is currently at $1.29B. There's no way they don't accept this offer.
 

keyrat

Member
Crushed said:
but on the bright side maybe ea will be able to pay car companies enough money to allow them in gta


that'd be



kinda cool




i guess

No. You don't think the GTA team could license cars if they wanted? I'm more worried that they'll be forced to include Gillete Fusion vans or whatever dumb bullshit they can throw in to make the game a total piece of shit.
 
I AM JOHN! said:
EA already owns System Shock, dood. :p
Yeah, that is what I was thinking. (EA owns the System Shock trademark.)

However, TTWO owns the System Shock developer 2K Boston/Australia (formerly Irrational games).
 
speculawyer said:
No, they are not worth 2 billion . . . they are worth much more.

WTF? EA just paid nearly a billion for just 2 developers. TTWO has a ton of studios and IP.

Don't Take 2 have a huge amount of debt though? (I know they were in trouble a while back, wasn't there a risk of a takeover about 8 months back or so?)
 
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