Going ahead with my chaos run with all the jobs opened up from the start.
Wind job is summoner. This
is going to be interesting.
One way to start a run.
Grinding for money for potions got me to level 8, which was enough to make Karlabos pretty easy even with just a dagger, a knife, and some fists.
Also had me strong enough to grind relatively easily at the beginning of the ship graveyard. Got to level 10 (and lv 3 summon) as I got the 4th dagger.
Siren went down more easily than I expected. Got a couple rounds of attacks in at 60ish damage before protect popped up. Then once she transformed normal attacks were painful but not deadly and potions finished her off.
Just leaves Magissa before I can get some summons and turn the tables.
Magissa down, Forza nowhere to be seen. I actually expected that to be difficult. Attacked 5 or 6 times, then broke the frost rod. Proved to be overkill, but I'll take it. Onward to Walse, and summons!
Unsurprisingly, Summoner takes out Garula easily. Remora paralyzes it, and Chocobo deals solid damage, especially if you get a fat one.
Water job, Berserker. Not bad.
Upgraded equipment in Karnak and got Shiva. Will continue tomorrow. Fire ship and the library should be really easy with summoner.
Karnak region was easy with Summoner. Liquid Flame falls to little more than a broken frost rod. Boosted Shiva against Ifrit. Boosted Ifrit against Byblos. Not only got the Elven Mantle and Main Gauche, but the Ribbon (just in case) and most of the Elixirs, since Summoner is awesome in the castle.
Dragoon as the Fire job. Doesn't really add much, but it's kind of interesting since it's almost intended. A spear is available for sale in Karnak after the Fire Ship, and an even better one - that hits the weakness of an upcoming boss - is available in Jachol. With a Thief you can also steal a Javelin in the desert, so that's three spears available between the fire and earth crystals. Lance will be nice for the Summoner to regain some MP, I guess.
Managed to get a Death Sickle on my first Harvester enemy. No complaints here!
Getting that ribbon was wise, Earth job is Dancer.
Summoner/Berserker/Dragoon/Dancer. Not bad.
Paralyze works on a surprising number of things. Including Titan. It doesn't save you from this though.
Actually, I guess it does and my timing was just bad that time. Beat him without the counter activating.
No kidding. That took several attempts, was starting to think I might need to grind to get my HP up since I am only level 13. Got one last Titan summon in and it was enough to finish him.
Quite dead here. Might finish my run in this post.
Second world isn't too dense, content-wise. Ran from everything almost the entire time. Did a little grinding in Bal basement but not much. Dragon Pod went down to the Death Sickle. Surprisingly, Gilgamesh on the ship followed soon after, with Enkidu not even making an appearance.
Spent time in the Barrier Tower to get a couple reflect rings, which got me to level 18/19. With a bit of luck I slayed the red dragon guarding the gold hairpin, so my summoner's efficiency improved. Atomos was easy as usual, just spammed Titan and it went down.
Barrier tower prepared me well for the crystals. Everyone in the back row, reflect rings on summoner and berserker. Summoner used golem when necessary and had !lance to refill MP. Berserker swung the death sickle and slowly but surely inflicted death. The other two defended until they got murdered by magic. Earth and water were the only threats, and one they were gone I was guaranteed to win.
Got Catoblepas. Probably the third hardest fight in world 2 after Gilgamesh on the bridge and the red dragon. Poison damage from the poison axe helped.
Will give the Gil Turtle a go then head off to Exdeath's Castle. Summoner should beat it with golem and Shiva, but I'll have to track its HP so I can make sure to jump to survive the earthquake at the end.
Expensive, but done. Had to KO the Berserker because the attacks did little damage and invoked unnecessary counters.
Took a LOT of Shiva summons. Roughly 70, which itself took a good amount of MP, but I had to keep Golem up on top of that. I wasn't perfectly successful with that so I had to drop a number of phoenix downs. Ran out of ethers, and had to resort to a couple elixirs near the end.
My count had the HP down to 105, so I had the dragoon leap for safety, summoned Shiva one more time, and got it.
First half the fight is the hard part. Second part was easily countered by golem and carbuncle.
Did everything worth doing in world 3 with this lot. Wasn't much. Chicken Knife, Phantom Village, Lamp, a few legendary weapons (Rune Axe rocks with !Summon), Syldra. Did the Island Shrine and Fork Tower for the Wonder Wand. Got it up to Berserk, so I should be able to beat Shinryu with that.
Just need to do some job grinding, once I figure out what end-game setup I want. Not too much to share here. Probably going to give Equip Ribbons to the Summoner and Berserker, and Summon to the Dragoon and Dancer.
Probably passing on Omega. I have no way to avoid Encircle as far as I know. If I use Bonemail I can avoid dying to Blaster, but I die to consecutive wave cannons since I can't heal unless Omega hits me with fire. If I don't wear the Bonemail I can heal after Wave Cannons but die to Blaster.
It's theoretically possible I guess, but I don't want to sit here and keep trying until that <0.1% attempt happens where Omega never hits with Blaster or Encircle.
Fortunately Shinryu should be easier. Berserk it immediately and spam Golem. The hardest part will be constantly resetting to steal a Dragon Lance in the castle section.
After 18 attempts at stealing a Dragon Lance, I succeeded. So I was able to proceed. Rift bosses are a bunch of jokers, so skipping by them...
This wasn't any harder. Shinryu isn't threatening when Berserked against four* characters with Summon. Damage was through the roof so it didn't take long to kill it either. Dragon Lance jumps hitting 4200+, Rune Axe probably averaging 2200, Sword Dance at 5500+.
Kind of glad I won on my first try. Was confident enough that I didn't even bother beating Necrophobe yet and just jumped right into the Shinryu fight with no prep**.
*Berserker's summon just adds damage for the Rune Axe, but it is there!
**Excluding getting the Wonder Wand set to Berserk previously.
Neo Exdeath should be pretty easy. I'll probably leave the Berserker set to offense (Summon) instead of defense (Equip Ribbons). If it doesn't work out I'll swap.
So easy I did it twice. He got a turn in between my attacks when I finished the last two parts and killed Lenna.
Unacceptable. So I did it again and everyone lived happily ever after.
Can't say this was a set of jobs I expected to be ridiculously good, but it was. Average level of 22 is my lowest so far.
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Blaaaah. Deadline approaches... one more. Flipped a randomizer and it told me to do a random run (bias, perhaps?). Blue Mage. Yeah, I should be able to finish in time.
Thief. Steals are cool. No back attacks is cool. Fleeing is super cool. Thanx mr crystal.
Ninja. RIP Shinryu. And basically every other boss.
White Mage. Don't really need it but white magic might come in handy at some point.