So, with all of the negative reactions about Deadly Descents (I refuse to call the SSX right now) I thought I'd create a topic about the previous SSX games. What is SSX you ask?
Name: SSX
Platforms: PlayStation 2
Release date: October 30, 2000 (NA), November 24, 2000 (EU)
Name: SSX Tricky
Platforms: PlayStation 2, GameCube, Xbox, Game Boy Advance
Release date:
GameCube: November 5, 2001, November 30, 2001
PlayStation 2: December 2, 2001 (NA), July 12, 2002 (EU)
Xbox: October 31, 2002 (NA), June 14, 2002 (EU)
Game Boy Advance: October 31, 2002 (NA), November 1, 2002 (EU)
Name: SSX 3
Platforms: PlayStation 2, GameCube, Xbox, Game Boy Advance, Gizmondo
Release date:
Consoles: October 20, 2003 (NA), October 31, 2003 (EU)
Game Boy Advance: November 11, 2003 (NA), November 21, 2003 (EU)
Gizmondo: September 22, 2005 (EU), October 22, 2005 (NA)
Name: SSX on Tour
Platforms: GameCube, PlayStation 2, PSP, Xbox
Release date:
Consoles: October 11, 2005 (NA), October 21, 2005 (EU)
PlayStation Portable: October 11, 2005 (NA), October 28, 2005 (EU)
Name: SSX Blur
Platforms: Wii
Release date: February 27, 2007 (NA), March 15, 2007 (AUS), March 16, 2007 (EU)
SSX (series) - Wikipedia, the free encyclopedia:
Snowboard Supercross (more commonly known as SSX) is a series of snowboarding and skiing (added in On Tour) published by EA Sports BIG. It is an arcade-style racing game with larger-than-life courses.
Name: SSX
Platforms: PlayStation 2
Release date: October 30, 2000 (NA), November 24, 2000 (EU)
SSX - Wikipedia, the free encyclopedia:
SSX (Snowboard Supercross) is the first in a series of snowboarding video games published by EA Sports BIG. It was the first game to be published under the brand, which specializes in extreme sports titles with an unrealistic or arcade feel. As such, the game's exaggerated jumps, highly decorated mountain runs and improbable tricks make it a classic example of an EA Sports BIG title. It was developed by EA Canada and released with the launch of the PlayStation 2 on October 26, 2000.
It was widely regarded by critics as one of the best PS2 launch games, thanks to its depth, gameplay and graphics. The Academy of Interactive Arts and Sciences awarded SSX with 5 awards, including "Console Sports Game of The Year" and "Racing Game of The Year". The Executive Producer and creative leader of SSX was Steve Rechtschaffner, who was also the inventor of the now Olympic snowboard event called Boardercross, which served as the inspiration for the game.
Name: SSX Tricky
Platforms: PlayStation 2, GameCube, Xbox, Game Boy Advance
Release date:
GameCube: November 5, 2001, November 30, 2001
PlayStation 2: December 2, 2001 (NA), July 12, 2002 (EU)
Xbox: October 31, 2002 (NA), June 14, 2002 (EU)
Game Boy Advance: October 31, 2002 (NA), November 1, 2002 (EU)
SSX Tricky - MobyGames:
SSX Tricky is EA's follow up to SSX. Tricky features far more storytelling than the original through the use of personality attributes. Rivalries develop between characters with opposing attributes, causing them to act more aggressively towards each other during races. The übertrick system adds a whole new layer to the game. These tricks are much tougher to pull off, but give you a nice boost. Performing six übertricks in a row results in a super übertrick, which rewards you with a bigger boost and causes Run DMC's "It's Tricky" to play.
Seven tracks return from the original accompanied by brand-new Garibaldi and Alaska tracks. The returning tracks contain up to four times as many shortcuts and hidden lines. Six of the eight riders from the original return (Jurgen and Hiro suffered off-season injuries) and are joined by six new ones. The soundtrack will feature mixes by Mix Master Mike, Aphrodite, and the Plump DJs. DVD-like bonuses include "behind-the-scenes" footage and a "making of" segment.
