Bring them in, and send them out to explore... Forever
Oh good... android version coming? Interested again.
Not exactly sure why it's going to take months... But yea, at least we know it's coming.
Not exactly sure why it's going to take months... But yea, at least we know it's coming.
I think my vault might be morally bankrupt.... so here's my setup:
Men chill in my residences. I put a woman in the residence, she gets pregnant. I then put that woman to work, swapping her for another woman, that also gets pregnant. So I have a bunch of pregnant women doing the hard labor while the men chill in resident and go exploring.
When the children are born I assign them IDs and not real names so I can keep track of who is who.
As of right now, every woman in my vault is pregnant.
LOL thats a frighting life, overseer.
You should be letting the numbers/stats run everything.
Right now I have 50 dwellers, 14 of which are pregnant and working. My population is about to blow up. Hopefully they don't take incest into account. :X
Edit: Welcome one of my new dwellers into the world: 011 517f It's a girl!
I think my vault might be morally bankrupt.... so here's my setup:
Men chill in my residences. I put a woman in the residence, she gets pregnant. I then put that woman to work, swapping her for another woman, that also gets pregnant. So I have a bunch of pregnant women doing the hard labor while the men chill in resident and go exploring.
When the children are born I assign them IDs and not real names so I can keep track of who is who.
As of right now, every woman in my vault is pregnant.
Not exactly sure why it's going to take months... But yea, at least we know it's coming.
The VP of Bethesda said on the Touch Arcade interview they take that into account, so you can't breed with a kid, it just says something like "nothing like being home with my family".
Interesting. That must be why one of my forced couples stood around and did nothing for ages. I didn't think of checking their names at the time but I thought it must have been a bug and tried reentering the room.. lol
I've had raiders attack and devastate my base while the app was closed.
I think my vault might be morally bankrupt.... so here's my setup:
Men chill in my residences. I put a woman in the residence, she gets pregnant. I then put that woman to work, swapping her for another woman, that also gets pregnant. So I have a bunch of pregnant women doing the hard labor while the men chill in resident and go exploring.
When the children are born I assign them IDs and not real names so I can keep track of who is who.
As of right now, every woman in my vault is pregnant.
Is there a point at which the cost of reviving dead explorers increases significantly? Does the option to revive even go away for that matter?
I had a guy die overnight while exploring and it only cost 300 caps or so to revive. Not a bad deal since he was packed with loot.
Android whiners, what did you expect? This happens every time. Get an iPad/iPhone or something if this stuff means that much to you and don't worry about being left out again instead of bitching and moaning in every thread.
Can you only get lunch boxes from IAPs?
I had to ask, I started a new vault because i ballsed the first one up and I haven't had a single lunch box challenge show up. Got loads for the first vault.No for completing the tasks but they are WAY less common than getting caps.
So we'll maybe get to play it before FO4?
Jesus...
Why one earth wasn't it ready for both IOS and Android from day one?
Is there a point at which the cost of reviving dead explorers increases significantly? Does the option to revive even go away for that matter?
I had a guy die overnight while exploring and it only cost 300 caps or so to revive. Not a bad deal since he was packed with loot.
I really don't know, if we're looking at the market with Europe included Android absolutely crushes IOS so it really seemed short sighted. I believe Android still has a dominant market share in the US for smartphones as well no?
I have four pregnant women in my shelter and they will not give birth. One of them has been pregnant for almost a full 24 hours. Do they have to be in Living Quarters in order to produce children? I have them working in other rooms producing goods.People, baby's appear after 3 hours of pregnancy.
Wait a second... in the first few posts it is explicitly stated that this game had no timers.
I just played and in the first 2 minutes I got a 5 minute timer or BUILD IT NOW WITH PAY FOR GEMS.
Uninstalled immediately.
You sure it was pay? Rushing things is actually skill based and you can't pay for it. Also it's not for building.Wait a second... in the first few posts it is explicitly stated that this game had no timers.
I just played and in the first 2 minutes I got a 5 minute timer or BUILD IT NOW WITH PAY FOR GEMS.
Uninstalled immediately.
Wait a second... in the first few posts it is explicitly stated that this game had no timers.
I just played and in the first 2 minutes I got a 5 minute timer or BUILD IT NOW WITH PAY FOR GEMS.
Uninstalled immediately.
You sure it was pay? Rushing things is actually skill based and you can't pay for it. Also it's not for building.
Android whiners, what did you expect? This happens every time. Get an iPad/iPhone or something if this stuff means that much to you and don't worry about being left out again instead of bitching and moaning in every thread.
The timers make sense. They are in no way exploitative so I don't understand what people are complaining about.
Sounds like a genuine Vault-Tec experiment.
Almost all of the resident of Vault 913 have been wiped out by cockroaches in a single coordinated attack :\ Just five survivors among the 26 residents...
Oh is that the case?
Well, they should really do a better job of making that explicitly clear as it is presented in a fashion that is exactly like every other timer-based FTP cynical money grab game.
It's based on level as far as I can tell. I've revived people multiple times.
I paid to revive a level 37 (found her in a lunchbox, lol) and it only cost 1k. It scales, but not as harshly as it could, at least
Any way to make dwellers who are out exploring the wasteland use the stimpaks and radaways I loaded them up with before they left? Do they use them automatically at some threshold?