#sorrynotsorry
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From the latest list I could find
GT6
447 premium cars
152 semi-premium
642 standard cars.
And how many of those cars actually have noticeably different models?
From the latest list I could find
GT6
447 premium cars
152 semi-premium
642 standard cars.
we know GT Sports won't have the content of a regular GT
What does that even mean anymore??
Content. One GT has more content than 2 FM.
It's only going to have 25 Skylines.
If you look at the most played lists, fm6 is still hanging in at the bottom and Horizon is in the to 15Yes.
4million people who have bought Forza games played one of those games last month. That's actually really impressive.
Man this MAU thing feels like meme. Its almost like they are shamed by series performance coming of X360 and by putting and combining all series and platforms and people who played 5 min trying to grow number like a big thing.
Almost.
Just following along with the international championships they're doing alongside FM6 has me coming back to that game often enough, and that came out originally in what, 2015? Turn10's competition updates, some carried over from their Porsche/Nascar expansions and others made to flesh out the events themselves (but added to the main game) have been great late-date support.
I was running laps on VIR for more than an hour last night. They treat their users well.
Also, this stupid shit is amazing:
But that's not what it means at all. MAU are just as, if not more, important when it's all said and done. Devs aren't just focusing on frontloaded sales if they can instead retain a huge player base down the line that spends additonal money past the initial purchase.
Sorry if this is a stupid question but: the first gif is from a videogame?
That's me fudging a turn in Forza 6 on the Virginia track. Night races are fun, when they aren't a nightmare.
So this may rub some people the wrong way, but I think the MAU tracking is a big part of what's keeping the publishing side and buyers on the same page (and the industry itself healthy) in the long-term, if my social circles are any indication. Backlogs are so common, and digital impulse sales/bundling so prominent that I'm positive the amount of "empty" info on buying habits has never been higher. No, playing habits aren't the same as sales, but I think seeing what players actually think is worth their time matters in the market in its current form.
Publishers need a sense of what players want (and what actually excites them), as opposed to what players are willing to buy impulsively as part of a downward min-max of price. Whenever a game sits unplayed, the creators have no idea how their next effort could better cater to what players want, because those buyers, despite having sent the sign they were willing to buy it, have no idea if they liked it.
That's me fudging a turn in Forza 6 on the Virginia track. Night races are fun, when they aren't a nightmare.
I didn't know I wanted this so much.
Anyway, awesome news for the Forza teams. They deserve every single sale and then some.
I cant even comprehend how they will make Forza Horizon 4 better than 3.
60fps on Scorpio.
Why is that funny? If Scorpio is over twice as powerful as original XB1, why shouldn't that be possible?
Is the Xbox One not over twice as powerful as the Xbox 360?
And how many of those cars actually have noticeably different models?
I think the inferred argument is that the game still needs to actually run on the default Xbox One, so theoretically they could use that extra performance on Scorpio for framerate.
Being an open world game makes this extremely unlikely, as you can always easily push out the draw distance and do other things that will eat your performance, but it's not strictly impossible.
(I know about and own Forza Horizon 2 on 360 -- really fun game, I actually prefer it to the X1 version in many ways -- but that isn't the same game like a theoretical FH4 should be on all Xbox One hardware variants.)
Show me 4k Forza Dan!
The Scorpio's GPU is a massive upgrade from the One but it still has shitty jaguar cores, sure they're pushed to the extreme but you can only polish a turd so much.
Expect 4k 30fps for Horizon games.
That'd make me super sad.
I haven't enjoyed 30fps racing games in years; they look like slideshows to me and I get no sense of speed. I confirmed that this is still the case with the FH3 demo...I had no fun at all.
I guess I'll just have to stick to Motorsport if they still can't manage it =\
I cant even comprehend how they will make Forza Horizon 4 better than 3.
The game already can feel like you are in Tokyo haha.
Where did you get those pics from? I remember seeing the thread for it that some guy made screenshots that look like all the old school racers, but I never saved it. Do you have a link by chance?
I cant even comprehend how they will make Forza Horizon 4 better than 3.
Horizon 3 on a postage stamp already looks gorgeous, let alone 4K.
(snip..nice)
There's always the PC version of Horizon, but yea 30fps blows.
Lol.
That ridiculous view off that ramp at 4k is insane.