Jocchan said:Didn't you get the memo?
When you sell 1 million, your game becomes a non-game.
When you sell 10 millions, your game becomes shovelware.
That's how it works.
Jocchan said:Didn't you get the memo?
When you sell 1 million, your game becomes a non-game.
When you sell 10 millions, your game becomes shovelware.
That's how it works.
Isn't this JJS's computation? He has that stuff pretty handy, IIRC.Coolio McAwesome said:I'd be interested to see numers showing how many weeks each console has been owned.
Awww man... why would you DO that? We were having such fun discussing tie ratios and you had to go and bring some context into the mix.Karma said:Average software sold per month.
Wii 4.17 Million
360 3.02 Million
PS3 1.69 Million
Oh yeah. Sorry, I forgot to mention that.Little Green Yoda said:*only applies to consoles other than your favorite
Games turning into non-games when they become million sellers is an old recurring joke here on GAF (mostly in Media Create threads, though).Kilrogg said:Hmm, that memo looks a bit too simplistic and short to be counted in the average number of memoes per household. Obviously people only get it because it's essentially a piece of paper bundled with a few sentences. The piece of paper can still be used to write down other things, such as your shopping list. Of course people are going to get that memo, duh!
Jocchan said:Games turning into non-games when they become million sellers is an old recurring joke here on GAF (mostly in Media Create threads, though).
Don't know, don't care. If they did, I'd be fine seeing those sales excluded from tie ratios as well.Stumpokapow said:Let me ask, then, why haven't Microsoft and Sony done it? It's clearly profitable.
If they were similar in that they were essential accessory bundles that only barely outpriced the cost of the accessory by itself, then yes sure.Would you exclude similarly significant outliers for other consoles?
By what metric? Is it really fair to suggest that something that was literally given to the majority of system purchasers is the "most popular" game, or is it just an attempt to give a pompous title to a pack-in? This place has its fair share of Microsoft fanboys, yet I never see anyone claiming that Solitaire or Minesweeper is the MOST POPULAR GAME OF THE CENTURY!it wasn't a pack-in in Japan and it's the most popular console game of the generation...
No, no, I got you got I wasn't serious (lol). I just thought you could have missed where the joke comes from (it's a pretty old meme, after all)Kilrogg said:Wait, you thought I thought you were being serious? Man, I really suck at sarcasm . I didn't mean to offend you, I just took your post as an opportunity to expand on the silliness of the argument (Wii Play "unfairly" counted in the tie ratio).
Huh... sales, maybe? He's also talking about Japan, where the game isn't a pack-in.border said:By what metric?
I did in that DS thread, but I also said a lot of other things, some of which are patent pending.border said:This place has its fair share of Microsoft fanboys, yet I never see anyone claiming that Solitaire or Minesweeper is the MOST POPULAR GAME OF THE CENTURY!
I don't think I'd point to Japan as a reliable metric for western trends.Huh... sales, maybe? He's also talking about Japan, where the game isn't a pack-in.
At one point (in Japan), maybe a year after launch, Wii Sports alone had outsold every single piece of Playstation 3 software combined. It had a tie ratio of 0.5 -> 0.7, if I remember it correctly. Think about that for a minute.border said:By what metric? Is it really fair to suggest that something that was literally given to the majority of system purchasers is the "most popular" game, or is it just an attempt to give a pompous title to a pack-in? This place has its fair share of Microsoft fanboys, yet I never see anyone claiming that Solitaire or Minesweeper is the MOST POPULAR GAME OF THE CENTURY!
You're right. The Wii is only competitive in Japan right now, rather than crushingly dominant.Zachack said:I don't think I'd point to Japan as a reliable metric for western trends.
Karma said:Average software sold per month.
Wii 4.17 Million
360 3.02 Million
PS3 1.69 Million
Jocchan said:No, no, I got you got I wasn't serious (lol). I just thought you could have missed where the joke comes from (it's a pretty old meme, after all)
Why are you quoting me instead of Stumpokapow, then? I was simply pointing out what he said (looking at his post, Border didn't seem to know Wii Sports wasn't a pack-in in Japan).Zachack said:I don't think I'd point to Japan as a reliable metric for western trends.
