I don't think so. I've read the last quote after visiting an Alien Ruin; it's just that the ruin shows a vision of your and you're left with a choice. If you choose correctly, that's the text i reads after.
Ah, well it was worth a shot.
I don't think so. I've read the last quote after visiting an Alien Ruin; it's just that the ruin shows a vision of your and you're left with a choice. If you choose correctly, that's the text i reads after.
When you die, you leave behind a "grave" which you need to seek out upon respawning to get your stuff back. Perhaps you can only find the graves of people who have died and didn't retrieve their things? I wonder if the intitial two players that did this test tried that.
Wait is this actually possible?
You can find other players' graves and loot them.
I don't know you're gonna have to ask them.
........wait
So then there it is!
Shouldn't the whole multiplayer brouhaha be quelled then? You don't technically "see" other players, but you can see where they died and what they had on them at the time. Seeing the contents of their inventory and where they specifically perished seems to paint a picture of their character and the story of how they were killed. Sure, it's not like you and a buddy will be able to go on a raid, or go planet hopping together. But in a mysterious, non-traditional way, wouldn't this indirectly count as multiplayer?
Why isn't this a bigger deal in the relevant threads?
Yeah its def not Unity, it would be my guess as someone said Phyreengine.It's unlikely to be Unity based on my experience as a Unity dev. These don't look like Unity folder structures and I don't think the engine is written in .NET.
Also, porting Havok to Unity sounds like a nightmare and more trouble than it's worth.
What "GameSpot videos" are you talking about where it shows Unity? Just curious.
........wait
So then there it is!
Shouldn't the whole multiplayer brouhaha be quelled then? You don't technically "see" other players, but you can see where they died and what they had on them at the time. Seeing the contents of their inventory and where they specifically perished seems to paint a picture of their character and the story of how they were killed. Sure, it's not like you and a buddy will be able to go on a raid, or go planet hopping together. But in a mysterious, non-traditional way, wouldn't this indirectly count as multiplayer?
Why isn't this a bigger deal in the relevant threads?
No because multiple things were mentioned when saying that there was more. Im also pretty sure he said you wouldnt know what you looked like til you met another player.........wait
So then there it is!
Shouldn't the whole multiplayer brouhaha be quelled then? You don't technically "see" other players, but you can see where they died and what they had on them at the time. Seeing the contents of their inventory and where they specifically perished seems to paint a picture of their character and the story of how they were killed. Sure, it's not like you and a buddy will be able to go on a raid, or go planet hopping together. But in a mysterious, non-traditional way, wouldn't this indirectly count as multiplayer?
Why isn't this a bigger deal in the relevant threads?
Because despite the developers going out of their way to stress this was a single player experience, several people apparently bought the game with the expectation that they could meet up with their buddies and fly through the universe together. So the developers have lied to them.
People wanted to journey together despite nobody saying that was a thing. So...
No because multiple things were mentioned when saying that there was more. Im also pretty sure he said you wouldnt know what you looked like til you met another player.
Thats extremely incorrect.
........wait
So then there it is!
Shouldn't the whole multiplayer brouhaha be quelled then? You don't technically "see" other players, but you can see where they died and what they had on them at the time. Seeing the contents of their inventory and where they specifically perished seems to paint a picture of their character and the story of how they were killed. Sure, it's not like you and a buddy will be able to go on a raid, or go planet hopping together. But in a mysterious, non-traditional way, wouldn't this indirectly count as multiplayer?
Why isn't this a bigger deal in the relevant threads?
Well look at a majority of posts on here in regards to it. A lot of people were expecting a chance to meet another person not a buddy. But that apparently was never a thing, even though it was said multiple times and the dev even commented on how amazing it was that two people managed to meet each other, when they couldn't even see each other.That's a huge understatement lol.
........wait
So then there it is!
Shouldn't the whole multiplayer brouhaha be quelled then? You don't technically "see" other players, but you can see where they died and what they had on them at the time. Seeing the contents of their inventory and where they specifically perished seems to paint a picture of their character and the story of how they were killed. Sure, it's not like you and a buddy will be able to go on a raid, or go planet hopping together. But in a mysterious, non-traditional way, wouldn't this indirectly count as multiplayer?
Why isn't this a bigger deal in the relevant threads?
Well look at a majority of posts on here in regards to it. A lot of people were expecting a chance to meet another person not a buddy. But that apparently was never a thing, even though it was said multiple times and the dev even commented on how amazing it was that two people managed to meet each other, when they couldn't even see each other.
It's unlikely to be Unity based on my experience as a Unity dev. These don't look like Unity folder structures and I don't think the engine is written in .NET.
Also, porting Havok to Unity sounds like a nightmare and more trouble than it's worth.
What "GameSpot videos" are you talking about where it shows Unity? Just curious.
Thats more Phyreengine
NMS threads have been a little too calm and civil lately. What we need is Sean to announce NMS as a Scorpio launch title with 1 year exclusive MP agreement. Full on lobbies, death match, the whole shebang. That should breathe some life into the threads.
I just wish that data mining and peeking into the source code won't lead to tools that allow massive cheat, like sending fake data to servers and so. That will ruin the overall interest of the game...
........wait
So then there it is!
Shouldn't the whole multiplayer brouhaha be quelled then? You don't technically "see" other players, but you can see where they died and what they had on them at the time. Seeing the contents of their inventory and where they specifically perished seems to paint a picture of their character and the story of how they were killed. Sure, it's not like you and a buddy will be able to go on a raid, or go planet hopping together. But in a mysterious, non-traditional way, wouldn't this indirectly count as multiplayer?
