SonicX_Zero
Member
WoTL for the PSP was great and the PSP version of TO:LUCT was also great and I would also like to enjoy more SRPG from you SE just like those great games, but ffs wtf is this??? ;________;
I wonder if the game originally started out as a new Ogre Battle game. It's been almost a year since Square Enix renewed the copyright on the Ogre Battle name. Maybe they decided at some point that it would sell better with the Final Fantasy Tactics name instead of Ogre Battle.
WoTL for the PSP was great and the PSP version of TO:LUCT was also great and I would also like to enjoy more SRPG from you SE just like those great games, but ffs wtf is this??? ;________;
Is this true?So... This game doesn't have music/sound effects, correct? And it's played within a browser on your smartphone? ;_;
I want to try it because I liked Ogre Battle's game play but man... Dat browser game jank...
Is this true?
Lol as awful as it seems I was going to buy it just for curiosity, but this is pretty much a browser game?
Nope, SE.
Ironically, this picture is from 2004, yet still absolutely topical. (It also complains about what many think to be the last good Final Fantasy game).
WoTL for the PSP was great and the PSP version of TO:LUCT was also great and I would also like to enjoy more SRPG from you SE just like those great games, but ffs wtf is this??? ;________;
They destroyed any hope for a sequel to FFT when they started making that Tactics Advance bullshit.
The Tactics Advance games are sequels. And also awesome and not at all bullshit.
They're extremely bullshit. They took what was one of the most wonderfully crafted political stories with some of the greatest characters ever and said "that shit don't matter, toss in some kids from a dream or some shit and make it colorful!" There was still so much they could have worked with after the story in FFT. The empire was still in shambles, the church was crumbling. It was fucking chaos. Ripe for progression.
And yet, they're much better games in every way that actually matters.
And yet, they're much better games in every way that actually matters.
And yet, they're much better games in every way that actually matters.
You're right. Magical fighting judges that tell me I can't use certain abilities during battle because "lulz its da law" is such a better system. Having children as the main characters instead of murderers, thieves, traitors, and liars is so much better.
NOOOOOO, wtf are they doing?!? Why are they wasting their time for IOS??
oh jesus i forgot about the judges. god DAMN that was stupid.
and generally the pacing was extremely bad compared to the original.
Oh no, you actually have to fight different battles different ways, how tragic
And this is just a lie. Final Fantasy Tactics had remarkably bad pacing. Random regular stages with massive difficulty spikes for absolutely no reason? Sometimes inside of towers that you can't leave if you save inside of? Total bullshit.
And this is just a lie. Final Fantasy Tactics had remarkably bad pacing. Random regular stages with massive difficulty spikes for absolutely no reason? Sometimes inside of towers that you can't leave if you save inside of? Total bullshit.
They're extremely bullshit. They took what was one of the most wonderfully crafted political stories with some of the greatest characters ever and said "that shit don't matter, toss in some kids from a dream or some shit and make it colorful!" There was still so much they could have worked with after the story in FFT. The empire was still in shambles, the church was crumbling. It was fucking chaos. Ripe for progression. But now. Let's take a couple of snowball fighting grade school kids, plop them in a world, have them make friends instantly and go to save the world! Bullshit, mang. Bullshit.
FFTA2's balance was really messed up. There were a bunch of classes that were useless you avoided, then there were some broken ones that could fly across the entire map and kill things in a hit.
i think this is related to the game actually having a semblance of challenge, unlike its successors.
So they are talking about big IPs stop being relevant anymore.....
So it's more Ogre Battle than Tactics Ogre eh? Weird. Looks cute though!
Now tell me the catch. There's some kind of All the Bravest level bullshit that makes it awful, right?
You're right. Magical fighting judges that tell me I can't use certain abilities during battle because "lulz its da law" is such a better system. Having children as the main characters instead of murderers, thieves, traitors, and liars is so much better. Matsuno's vision for Ivalice was so much more. And Squaresoft just stomped on it by having it basically a game about a kid dreaming about Final Fantasy.
That sounds like FFT to me.
Yes.
And yet, they're much better games in every way that actually matters.
That sorta looks nice. Now if only SE would realize we'd like more of what they used to make. You know, there's a reason why people buy your remakes, they were actually interesting. But no, that'd be too simple. At least Bravely Default'll be here in a couple months.
Except Advance 2, which had the world's shittiest crafting system which made learning abilities a chore and a half, as well as having taken and ruined the law system from TA by making it fixed to maps/battles so you couldn't employ any strategy with it and then giving laws of the highest level of absurdity with it like "don't get stolen from" and "don't deal critical hits" which the player had no control over, as opposed to TA's system, which the player had control over and could therefore strategize.