You mean Crytek UK.
It's fun learning that Haze was even more of a black hole of creativity than previously thought... so much so it sucked other IPs into it's terribad vortex.
W We only played it once though. Wasn't it supposed to be some Halo killer? lol
Hmm, what is the KotOR 3 excuse then?
I never believed the 99% complete thing either, lol why cancel a game when it's done
If they were so concerned about the product why not get on a fucking flight to the UK? Not like it costs a lot. The whole closing statement about throwing stones is hypocritical as fuck, get off your high horse whoever you are.
What I heard from someone interning at Free Radical at the time was simply that the money dried up but they didn't know the details. Obviously two sides to every story.
Just because this source is super secret doesn't make it legitimate. They saw Haze and got cold feet, then assumed far worse than reality I suspect. It's their money but I don't think they acted in good faith, the source comes off like a spoiled brat. They're an independent developer and had to think about their future after Battlefront.
RIP.
Shrug, that demo looked pretty feature complete to me.
Oh, right. I forgot about that. Still would like to hear from them.
Pumpkin Beach was certainly just a load of hot air. Their website isn't even online now. Oh he's at Zinkyzonk now, making Facebook games.David Doak is sat somewhere playing Facility by himself and crying over his ninth glass of scotch this evening
If they were so concerned about the product why not get on a fucking flight to the UK? Not like it costs a lot. The whole closing statement about throwing stones is hypocritical as fuck, get off your high horse whoever you are.
What I heard from someone interning at Free Radical at the time was simply that the money dried up but they didn't know the details. Obviously two sides to every story.
Just because this source is super secret doesn't make it legitimate. They saw Haze and got cold feet, then assumed far worse than reality I suspect. It's their money but I don't think they acted in good faith, the source comes off like a spoiled brat. They're an independent developer and had to think about their future after Battlefront.
RIP.
Shrug, that demo looked pretty feature complete to me.
What's more, during this time, Haze became a PlayStation 3 exclusive, which affirmed LucasArts' belief that the studio's engine was not compatible with Xbox 360 at the time.
"At this point, I felt that Free Radical was akin to a Ponzi scheme where time and budget from the next game was being used to finish the previous, late, title," he said.
Taking money from one project to pay for another is much, much more common than you might think. One of the biggest games of 2009 was a product of exactly this. Developers do it because they think they can get away with it. Occasionally, they do.
Taking money from one project to pay for another is much, much more common than you might think. One of the biggest games of 2009 was a product of exactly this. Developers do it because they think they can get away with it. Occasionally, they do.
i'm guessing borderlands (with aliens colonial marines). if so that worked out nicely for gearbox and not so great for sega.
i'm guessing borderlands (with aliens colonial marines). if so that worked out nicely for gearbox and not so great for sega.
Never played Haze, so I checked up a gameplay video on Youtube and holy shiiet That acting
Do we know what Free Radical/Crytek UK is doing these days? It's been quite a time since they got bought, but they haven't released anything since then, have they? Did they help development on one of the Crysis games? Are they rumored to be developing something in particular? Or was/is that forgotten Crytek-MS game by them?
Do we know what Free Radical/Crytek UK is doing these days? It's been quite a time since they got bought, but they haven't released anything since then, have they? Did they help development on one of the Crysis games? Are they rumored to be developing something in particular? Or was/is that forgotten Crytek-MS game by them?
Gaming for me is a religion, and Free Radical did a lot of Hazy SHIT.
The comparison to a ponzi scheme sounds apt.
Second, it is the source's belief that Free Radical "underestimated" or "misrepresented" its ability to meet dates and create a compelling product. And third, the situation became even more problematic when Free Radical missed new assigned dates. "This was a huge confidence killer and ultimately their downfall," he said.
This was only just the beginning of problems for Free Radical and Battlefront III. In 2007, the source began to suspect that its payments to Free Radical were in fact being used to complete Haze and not Battlefront III. What's more, during this time, Haze became a PlayStation 3 exclusive, which affirmed LucasArts' belief that the studio's engine was not compatible with Xbox 360 at the time.
In August 2007, the source said Free Radical was "struggling" with Haze and Battlefront III and thus began to (as time would prove unsuccessfully) shop around TimeSplitters 4. It was also during this time that the source levied his most serious claims against Free Radical.
"At this point, I felt that Free Radical was akin to a Ponzi scheme where time and budget from the next game was being used to finish the previous, late, title," he said.