When I played FF9 last year, I tried a lot of upsampling styles, but none felt really adequate.
In the end, I think that the best option for high-res displays is to render at high resolution (to get rid of all aliasing on 3D stuff), downsample to the original background resolution, and then render the result with a good CRT shader.
That's the only way to achieve consistency between the back- and foreground while still having a pleasing high-res image (and no 3D artifacts).
Did the original game run at 15 or 30fps? I can''t remember.
Having never finished a FF game, this is the one I was most curious to try. I really hope it has proper controller support though.
I have yet to see a good CRT shader.
The Steam page lists "partial" controller support as a feature, which seemed weird to me. Any perspective on exactly what that means?
It works 99% in game but not on the Square Enix launcher used to start it, and you hit Escape to quit the game in lieu of a power button.
That's the case with FF7 and FF8.
I really hope it has proper controller support though.
I'm looking forward to this but I'm hoping for a Chrono Cross release sooner or later, seems like SE really doesn't care about it :/
Quite respectable. At least any smudging fits the art style somewhat, which was painterly.Had a bit of fun taking some FFIX backgrounds and upscaling them with Waifu2x.
Didn't 7 not have proper menu support or something?
I imagine that would seriously annoy me.
What's the most current, accurate info on when this is releasing?
Early 2016 is the only thing we've ever had as far as release date goes beyond the brief time when the Steam page said January.
Ah, so January isn't for sure anymore? Lame. Alright, thanks!
Unless I'm missing something, that basically confirms that S-E still had the higher-res source files for the FMVs kicking around.
Hasn't that already been agreed upon?
Looks like they cropped it though. If they had the source, why not show more sides?
One of my least favorite FF games, I prefer VI - VIII. I got bored somewhere on the 3rd disk the last time I tried it and never finished it.
Either something is wrong with your eyes or something is wrong with your processI fail to see the upgrade on aliasing. If you downcale even the 3D models to original resolution, all benefits of anti-aliasing are neutralized.
Tested it here using N64 core on RA and the output is the same to my eyes. The tests were:
1- Run an N64 game with original internal resolution, so the 3D models are aliased and then apply a crt shader to 4x the size.
2- Run an N64 game with 4x times the internal resolution so that the 3D models get rid of aliasing, then apply a downscale of 4x using a box filter (stock.cg), then upscale again using a crt shader.
No differences in my eyes.
Exactly.The idea is you're downsampling from an integer multiple of the exact resolution the original backgrounds have, to that exact resolution. Which means they shouldn't get blurred at all, while 3D elements get essentially a square grid downsample AA.
Its releasing on the 21st of January no?
At least thats what im assuming after looking at the upcoming titles list on steam. Its placed with all the other releases on the 21st.
Even so, you can tell just how much sharper the FMV footage from the trailer is
Looks like they cropped it though. If they had the source, why not show more sides?
Unless I'm missing something, that basically confirms that S-E still had the higher-res source files for the FMVs kicking around.
So yeah, not surprised it exists. Unlike the backgrounds which were probably touched up/edited/animated at PSX resolutions, there's no reason the high res FMVs should be significantly different from the resized/encoded-for-PSX versions.
This has been pretty obvious since the days when Sakaguchi was posting dumb renders with the old FF9 CG models on the Mistwalker blog at random; if he has them still, one can assume SE probably does too. It's 7 and 8 where stuff was lost, primarily 7. The sources for the backgrounds in their final forms appear to be gone though.
The game now appears in the "new releases" list, but the store page still says "Coming Soon".
I wonder if it's actually out today....
With the right settings in epsxe you can make the game look pretty decent
The game now appears in the "new releases" list, but the store page still says "Coming Soon".
I wonder if it's actually out today....
You can see a dude playing the mobile version here https://www.youtube.com/watch?v=mBjGozSt_fM
This is a edited pictures with the background "Lost Art"
(ePSXe vs Lost Art vs PS1 240p)
You can see a dude playing the mobile version here https://www.youtube.com/watch?v=mBjGozSt_fM
It wont release this weekIt's now 5th on the Upcoming Releases tab, sitting between two Feb 1st games, so that's going to be my guess.