border said:
You can count whatever you want. It's shovelware bundled with an essential 1st party accessory though.
Yes, you are correct; Wii Play is a $10 game bundled with a controller. That is why people buy it. This is not a stunning revelation. But that's not a reason not to count it. Again, using the negative term "shovelware" implies it's a low effort piece of junk that's just thrown out there. Let me ask, then, why haven't Microsoft and Sony done it? It's clearly profitable. It clearly sells. Your opinion is that it's low effort. They should be punting these things out left, right, and center.
... but they're not. And this is significant.
I don't really care about what's "fair," I just want to get a sense of what the real software market is without a fairly significant outlier.
Would you exclude similarly significant outliers for other consoles? Wii Play's tie ratio is about 0.5 to the Wii in the US. Stop and think carefully before you answer.
If I was a third party software developer I would want to see numbers that legitimately reflect what I can do. Nobody besides the first parties are capable of doing this, so why pay attention to the warped numbers?
Well, first, ought we to exclude first party software in general, then, since first parties have innumerable structural advantages on their own platform (not the least of which was Sony's lower pricepoint on the PS2 for first party titles!)
But continuing the train of logic; were a third party piece of software to be packed with an accessory, would you want to exclude that? Because this is happening in Japan with the Classic Controller and in Europe with Motion+.
I'd also add that if you were a third party, you'd have to be clinically insane to use overall software sales and tie ratio to evaluate the P&L for a project. You compare relative to genre, relative to budget, relative to profile of the title. Aksys isn't looking at Killzone 2 to determine how BlazBlue PS3 is going to sell, I can guarantee you that.
The purpose of these numbers isn't to determine "As a third party and with absolutely no further information, would my game sell?" it's to give an overview of how much software an audience buys. The reality is that the Wii's audience buys somewhere around the same amount of software as everyone else despite having a packin game and despite the overall audience being so much bigger in the same time or less.
border said:
Wii Sports is a pack-in precisely because it wouldn't have done well as a solo retail SKU. Certainly not to the point where it would get some ridiculous title like "MOST POPULAR GAME OF THE GENERATION". :lol
it wasn't a pack-in in Japan and it's the most popular console game of the generation...