DreamMachine
Member
jiggle said:controllable party system
wide map view like FFXII
Cool, will it be like licenses?
jiggle said:controllable party system
wide map view like FFXII
AmMortal said:Confusion is imminent. It's being developed on PS3 first right? or PC? cause others are saying PS3.
anyways people are getting serious, im going to OT.
I find it hard to believe GAF doesn't know Chrono Cross.Illuminati said:Chrono Cross is game of the millennium, too bad GAF doesn't know it:
http://www.youtube.com/watch?v=BNsUMA17Il8
MassiveAttack said:Holy god... you do realize all console games are developed within PC environments, yes?
Threi said:Chrono Cross is my favorite game of all time, and the reason i hate this gen so much.
Of course i'm gunna notice something like this.
MassiveAttack said:Holy god... you do realize all console games are developed within PC environments, yes?
Kleegamefan said:I too was under the impression it was being developed on PS3 SDKs.....are S-E doing the type of thing Capcom are doing with their Framework engine? (develop on PC till game is about 60% done then make PS3 and/or 360 tweaks to the game)
enlighten me...
_leech_ said:edit: Beaten? How could someone beat me to such an obscure reference!?!
AmMortal said:No, not really. I dont know much about game developing.
every time i see that background I feel like they just MSpainted most of the pipes on FFXI style!duckroll said:
gregor7777 said:Do people on this forum believe it is possible to create a game on the console?
Of course it's created on the PC. EVERYTHING IS.
PlayStation 2 2 DTL-T10000 TOOL
PLATFORM
PlayStation 2
DEVELOPER
Sony
PUBLISHER
Sony
SERIES
Development Unit
The most sought after, and the most mysterious piece of PlayStation 2 development hardware ever uncovered. Capable of operating in three different modes, including a regular workstation mode, this 13 kg monster of a machine lets the owner do pretty much anything with it he or she could wish. But then it also comes with a price tag matching a faily nice sports car.
The specs:
Suggested Retail Price: 19,000 USD (tax not included)
Dimensions: 230mm (W) x 405 mm (H) x 422mm (D) (9 1/8" x 16 1/8" x 16 5/8")
Weight: Approximately 13 kg (28 lbs. 8 oz.)
Operational Modes:
-"TOOL" (development environment)
-"WS" (workstation)
-"CPU EE" (Emotion Engine®)
Clock Frequency: 294.912 MHz
Main Memory: 128MB (Direct RDRAM)
Graphics Processor GS (Graphics Synthesizer)
-Clock Frequency: 147.456MHz
-Embedded Cache VRAM: 4MB
I/O Processor PlayStation CPU+
- Clock Frequency: 33.8688/36.864MHz
- IOP Memory: 2MB
Communication Processor: MMX Pentium 233MHz
Hard Discs: 3.5" HDD (2) (Maximum 3)
Communication Processor WS Mode DVD/CD Emulator (optional)
External Interfaces:
- Controller Port (2)
- Memory Card Slot (2)
- AV Multi Out Optical Digital Out
- USB Port (2)
- IEEE1394 (i.LINK) Port
- PlayStation2 AV Cable
- PC Card Interface (Type III)
- Network Terminal (100 Base-T/10 Base-T)
- S Video
Input Power Requirements: AC100 - 240V (± 10%) 50/60 HZ (± 10%)
Power Consumption: 3.8 A (100V), 1.6 A (240V)
BlueSummers said:I dobut we will see any gameplay footage at TGS. Hope I'm wrong though.
Kleegamefan said:Do they not do SDKs with console hardware within anymore?
Kleegamefan said:but.....aren't there PS3 TOOL SDKs out there with PS3 hardware within?
*hoping not to get condencending answers from this honest question*
That just runs the code. You don't actually do code or the 3d modeling, texture work, etc... in it... but in the end they do need to test it somewhere don't they?Kleegamefan said:THERE IT IS!!:lol :lol
Um, so, anyway, last gen we had this:
http://www.playright.dk/screens/playstation22dtlt10000tool_ps2_01.jpg
http://images.google.com/imgres?img...=s&rls=org.mozilla:en-US:official&hs=VAo&sa=N
Do they not do SDKs with console hareware within anymore?
Kleegamefan said:THERE IT IS!!:lol :lol
Vustadumas said:Everything is created on a PC, compiled for the dev kit, and then ran on the dev kit. No real work is done on the target platform.
Who cares if they are cutscene shots?! It's still in-engine (rather than pre-rendered CG). It demonstrates what the visuals can look like while actually running on the hardware.arne said:So I see 7 cutscene shots and 3, possibly even only 2, in-game shots and you guys are this excited? yeesh.
that being said, all the shots are quite stellar.
arne said:So I see 7 cutscene shots and 3, possibly even only 2, in-game shots and you guys are this excited? yeesh.
that being said, all the shots are quite stellar.
duckroll said:I'm glad we're on another page now. Those White Knight Shit pics were really starting the make the thread ugly.
jiggle said:gameplay vid in oct
demo is march
game release in summer
NA release by holiday
believe!
arne said:So I see 7 cutscene shots and 3, possibly even only 2, in-game shots and you guys are this excited? yeesh.
that being said, all the shots are quite stellar.
Realtime cutscenes are still considered in-game, just not gameplay. In game stands for in-game engine.duckroll said:None of the shots are in-game. They're all cutscenes shots, taken from the recent new trailers from DKS3713. I only promised direct feed HD realtime shots! I never said anything about gameplay!
JCreasy said:oh no you didn't
duckroll said:None of the shots are in-game. They're all cutscenes shots, taken from the recent new trailers from DKS3713. I only promised direct feed HD realtime shots! I never said anything about gameplay!
Metalmurphy said:Realtime cutscenes are still considered in-game, just not gameplay. In game stands for in-game engine.
duckroll said:None of the shots are in-game. They're all cutscenes shots, taken from the recent new trailers from DKS3713. I only promised direct feed HD realtime shots! I never said anything about gameplay!
JCreasy said:oh no you didn't
Himuro said:Game needs to come out today. TODAY.
Metalmurphy said:Realtime cutscenes are still considered in-game, just not gameplay. In game stands for in-game engine.
Is there something wrong with your eyes? There's tons of shimmering, just look at the hair. They're definitely direct-feed.Freedom = $1.05 said:Looks amazing. Also looks wayyyyyy too clean to not be bullshots. By the gods I'll give away my first born if it really looks like these pics.
dark10x said:Really really impressive stuff. The quality of the models exceeds just about everything I've seen to date.
Souther said:I'm assuming that the crazy ice shot is where they pick Shiva.
arne said:I didn't see what you promised. >.<
I mistook realtime as not (pre-rendered/in-engine) cutscene shots, but gameplay shots.