Name: SSX 3
Platforms: PlayStation 2, GameCube, Xbox, Game Boy Advance, Gizmondo
Release date:
Consoles: October 20, 2003 (NA), October 31, 2003 (EU)
Game Boy Advance: November 11, 2003 (NA), November 21, 2003 (EU)
Gizmondo: September 22, 2005 (EU), October 22, 2005 (NA)
SSX 3 - MobyGames:
Shred the slopes of the world's biggest mountain - at least in the SSX world - as you attempt to become the greatest snowboarder of all time. Unlike the previous two entries in the series, you must venture around the mountain, completely free to do what you wish, in order to find challenges and races to compete in.
There are a variety of events to compete in, from your usual all-on-all race through courses, scattered with obstacles and huge jumps to perform wacky tricks, plus there's a half pipe to bust tricks, and there's plenty of challenging tricks to master, and items to grind to gain bonuses. Plus, you can ride the entire mountain whenever you like, either to practice moves or learn all the bumps and corners for the big races.
With challenges and races comes rewards, and along with trophies and medals to fill up your gallery you can also win cash prizes to purchase new items, improving your board or improving your image. The more you race the more experience your chosen character receives, leveling up your abilities and improving your technique, plus even more wild tricks to perform.
Name: SSX on Tour
Platforms: GameCube, PlayStation 2, PSP, Xbox
Release date:
Consoles: October 11, 2005 (NA), October 21, 2005 (EU)
PlayStation Portable: October 11, 2005 (NA), October 28, 2005 (EU)
SSX on Tour - Wikipedia, the free Encyclopedia:
SSX on Tour is a snowboarding video game, the fourth title in the SSX series of video games for the GameCube, PlayStation 2, PSP and Xbox. The game was developed under the working title SSX 4. It was released in North America on October 11, 2005 and was released in the PAL region on October 21, 2005. The PSP version was released in the PAL region on October 28, 2005. Unlike its predecessor SSX 3, On Tour isn't currently backwards-compatible with the Xbox 360.
The GameCube version contains Mario, Luigi, and Princess Peach as playable characters. This was part of a deal Nintendo had with EA Sports to have Nintendo's intellectual properties appear in EA franchises.
The PSP version also differs greatly from the main console versions, with limited customization to custom-characters. It also has omitted the use of bonuses on the special "Monster Tricks".
Name: SSX Blur
Platforms: Wii
Release date: February 27, 2007 (NA), March 15, 2007 (AUS), March 16, 2007 (EU)
SSX Blur for Wii (2007) - MobyGames:
SSX Blur is a snowboarding / skiing game with gameplay similar to SSX 3. Once again there are three mountain peaks to explore; the main game is a career mode which initially begins on peak 1, to unlock the remaining peaks you'll need to successfully complete events. The events you'll find on the mountain include races, slopestyle competitions, big air events, assorted challenges, and more. Also available is a quick play mode where you can jump straight to some events and multiplayer modes.
As you make your way down the mountain you can perform a variety of tricks; these can be simple grabs, or tougher jumps, rail slides and spins. A successful trick will fill up your groove meter; once the groove meter is filled, you can perform an ubertrick. Ubertricks are the toughest tricks to pull off, but earn the most points. In addition to ubertricks, the groove meter can also be used for a speed boost. The game is played with both the Wii remote and the nunchuk. The nunchuk is utilized for accelerating/braking, carving, grabs, and jumps while the remote is used to perform flips, spins, and other tricks. Performing tricks requires tilting/moving the Wii remote in the appropriate direction, and ubertricks may additionally require drawing various shapes with the remote. Many ubertricks are available initially, however additional tricks need to be unlocked.
As you race down the mountain you'll encounter various collectibles; by running into enough of these icons you can unlock additional ubertricks. Using the Wii remote you also have the ability to throw snowballs, an ability which can prove useful in races by slowing down your opponents; you'll need to be careful though to make sure you don't knock yourself off balance!
The game features a variety of characters you can control, many have appeared in other games in the SSX Series while a few are new to this game. Only a few characters are available initially, others will need to be unlocked by progressing through the games career mode.