SloaneRisette
Member
Because Marn and because eSports.
Do you guys think Sherry would let Marn put his arm around her now that he has eSports money?
Definitely. She's all about that PAYPUH.
How desperate is she for that paypuh though?Definitely. She's all about that PAYPUH.
How desperate is she for that paypuh though?
You think she'd do it for any amount of money?
They're playing Fate/Unlimited Codes now; F/UC's fun, in a busted kind of way, but damn...I missed out of SFEX2+. My heart aches.
FU/C isn't busted. You just have to respect that this is a one touch fighter. And in that the game reaches some sort of balance because everybody is capable of one touching you. Some characters are better than others but this is a fighter where every fighter can complete and win.
And EX2+ was amazing to watch. The Grand Finals went to the last round too. EPIC!!!
That's what I meant by busted, though! I guess I phrased it wrong, then. I treat F/UC like I do Hokuto no Ken and Breakers Revenge - the game's so loose and fast that offense and defense are on another level compared to more grounded games like Street Fighter or KOF.
UUUUUUUUGH
God, I hope a-cho uploads it soon.
OMG Lando (Guile/Gief) rage-won against PR-ROG (dudley/paul)
Lando; I forgot Dudley has a teleport reka. 90% damage. Full screen.
Lando " You are not a good player. I can't play you like this" leaves.
Is this match archived somewhere?
So this ranking goes from most Hollywood to least Hollywood.The thread title is Ice Cold.
Also my Page 1 controversial post of the week:
Mike Ross > Gootecks > Clakey D > Marn > CJ Showstopper > Dahbomb
Tizoc posting footage of relevant games.90 mins. of, for the most part, fast paced SFxT v2013 matches:
http://www.youtube.com/watch?v=gFOHwe3ovqc
http://www.youtube.com/watch?v=bBNfLaV8wHo
5+ Hours of Blazblue CP:
http://www.youtube.com/watch?v=oR-HkBVXLE8
http://www.youtube.com/watch?v=uegWg99t4KU
http://www.youtube.com/watch?v=E7ABzOefp_o
In the last thread I noticed Western once again declare that he popularize the term "09'er" or something like that. Well as a follow up to that I would also like to declare that I was the dude who broke the news to everybody else out there that DMC3 was being made. I read the interview from the actress doing mo cap for the game from Kungfucinema's website and was like "yo yo, look what I found out". Even after I did that, nobody seemed to give a shit until months later when it finally gained traction and gaming sites started reporting about it. But I never got any credit for it and I think I should finally be given the credit I deserve.
I'm pretty sure I'm the guy who coined "Uncanny Edition". I want to get paid when that shit happens for Mahvel.
90 mins. of, for the most part, fast paced SFxT v2013 matches:
In the last thread I noticed Western once again declare that he popularize the term "09'er" or something like that. Well as a follow up to that I would also like to declare that I was the dude who broke the news to everybody else out there that DMC3 was being made. I read the interview from the actress doing mo cap for the game from Kungfucinema's website and was like "yo yo, look what I found out". Even after I did that, nobody seemed to give a shit until months later when it finally gained traction and gaming sites started reporting about it. But I never got any credit for it and I think I should finally be given the credit I deserve.
That was you?In the last thread I noticed Western once again declare that he popularize the term "09'er" or something like that. Well as a follow up to that I would also like to declare that I was the dude who broke the news to everybody else out there that DMC3 was being made. I read the interview from the actress doing mo cap for the game from Kungfucinema's website and was like "yo yo, look what I found out". Even after I did that, nobody seemed to give a shit until months later when it finally gained traction and gaming sites started reporting about it. But I never got any credit for it and I think I should finally be given the credit I deserve.
I sorta know the feeling regarding Smash. Running, air movement, specials and most moves in general felt simple and intuitive in Smash(especially Melee) compared to the ridiculous number of fighters I played that required quarter circles, shoryuken motions and the goddamned 360 motions. It was a gigantic turnoff for years. I realised that I was truly past that barrier for the first time two days ago when I played Guilty with some people at a cousin's house and could consistently pull off what I wanted to do with 75% of the cast. All that Mahvel, BlazBlue, VSav and Skullgirls finally got through my thick ass skull lol.I'm an 87 guy. I never wanted to play fighting games until Super Smash Brothers for N64 came out because they always looked way too complex for me to understand. But using Pikachu to beat up other Nintendo characters was a thought I couldn't resist. Then I added the Naruto GameCube games to my roster. It wasn't until 2009 that I saw a wide variety of people playing SF4 but I wasn't interested because it had no character designs I liked until Ibuki came along in SSF4. I learned how to use a stick with TvC and the rest is history. I'd love to improve at fighters and get more involved in the community, but the Toronto scene is only alive when it comes to Marvel, it seems...
