NinjaCarrot
Member
embarrassing.
I'm reading this as BF5/Battlefront on XB1 will be 64v64 human + another 32-64 AI on each side on the cloud. Because it's obvious they didn't use any with BF4.
This is gonna be awesome!
:lol, would be hilarious if Forza was 720p when played offline.
No.
What they are saying is in all the time they would have spent dicking around getting online up and running they instead spent it on optimising graphics and framerate.
Which is actually a fair enough claim...but sort of strange given they are not exactly a two man operation. Claiming it was "cheaper" to do might be a lot more authentic.
Where the fuck did you read that?
I only skimmed as I'm at work, but is he saying that by not having to fiddle with the network stuff they had more time to work on the game and thus hit 1080/60? This isn't about using the cloud for graphics, right? Only asking because of some of the early posts as, again, I haven't had time to read everything.
embarrassing.
Oh fucking hell Microsoft, you were having such a good run today too.
Just keep your fucking mouths shut and stop talking bullshit, we aren't stupid,
Does the resolution drop when you play it offline?
Does the resolution drop when you play it offline?
Wow at the number of people who didn't read the OP.
Nobody reads OPs anymore.
Does the resolution drop when you play it offline?
lol.first post magic.Does the resolution drop when you play it offline?
Does the resolution drop when you play it offline?
That's all they actually get from the cloud, but that didn't stop them throwing in comments about physics and AI to confuse the issue.
If this is true, and I'm erring on the side that it isn't, that's even more damning for this console.
I only skimmed as I'm at work, but is he saying that by not having to fiddle with the network stuff they had more time to work on the game and thus hit 1080/60? This isn't about using the cloud for graphics, right? Only asking because of some of the early posts as, again, I haven't had time to read everything.
Cross-post from the clone thread.
I'm not sure I get it. So why the cloud has anythign to do with 1080p is only because it saved them some time they then used to improve the resolution?
Also I still don't get the buzz about the Drivatar, sounds like something easily possible on current gen.
How could time spent on one thing influence the other that much?
Are the same people who do the netcode also working on the graphics engine?
This is just as sales pitch for Azure.
I'm not sure I get it. So why the cloud has anythign to do with 1080p is only because it saved them some time they then used to improve the resolution?