So I've heard the Titan are pretty overpowered compared to the pilots. I thought the devs said they were balanced?
Yeah, looking at the rest of the pics you can definitely tell the sharpening filter is applied. Look at this grate:
Respawn, please flip that switch and turn off that ugly ass filter. KI did it, BF did it, you guys can do it.
Oh god, I really hope they so something about the XB1's awful up scaling. It's a nightmare for anyone who cares about image quality.
I don't really buy this compressed texture talk. 3.8 gigs is not small for 2-3 multiplayer maps, as I'm assuming this alpha has.
Guys.
This build is NDA for a reason. It's not representative of the real game's fidelity or polish.
You will have plenty of chances to judge the real game's visuals.
Quoting Rayme for emphasis:
Deal with it guys, the game wont be the prettiest thing on the block on the Bone, lol. Come to terms with that, and then see if the other aspects of the game will appeal to you.
Quoting Rayme for emphasis:
It's super early hahaSo I've heard the Titan are pretty overpowered compared to the pilots. I thought the devs said they were balanced?
Well, I was just being optimistic. I'm not an expert when it comes to file sizes and what can be fit in there (or judging what content is in a file size, and determining what levels of resolution they can have on there).
But I'll just say this, the resolution better be compressed for the alpha, because this is worse than Call of Duty Ghosts. And that is saying something.
Nope so far
It's super early haha
Textures could be downscaled for a smaller download. Has happened before.
Resolution don't affect game size.
Yes please. Killer Instinct looks so much better now without that damn black crush.
Doesn't texture quality/size impact file size? I guess I'm ignorant on what can make a file size bigger.
Doesn't texture quality/size impact file size? I guess I'm ignorant on what can make a file size bigger.
What with the all cheesy comments?
Sorry, that's just straight up bullshit lol.It can, but you're not saving a ton of space. It helps when you're developing a phone game, for example, and need to shave a few megs to get under 50mb. But when you do it in a large console game? You're saving a few hundred megs.
The idea that Respawn would go out of their way to save a couple hundred megs while making the game look graphically worse even in a closed alpha environment is a bit silly.
But that's not to say they can't improve it before launch.
Uh oh what's this
It can, but you're not saving a ton of space. It helps when you're developing a phone game, for example, and need to shave a few megs to get under 50mb. But when you do it in a large console game? You're saving a few hundred megs.
The idea that Respawn would go out of their way to save a couple hundred megs while making the game look graphically worse even in a closed alpha environment is a bit silly.
But that's not to say they can't improve it before launch.
Sorry, that's just straight up bullshit lol.
Why do you think COD Ghosts is <6gb current gen and 50gb "next gen"?
Exact same game, pretty much only difference is higher quality textures.
Uh oh what's this
Yes please. Killer Instinct looks so much better now without that damn black crush.
Alright, I'm out of my depth when it comes to file size and textures and all that. I'll stop.
Uh oh what's this
Uh oh what's this
Yes please. Killer Instinct looks so much better now without that damn black crush.
Uh oh what's this
Compression rate will stop at a certain point.
Shipping with 1k textures does means 4 times smaller download size compared to 2k textures.
Pretty much. Even if it got to around 6 or 7 GB, it wouldn't have been a big deal unless there are some weird Microsoft restrictions in place.
I highly doubt they intentionally gimped the graphics to save a few GB from people's Internet bills.
YaaaaaaayyyyyyyI'm playing the Alpha as we speak and they are indeed using lower textures for speedy download reasons... Fidelity and content aren't representative of the final build!! This is mentioned in the disclaimer!! But I'm getting out of here before I get banned from Xbox Live
I'm playing the Alpha as we speak and they are indeed using lower textures for speedy download reasons...
I'm playing the Alpha as we speak and they are indeed using lower textures for speedy download reasons... Fidelity and content aren't representative of the final build!! This is mentioned in the disclaimer!! But I'm getting out of here before I get banned from Xbox Live
"Hey the Titanfall alpha build is ready to deploy, looks like it's about 5.6gb."
"Make it 3.4gb. We need to get this build to people as fast as possible."
"Hey the Titanfall alpha build is ready to deploy, looks like it's about 5.6gb."
"Make it 3.4gb. We need to get this build to people as fast as possible."
Why does everything have to be a conspiracy?
Pixel counters assemble! 720p?
Stop quoting him, you numbnuts
"Hey the Titanfall alpha build is ready to deploy, looks like it's about 5.6gb."
"Make it 3.4gb. We need to get this build to people as fast as possible."