H_Prestige said:This is why they need to change the name. It's a marketing nightmare. Even the fans don't quite understand it.
While it seems like the best option, does S-E have rules about what games get the number, Apparently direct sequels aren't allowed to move the number forward (X-2,XIII-2) while online spin-off's (even if they come out the same year as a single player numbered title ) are.Krev said:Because that would make sense.
HomerSimpson-Man said:Why of course it wont.
Sweet Jebus, this game, man. This game.
The Praiseworthy said:So relax... we will have our time with Versus next year... and stop complaining and making jokes all the time, we will be rewarded .
Kagari said:The reaction is worse than I expected.
Aeana said:I would have liked to play it before 30, too. Sadly it's too late for that. (._. )
Dunan said:I was left baffled by Toriyama's statement that they were targeting teenagers as their fan base with FF13.
Why do you keep insisting this game won't be released before 2013 in the west? In every thread, you've said this, when it's highly probable that this might either be released simultaneously everywhere (probably Q2-Q3 2012), or that it'll get similar treatment to XIII, XIII-2 and most other SE games have been getting in recent years (with the exception of Dragon Quest IX & remakes, for which Nintendo and their slow-ass JRPG localization pace is probably to blame, and Birth By Sleep, for which they added tons of content & polish): a release in Japan first and then 1-3 months later elsewhere. The only reason why we aren't seeing anything from Versus isn't because it's had some Duke Nukem Forever level problems in development or that it's still such an early state, it's simply because Square Enix is already hyping two (or three, if you count Theathrhythm) Final Fantasy games as it is. Versus will get its time in the spotlight once Type-0 & XIII-2 are out of the picture.Nirolak said:Are you intending to graduate before January-March 2013? That's probably the earliest it will release in the West.
After the announcement of Versus, XIII, Type-0 and 3rd Birthday, Square Enix hasn't announced any games too far in advance, so this won't be a continuing way of practice for them, going onwards. The biggest one will probably be the gap between KH3D's announcement & release, which will be ~2 years. Other than that, games like Dissidia, Theathrhythm, XIII-2 and the like have been or will be released within 6-12 months after their announcement.I was trying to make this point on earlier SE-development-hell threads, but if they're going to take 5-6 years from announcement to release, they really have to expand the age range of their target audience.
Fimbulvetr said:That's not necessarily bad.
You can have a game aimed at teens that doesn't drop anvils on the audience's head.
The problem is that this is a Toriyama story aimed at teens.
Perfo said:edit. ops, I misunderstood what did you written there lol, sorry.
Fimbulvetr said:Yeah, I just meant that Toriyama is a bad writer.
Famassu said:And they weren't _going_ to take 6 years from announcement to release, but they just ran into some problems. They didn't quite have the man-power to develop all these planned games simultaneously, which lead into teams being shifted around and some (usually smaller) projects like 3rd Birthday taking priority over the bigger ones like Type-0 (so that they'd at least get some games out), not to even mention the problems with the Crystal Tools. Sure, Square Enix screwed up, but they've since tried to fix the situation (not to announce games too early, be better prepared to work on current & future platforms).
TGS footage better be new and amazing!FreeMufasa said:XIII-2 on the otherhand looks great. Can't wait to see the TGS trailer.
FTH said:TGS footage better be new and amazing!
FTH said:TGS footage better be new and amazing!
This is apparently kind of what happened with FFXIII, but...Perfo said:Speaking of Toriyama, he is indeed a bad writer but he has funny ideas that could develop in something entertaining. He should just suggest ideas and let others do his work, trying to give sense to his puzzling (!) puzzles -.-'
For some reason, I expect Toriyama to be as controlling with the script/scenario in FFXIII-2.Wiki/FFXIII Scenario Ultimania said:Watanabe was given very precise direction from Motomu Toriyama, the scenario designer, when writing the scenario for Final Fantasy XIII. Toriyama was very specific on what he wanted the script to be like and Watanabe recalls that there were numerous times that parts of the script had to be redone as Toriyama was not happy with it. The theme for the story of Final Fantasy XIII was, "A dramatic story focused on the emotions of the characters." Toriyama wanted some scenes to show more emotion, and other scenes to show a more contrasting difference between the personalities of the party members involved. Watanabe feels that creating the scenario for Final Fantasy XIII was the most challenging project he has worked on at Square Enix to date. However, he feels that the experience he gained working under the specific demands of Motomu Toriyama has planted seeds for future growth in his work as a scenario writer.
we.are.the.armada said:I am still hopeful and excited about this game. I don't know anything about branding or marketing, but would it be practical or even possible for Square Enix to re-brand this game simply as Final Fantasy XV?
