I'm not sure about the monetisation part (although it'll always be a suspicion, unfortunately - gamers have long memories) but it speaks volumes that practice sessions have been added without the completely logical, blindingly obvious and surely easy-to-implement qualifying sessions being tacked on at the same time. This tiny detail would have added so, so much for just a tiny bit of thought and a minor bit of work, and it's omission in a racing game is just... odd. It's obvious that Forza Motorsport has no intentions of being a motorsport simulation, and Dan probably curses the name every single day for creating one of gaming's longest-running paradoxes.
In what way was it a shot at Dan? He's the creative director at Turn 10 so (one would assume) has the biggest say regarding content and features in Forza Motorsport. There's little evidence to suggest that he cares about improving motorsport authenticity in FM even when an ideal opportunity presents itself (including practice sessions but excluding qualifying, for example).
I really wish T10 would tone down the dirt build-up on the cars. Not only do they get dirty way too fast, they shouldn't be dirty like that when driving in dry conditions.
I really wish T10 would tone down the dirt build-up on the cars. Not only do they get dirty way too fast, they shouldn't be dirty like that when driving in dry conditions.
That isn't mud build up.
I thought they did a decent job.
Latest Forza Garage update is out, plenty of race cars this week:
http://forums.forzamotorsport.net/turn10_postst39989_Forza-Garage---Week-8.aspx
I'm pretty sure this is just me being cynical but the long time fans are going to get the game anyway. They'll make a bit of noise online but in the end they'll still buy the game and play it. Why take the time to add all those "hardcore" features when it'll mostly only serve a small section of the community that is already going to get the game anyway?
Actually I think Allan Hartman is technically the big boss.
Anyone know what Dan does then? I always thought FM was his overall responsibility. We know he's not just a PR mouthpiece. He directs the game, right?
Latest Forza Garage update is out, plenty of race cars this week:
2003 Toyota Celica
I think the 2 of them run the franchise, with Dan being the forward facing one, but if you were to rank them it would be a 1a 1b situation.
So maybe they could just call it F rather than FM? Their marketing campaign could be "Get F'ed".In what way was it a shot at Dan? He's the creative director at Turn 10 so (one would assume) has the biggest say regarding content and features in Forza Motorsport. There's little evidence to suggest that he cares about improving motorsport authenticity in FM even when an ideal opportunity presents itself (including practice sessions but excluding qualifying, for example).
So maybe they could just call it F rather than FM? Their marketing campaign could be "Get F'ed".
I think the 2 of them run the franchise, with Dan being the forward facing one, but if you were to rank them it would be a 1a 1b situation.
Alan Hartman is the studio director while Dan Greenawalt is the creative director. My guess is that Dan is who, as Mascot said, "has the biggest say regarding content and features" and decides the overall direction the franchise goes. Hartman's role as a studio director would be managing the resources and saying what can and can't be done according to time, money and general resources.
To put it in movie terms: Dan is the director while Alan is the producer.
Who's doing the OT? I guess we need some suggestions for a title.
Forza 6 |OT| We got rain, we got night, still no motorsport in sight...
I feel bad
Forza 6 |OT| May the Forza be with you
I like it.Revenge of the sixth?
Those are endurance cars that do 6 hour races. You and I both know they don't get that dirty in 2-3 lap races that are typical of Forza games.
C'mon we put one in just for you!Some good classic stuff in that list.
And im not even going to mention the lack of Aussie cars....again............ .....
My car was in Horizon 2 after being absent since Forza 4!Yes! After having my actual car in Forza 5 I was gutted it never made it into Horizon 2 so I'm thrilled to see its back.
Half Life 6 confirm?!!?1Forza 6 |OT| 3D crowds + 3D puddles = Forza 6
Forza 6 |OT| May the Forza be with you
Revenge of the sixth?
Forza 6 |OT| The Dark Knight Returns
Forza 6 |OT| Real 3D Racing?Forza 6 |OT| 3D crowds + 3D puddles = Forza 6
Forza 6 |OT| Forza Turns 10
C'mon we put one in just for you!
TIP: look at the bottom of the list!
Patience is vital! Slowly but surely we are getting there.What, the Nissan Altima?
Not exactly Kangaroos and Koalas now is it.
You know what I want B....
Forza 6 |OT| Forza Turns 10
Forza 6 |OT| The Dark Knight Returns
Forza 6 |OT| Forza Turns 10
Forza 6 |OT| Forza Turns 10