But you did popularize it, like Drake and YOLO.Contrary to popular belief I did not create the term "marvel minions".
I sorta know the feeling regarding Smash. Running, air movement, specials and most moves in general felt simple and intuitive in Smash(especially Melee) compared to the ridiculous number of fighters I played that required quarter circles, shoryuken motions and the goddamned 360 motions. It was a gigantic turnoff for years. I realised that I was truly past that barrier for the first time two days ago when I played Guilty with some people at a cousin's house and could consistently pull off what I wanted to do with 75% of the cast. All that Mahvel, BlazBlue, VSav and Skullgirls finally got through my thick ass skull lol.
IMO traditional fighters are the way they are because for legacy reasons they can't remove those input methods, they're what people are used to and what the core audience has grown accustomed to and accepted as a defining feature of the genre. When people think of fighters, they think of mashing buttons and quarter circles, for good or for worse.Yeah, exactly, and in addition to the Nintendo characters Smash is extremely easy to learn. I feel kind of bad that I always fell for the whole "Oh, this game is really easy to get into! We made it really accessible for beginners!" PR stuff because whether it's Street Fighter, Marvel, Tekken etc they're all actually quite difficult compared to how welcoming Smash can be. I sure hope I can reach that level you're enjoying now. I'm unfortunately a masher...just something I can't get rid of. =/
I had insane win streaks when Vanilla first game out cause no one was ready for the pipe.I popularized DAS PIPU online in Vanilla Marvel 3.
I'm still stuck in that phase with Tekken and Soulcalibur to be fair. Traditional 2D fighters seem very understandable to me outside of KOF and stuff like Arcana/Melty. Most old games besides Vampire Savior are stiff as hell, though.Yeah, exactly, and in addition to the Nintendo characters Smash is extremely easy to learn. I feel kind of bad that I always fell for the whole "Oh, this game is really easy to get into! We made it really accessible for beginners!" PR stuff because whether it's Street Fighter, Marvel, Tekken etc they're all actually quite difficult compared to how welcoming Smash can be. I sure hope I can reach that level you're enjoying now. I'm unfortunately a masher...just something I can't get rid of. =/
Sometimes I wonder if it's the devs or if the audience just isn't hungry enough to change anything. It's definitely a bit of both, I think. I feel that the publishers and developers are more forward thinking than their consumers in the case of fighting games, though.IMO traditional fighters are the way they are because for legacy reasons they can't remove those input methods, they're what people are used to and what the core audience has grown accustomed to and accepted as a defining feature of the genre. When people think of fighters, they think of mashing buttons and quarter circles, for good or for worse.
I honestly think these still could be 1000x more accessible than they are right now, devs just aren't hungry enough to make it happen. Why the fuck are tutorials still a powerpoint presentation with text and not narrated? Why do they still teach by telling and not showing? These are easily fixable solutions that do indeed require a bit more work but the payoff would be removing one of the biggest stigmas tied to the genre that limit it's expansion or resurgence into the mainstream. Trailers and marketing need to focus on the ease of access too, that's what's necessary to break down the walls that have accumulated over time.
I was the one who canceled Star Trek!I invented the question mark. Now everybody uses it.
I did not invent 09er. I just threw fuel into the fire and made the use more rampant.
On SRK it was a tradition to haze the new incoming class and most of them took it, then the following year dish it. However because of the popularity of SF4 there were so many 09ers that they fought back, which eventually fuck SRK up and turned it into the shit hole that it is now. If only they would of just took it like everyone else (all jokes anyways) it would have been fine. I blame guys like LE SWAGGA for this shit. They bitched all the way up the ladder to wizard, and the cannons.
Which lead to removal of join dates, then rep bar and now added SRK beta where there this bootleg ass like system.
I had insane win streaks when Vanilla first game out cause no one was ready for the pipe.
MY DUDE
Make sure Christie is a priority
my website was ruined by people not letting me harass them