Shadow Red said:I'm thinking Versus will be released on 2013.
-_-
FantasticMrFoxdie said:THIS^
I know it supposedly takes place in the same universe/timeline as FF13 or something.
What the hell kind of name is Versus 13 in the first place!?
A Square-Enix name. Birth By Sleep. Dream Drop Distance. 365/2 Days. etcFantasticMrFoxdie said:THIS^
I know it supposedly takes place in the same universe/timeline as FF13 or something.
What the hell kind of name is Versus 13 in the first place!?
Dark Schala said:This is apparently kind of what happened with FFXIII, but...
For some reason, I expect Toriyama to be as controlling with the script/scenario in FFXIII-2.
Die Squirrel Die said:No it doesn't, they have never said it does. In fact they have continually gone out of their way to explain that at most the FNC games share a very basic mythology, but the actual details of each are dependant on the director's interpretations and the worlds and settings themselves are not related in any other way.
FantasticMrFoxdie said:I stand corrected. Still, the media has said it, which is where I guess subconsciously got that..
Either way, I think this should still be called FFXV. Even if its the same mythology, they can be different franchise names like the FF7 and Ivalice games.
Die Squirrel Die said:They should rename it in such a way that signifies that this is an important and largescale production of its own.
Rinoa said:Hope that doesn't mean more random latin.
Sure. As far as I'm concerned it's the only legitimate next gen FF game and proper successor to FFXII.B_Rik_Schitthaus said:Why not call it XV?
Well, you haven't played it yet. People didn't expect to react the way they did to FF13 before they played it, either.H_Prestige said:Sure. As far as I'm concerned it's the only legitimate next gen FF game and proper successor to FFXII.
SE never showed the public how FFXIII played before they sent out the AC demo. I don't think Kitase/Toriyama even said much about the game structure and level design in interviews, except they would "completely redefine the town/dungeon" dynamic.Aeana said:Well, you haven't played it yet. People didn't expect to react the way they did to FF13 before they played it, either.
This doesn't apply to FFXIII.Toth said:Toriyama seems to be focused on showing, not telling, in his story approach. The problem he has is that he and his team create a very rich canvas but he focuses too much on characters. His decision to regulate so much of the background of. FF13 to datalogs and background materials (episode Zero, etc) for example was not a bad idea but his focus on the story itself and characters would have benefited so much more if they were integrated better.
Edit: A lot of the stories he has written for that matter suffer from this. He must be going for deep meanings to his tales because his story do make some sense but you need to really analyze them to understand where he was going. I have no problem with that but I can def. see why most people would.
What is his most straight forward story anyway?
Verendus said:It doesn't work the way you think because we're told everything there is to know. Whether that's the character development (Lightning's lol speech which basically summarises how she's changed because clearly we must be too dumb to know unless she explained how she changed) or the plot (numerous speeches explaining exactly what is happening, and the dreaded villain exposition spot).
There isn't any deep meaning to his writing. It's fanfiction level tripe. There isn't need for any real analysis. It's just that most people don't want to make the effort to understand such shit without substance when it would just work better if he actually knew how to tell a story well. You know, ranging from setting up the plot, knowing how to introduce the world to the audience without ruining the pacing, or giving subtle ideas about worldbuilding and so forth without bringing everything to a halt.
xion4360 said:I dont think its all about the dev process anymore.. I really think at this point its more about lining up their release schedule properly. They have other, smaller titles that need focus in the media and time between them and they dont want to cannibalize their own marketing. Sure Versus has been in the pipe forever, but I feel like its development was held back by other titles and now its just a matter of waiting for its time.
I really think once the focus is off FFXIII-2, Versus will be next in line.
Amir0x said:it's almost amusing how incompetent Squeenix's development process is. I say almost because it's leaning more to the sad side now
This is an amazingly succinct summary of the problem with jRPG storytelling altogether. These motherfuckers need to learn nuance and subtlety, 'cause wherever they learned to write has fucking led them astray. I cannot imagine these people can actually be proud of the tripe they write in game stories.
xion4360 said:I really think once the focus is off FFXIII-2, Versus will be next in line.
And do tell us what is so incompetent in Versus XIII's development process? A big-ass JRPG that's been in development for about 3 years, how is that SO incompetent? Can game development not take more than 1,5-2 years per game nowadays?Amir0x said:it's almost amusing how incompetent Squeenix's development process is. I say almost because it's leaning more to the sad side now