Does G-Sync affect mouse movement? Moving the mouse at 60 hz feels so much choppier than moving it at 120 hz. If the refresh rate is constantly changing doesn't that cause you to have erratic mouse movement?
I'm buying a 1440p free sync monitor as soon as it's available. Death to Vsync and screen tearing
I have a GSync monitor and it's overhyped IMO. First of all, don't be fooled, GSync still introduces some input lag, it is NOT lag free. There is a notceable difference in fast reaction games when playing with and without GSync.
Anyone tried an ASUS VG248QE with a G-Sync DIY install?
I recommend getting one card if your using Gsync. I really should have gone with a single 980 instead of 2x 970's. Im finding that Gsync works better with smaller frame drops. When I run SLI I get higher frames but lower drops,which causes a fair bit of stutter.
It seems that Gsync cant keep up when my frames go from 80 to 50 but when I run a single card my frames stay in the 40-60 range and it works great.
It's nice but I don't think it was worth $800+ for the monitor.
Do you have DSR enabled? I'm asking because I just bought 2 GTX 970 that will arrive here next week, and I read that DSR + G-Sync + Sli doesn't work yet.
Have they gotten rid of the 30mhz lower bound yet? I want to be able to watch any content ever made at it's original framerate, and also the implication that only having to update at 1hz if the screen hasn't changed would let you do neat things with power saving.
DSR with SLI and the Swift still isn't available. I've put off finishing Alien Isolation until new drivers fix that.
I can't wait until I snag that 4k g-sync monitor
Gaming heaven
No. (Assuming you meant 30Hz)
Yep. That's why I'm asking him that. If he is not using DSR than what he described is really a problem related to the SLI itself, and if he is than it's just that that setup isn't working yet.
freesync is a displayport standard, consoles don't have displayport
don't look for anything like this on console any time soon
Yes. No tearing and no stuttering. Frame rate is still lower but it's not as big of a problem as it would normally be - it makes capping at 30 for smoothness an irrelevant option.
Hopefully prices come down after the market gets saturated and freesync starts competing.
Yep. Your display refreshes at 60 Hz, 45 FPS cannot divide evenly into that.
Gsync will match the refresh rate to your frame rate.
https://www.youtube.com/watch?v=do-UqHBCJkg
You have to DL the link b/c the vid here is 30fps b/c youtube
Have they gotten rid of the 30mhz lower bound yet? I want to be able to watch any content ever made at it's original framerate, and also the implication that only having to update at 1hz if the screen hasn't changed would let you do neat things with power saving.
What are the odds of some manufacturer coming out with a display that supports both freesync AND g-sync? I don't want my monitor to lock me into one gpu vendor, and it doesn't look like nvidia plans on supporting adaptive sync for now.
The idea behind G-Sync is something that should spread on every consumer display. The first gen G-Sync isn't perfect though, and these monitors have their issues. They will flicker <30 Hz, and with some games they have issues even above 30 fps. Then there's the lack of inputs, lack of OEM features, lacking OSD settings. All in a monitor that costs 200$ extra. The ROG Swift is notorious for having really bad QA with lots of dead pixels, light bleed, disconnects, you name it. It's a lottery to get a good one. As good as it can be theoretically, personally I have no interest in buying one, not when I could get two good 2560x1440 IPS panels for the same price. And of course there's the lock-down to Nvidia only cards, which isn't really to the consumer's benefit. Hopefully Nvidia will move on to support Adaptive-Sync in the future generations. I think at the moment though their GPUs don't have the necessary DP1.2a support so it's not likely to happen any time soon.
If you're worried about 24hz video footage or something, it would theoretically be running at 144hz which 24 divides evenly into. Someone needs to test what happens if you fullscreen stuff like this!
I don't play multiplayer. Basically, the point is if you look at the benefits of gsync and your response is "bu...bu...my COUCH", you aren't the target audience of this tech.
Pretty much zero. G-Sync as it stands requires a scaler made by Nvidia. You'd need a monitor that has two scaler boards in it, the Nvidia one and another one that has the Adaptive-Sync support. I think there actually isone model out there, that also has their own scaler in it, and there's a switch to alternate between it and the Nvidia board. But that one doesn't have Adaptive-Sync support. At the end of the day the problem with using dual boards is the costs - you're essentially doubling things inside the monitor, and G-Sync itself costs extra already.
The XBOX 360 didn't have HDMI when it launched. If there are TVs that support it, expect it to show up on consoles sooner or later. Sooner if Sony or MS can see a competitive advantage in it.
I've been using gsync monitors since the first diy kit. I absolutely love it, but it doesn't make 30fps look smooth by any means.
If you're worried about 24hz video footage or something, it would theoretically be running at 144hz which 24 divides evenly into. Someone needs to test what happens if you fullscreen stuff like this!
I guess it's not urgent if console developers maintain the usual 30fps with motion blur and steady frame time.freesync is a displayport standard, consoles don't have displayport
don't look for anything like this on console any time soon
TVs aren't going to suddenly have displayport support, HDMI is entrenched in that market and there's no reason for any of the manufacturers to add it.
it's also possible that the AMD GPUs in the consoles don't actually have the display controllers to support the feature, which would mean they'd actually have to redesign the SoC to add it. it's probably more complicated than just adding the port.
I'm intrigued. Which of the G-Sync capable monitors is considered the best? That Acer XB280HK looks interesting. I have a couple of monitors I was going to sell that could probably pay for it, and that'll leave me with my current, primary display if the G-Sync one doesn't impress.
My Dell U3014 is awesome but a lot of tearing.
Yes! Thank you.
I always wondered what that weird stutter was that I was seeing in games. My framerate was always really high (60+), but I would get theses weird inconsistent jumps that were making me crazy. Finally saw the G-Sync demo and they showed exactly what I was seeing.
Made sub 60fps totally acceptable for me.