Sounds good, but at that length I'll probably just skip it and play this one first (prefer portable for srpgs) and then get back to it eventually. This new one isn't going to be connected story-wise, is it?
No, other than possible non-story playable character cameos. It will be related to FE1/3 and the DS remakes, though.
I wouldn't worry about it. We never even got the second DS remake and FE1 was super bare bones with regards to story.I never played FE1/3 or the DS remakes. Is this one a sequel/prequel to those?
About the whole Sacred Stones argument... Is the 3DS ambassador program exactly the same in Japan (is there even such a thing)? If they didn't bother with region specific releases for this program, than chances are, they want to familiarize Japanese gamers to the game, and not us.
maaaaaaaaaaaaaaaaan
it's ww
The games are exactly the same too, right?
Divine Dragon Naga confirmed.
Evil Dragon is named Gimle.
Emelina is the Holy King of Iris. She is Krom and Liz's elder sister.
Game takes place on 2 continents, one that looks suspiciously like Barensia and the other looks like Archanea... The Archanea lookalike has three nations--Feria to the north, Perezia to the west and Iris to the east.
Branched promotions are back. Cavalier promotes to Paladin (better Move, Resistance) or Great Knight (better HP, Defence, +Axes), Cleric promotes to Battle Cleric (better Strength, +Axes) or Sage (better Resistance, +Offensive magic).
It might be a sequel/reboot/alternate timeline, I don't think we know for sure yet. It's the same continent and a very poorly concealed Marth seems to be an antagonist.
But it pains me immensely that 2 of the games I really, really want for the 3DS probably aren't going to see a stateside release (MH Tri G and this). So I agree with that sentiment.
So they basically remade SS in the world of the first 3 FE games.
SS is more like a spiritual successor to Fire Emblem Gaiden and this new game take place in the world of Archanea and Barencia (Gaiden world).
This game is 100%, unquestionably, without any doubt coming out in the US.
This game is 100%, unquestionably, without any doubt coming out in the US.
I'd wait till E3. We'll probably see it announced there if it's coming to NA.
It better come, or NOA will reach a new benchmark in failure.
PokéKong;35836606 said:I have no doubt it's coming. But with NoA the way it is, it's like FE hit rate, 99% is the maximum.
What makes you so sure?
personally I find this like a methadone fix until the release the heroin that is advance wars,
It's a flagship, high-effort brand new title (rather than a half-assed remake) from a series that consistently performs well in the West that isn't getting released on a piracy-ridden system with rapidly declining software sales that the platform-holder is desperately attempting to EOL?
NoA is an extraordinarily shitty regional branch and they've done an extraordinarily shitty job of localizing software over the last 7-8 years, but people shouldn't get so blinded by rage about that that they leap to absurd conclusions.
If the growths change based on class it could work out...otherwise it'll be like Sages with Knives...I doubt the BATTLE CLERIC class is going to be any good but I'll still use it for hilarity. Incoming Yandere fan art.
I doubt the BATTLE CLERIC class is going to be any good but I'll still use it for hilarity. Incoming Yandere fan art.
Looks like all characters have str and magic stats, perhaps FE9-10's weapon weight system is returning? Please don't use con I hate weighing down my poor peg knights .
Oh hey there's a spess mehren in the game great. So that makes SquintyMcPauldrons, birdcage girl, and some guy who's wearing a suit under his armor. Surprisingly all of this is growing on me.
Oh? That's pretty interesting, hopefully that is the case.FE11 and 12 split growth into 2 parts. First is character growth, then class growth. So let say if it's a Cleric and you want magic cleric or battle cleric. The character's strength growth is only 10%, and it would be hilariously inadequate, but there's also the class growth. We can pretend battle cleric would end up with 40% strength growth. So 10% + 40% = 50% strength growth for battle cleric.
If they do it this way, it can work, cause it worked for FE11&12.
FE11 and 12 split growth into 2 parts. First is character growth, then class growth. So let say if it's a Cleric and you want magic cleric or battle cleric. The character's strength growth is only 10%, and it would be hilariously inadequate, but there's also the class growth. We can pretend battle cleric would end up with 40% strength growth. So 10% + 40% = 50% strength growth for battle cleric.
If they do it this way, it can work, cause it worked for FE11&12.
How about this?You know what? I've never played an FE game
but this song from Brawl makes me want to
http://www.youtube.com/watch?v=oVlE8u6Hhp8
so good