http://andriasang.com/con01s/minna_no_ennichi/
Oh lol, porting launch Wii minigame collection to 3DS for some profit, eh Namco? XD
Daisuke Kanada was Hashino's right hand man on his RPGs from Nocturne to Persona before moving to the Trauma Wii games though, I'm pretty excited about this change.
I hope so too, I think he'd do it properly.That's true. I'm honestly hoping EO4 is kinda different while retaining the series' strengths. After EO1 I was honestly so burnt out on the series that I never played EO2 or EO3. :/
A new game for 3DS. A port for Vita...
A new game for 3DS. A port for Vita...
A new game for 3DS. A port for Vita...
That's true. I'm honestly hoping EO4 is kinda different while retaining the series' strengths. After EO1 I was honestly so burnt out on the series that I never played EO2 or EO3. :/
I hated this game when I tried to play it. It was boring and tedious with archaic game design and no real story or special features to push the game along.
Then I hated the sequel and the next game too. I look forward to hating this one as well all the way to the end.
That's true. I'm honestly hoping EO4 is kinda different while retaining the series' strengths. After EO1 I was honestly so burnt out on the series that I never played EO2 or EO3. :/
Animated enemies!
The backgrounds though.... *sob*
I'll be honest, I'm one of the strange EO players who didn't much care for them beyond the initial look. I'm more into EO for the mechanics anyway.
The backgrounds though.... *sob*
The point is that they specifically hired a renowned art director to do really detailed illustrations of the environments. It's a total waste when the actual game doesn't benefit at all from it, and just looks like a normal EO game because of how the environments are implemented anyway.
hoping the draw distance is more than 3 tiles ahead.
Like duckroll, I really adored EO1, bought 2/3 but have no interest in ever playing them and if EO4 is more of the same I'll pass again. Great games, but they all feel the same and they're so long and repetitive. I'm playing Beyond the Labyrinth right now and while it does a lot to make itself different from EO, after a while I just felt like I was playing EO again and even lost interest in that. I like 1st person dungeon crawlers, but prefer having a little more story to give a reason to keep doing floor after floor of the same thing. Variety in enemies and locales helps too. And interesting gameplay systems that keep changing throughout the entire game. Aka old school SMT or SJ.
They have time to work on EO4...
Yeah the monsters are 3D models now, but celshaded to look 2D. It actually looks pretty nice. The best graphical upgrade in the game compared to the previous games. The shading is pretty convincing, and they're not shitty 3D models. The backgrounds though.... *sob*
The backgrounds don't look bad at all. Not from what I can tell, at least. The scans are noisy as fuck so we need to wait for direct feed screenshots to pass true judgement, I think.