Why isn't this a bigger deal in the relevant threads?
Those won't do anything. Too many planets to matter.
is it possible with this data mining that a mod could be made to get the game to actually run at 1080p and not 720p upscaled to 1080p?
Wait, what?? *runs away to google this
Wait what? It doesn't run at the resolution selected on PC?
Really? Didn't the two guys on the stream try and didn't see anything?
Maybe a minor thing but it really annoys me. I was under the impression Sean said those names were actual player discoveries being shown...
They tried to see each other in the game, can't people see graves and named planets though?
They tried to see each other in the game, can't people see graves and named planets though?
While the game has soft image quality due to chromatic aberration and a filter, the game does render at the resolution specified. People are running the game at 8K without the effects and the image is perfect.
While the game has soft image quality due to chromatic aberration and a filter, the game does render at the resolution specified. People are running the game at 8K without the effects and the image is perfect.
Goddamn, are you kidding me?
So people wanted a Destiny-buddy experience in NMS's near-infinite universe? When something of that scale was never, ever hinted at?
If anything like that was even remotely possible then it would have been bullet point number two for this game. It seems like Sean's vague hinting at this gravesite feature enabled people's imaginations to run rampant, expecting a hitchhiker's guide to the Galaxy style of game at their fingertips.
I'm not saying that it wouldn't be cool, but I think the people angry about this share some of the blame themselves. What a clusterfuck.
I realize this is veering into off-topic multiplayer talk, but I just needed to react to this info. Apologies.
This isn't a filter. it is definitely upscaling. Looks just like another game at 720p upscaled to 1080p.
Count the pixels. It doesnt match up with 1080p at all.
I am hearing the experimental patch fixes this via digital foundry.
Yeah... I'm not sure how anyone with a shred of common sense honestly believed this was an MMO... With no subscription... With no PS+ requirement... Made by a small team...Because despite the developers going out of their way to stress this was a single player experience, several people apparently bought the game with the expectation that they could meet up with their buddies and fly through the universe together. So the developers have lied to them.
Please take this all with a huge grain of salt:
I've been going through this data and it seems there is a chance that the Dune style sand worms could still be in the game.
If you look under the FlyingSnake species you'll find a material called SANDWORM_MAT.MATERIAL. There is also a BODY_WORM.ENTITY file..
Also, there is a DUSTPARTICLEMAT.MATERIAL in the SNAKEEMERGE folder, which means sand worms could be just a type of flying snake that has it Z location partially below the ground so that in effect it 'flies/clips' through the sand, which in turn may cause rock / dust effects when it emerges from the sand (which would match what it looks like from the trailer).
Again, huge grain of salt. I don't have any tools for yet for viewing the materials, etc.
If anyone wants to investigate further, I'd be very interested.
Edit: Wow, if you do a search all on SANDWORM you return everything about them. Don't look if you don't want it spoiled. Seems almost confirmed at this point.
You can find other players' graves and loot them.
Yeah... I'm not sure how anyone with a shred of common sense honestly believed this was an MMO... With no subscription... With no PS+ requirement... Made by a small team...
They were certainly never told it was..
They could just as easily tell the game to pull data from the e3 files under certain circumstances as well. With a game like this, just because our small group hasn't seen something yet doesn't mean it isn't possible.
Yeah... I'm not sure how anyone with a shred of common sense honestly believed this was an MMO... With no subscription... With no PS+ requirement... Made by a small team...
They were certainly never told it was..
They could just as easily tell the game to pull data from the e3 files under certain circumstances as well. With a game like this, just because our small group hasn't seen something yet doesn't mean it isn't possible.
Where can I see your update?If you go check my update you'll see that if you do a search on SANDWORM, you'll see all the textures, bones, materials, skins, strips, etc. It actually kind of spoils it now. They definitely appear in the game with all of the associated files. Don't look if you don't want to see what they look like yet.
I sort of regret even looking for them now.
People make the weirdest strawman arguments, to push their points... No one is asking for a massive MMO. People wanted the slim chance of seeing another character (like Journey/DS/etc) in game. It adds to the wonder and discovery. That feature, after all this digging through files, still doesn't seem to exist, even though it was stated, numerous times by Sean, to exist.Yeah... I'm not sure how anyone with a shred of common sense honestly believed this was an MMO... With no subscription... With no PS+ requirement... Made by a small team...
They were certainly never told it was..
Where can I see your update?
It's absolutely technically possible.
GTA does it across a huge map by having each player just do the rendering and calculations for the area immediately around them. You only need to do the state for the area immediately surrounding each player, rendered on their own machines.
The size of the map doesn't really make any difference.
If you want to see all the available files in the PAKs of NMS, here is a full list: http://pastebin.com/5YDGAat3
Might help when trying to find things like the sandworm mentioned previously.
Sure it's technically possible, but when was planet hopping with a buddy promised?
I will concede his vocabulary in describing someone you meet implies you can travel together. But if they don't advertise being able to run around with a pal (which would be a massive feature and a huge draw!) then it must not be possible. You also make it sound as easy as flipping a switch, to add this type of multiplayer. If it was this feasible, I think they would have tried it.
I'm glad this will shut up the "BUT WHERE ARE THE GIANT CREATURES, THE TRAILER BENGHAZI HILLARY LIEEDDDDDD" sect.
The Half-Life 2 logo has me wondering all kinds of things.