MikeE21286 said:If Wii Play counts in this....then, well, yeah
Yeah.Karma said:Average software sold per month.
Wii 4.17 Million
360 3.02 Million
PS3 1.69 Million
Between that one and the PS3's "bought as blu-ray player" one we can argue the tie ratio up to wherever we want it.Gbeav said:360 might be much higher, take off all the busted 360's in landfills and it could hit 10.
Stumpokapow said:Yes, you are correct; Wii Play is a $10 game bundled with a controller. That is why people buy it. This is not a stunning revelation. But that's not a reason not to count it. Again, using the negative term "shovelware" implies it's a low effort piece of junk that's just thrown out there. Let me ask, then, why haven't Microsoft and Sony done it? It's clearly profitable. It clearly sells. Your opinion is that it's low effort. They should be punting these things out left, right, and center.
LTD software (March 2009) :
360 : 124 M
Wii : 121 M
PS3 : 49 M
Thinking about it for a minute, it kinda helps the comparison that the 360 was a non-starter in that particular territory.viciouskillersquirrel said:At one point (in Japan), maybe a year after launch, Wii Sports alone had outsold every single piece of Playstation 3 software combined. It had a tie ratio of 0.5 -> 0.7, if I remember it correctly. Think about that for a minute.
What I'm making is the argument that a "game" where only 20% of the consumer's derived value is actually a game should not count 100% towards sales ratios. I don't know why Sony and MS don't just throw in some minigame collection with memory cards, controllers, and video cables.....but I'm kinda glad they don't.Kilrogg said:You could make the argument that the game is bought solely for the controller if standalone controllers didn't exist, and for a time they weren't readily available, but that was only in the launch window.
Dr. Kitty Muffins said:At least gamers are still buying in this rough economy.
Bad eyesight?border said:The original post that proclaimed "Most Popular Game of the Generation" had none of the caveats that were later specified ("In Japan!" "After about a year!").
it wasn't a pack-in in Japan and it's the most popular console game of the generation...
I agree, bundling a console with a $250 sports game collection has proven itself as a much better idea.border said:I don't find the arguments that Wii Sports would have sold just as well in USA/Euro, given that every other minigame collection has had to have some kind of hardware gimmick bundle to prop it up (Play, Fit, now Resort). I think the smart move was to bundle it, because people wouldn't have coughed up the dough for a $50 sports game collection.
Well, technically it's not a game anymore. It has been a non-game for a long time.legend166 said:I can't believe someone is arguing that Wii Sports isn't the most popular game of the generation.
I mean honestly now.
Jocchan said:Didn't you get the memo?
When you sell 1 million, your game becomes a non-game.
When you sell 10 millions, your game becomes shovelware.
That's how it works.
border said:What I'm making is the argument that a "game" where only 20% of the consumer's derived value is actually a game should not count 100% towards sales ratios. I don't know why Sony and MS don't just throw in some minigame collection with memory cards, controllers, and video cables.....but I'm kinda glad they don't.
Kilrogg said:If you're willing to go that route, I can say that the 2nd Wiimote is an integral part of Wii Play's value as a game.
Sony I'm not sure, but Microsoft does:border said:I don't know why Sony and MS don't just throw in some minigame collection with memory cards, controllers, and video cables.....but I'm kinda glad they don't.
The bowling, golf and boxing (as a workout) are alright in single player. Nowhere near as fun, but still alright.beermonkey@tehbias said:Actually, Wii Sports is worthless single-player. So basically, Wii Sports makes you buy a second Wiimote which makes you buy Wii Play because you aren't a moron.
border said:What I'm making is the argument that a "game" where only 20% of the consumer's derived value is actually a game should not count 100% towards sales ratios. I don't know why Sony and MS don't just throw in some minigame collection with memory cards, controllers, and video cables.....but I'm kinda glad they don't.
beermonkey@tehbias said:Actually, Wii Sports is worthless single-player. So basically, Wii Sports makes you buy a second Wiimote which makes you buy Wii Play because you aren't a moron.
Kilrogg said:Really? Tennis and Boxing can be fun in single-player
, and Bowling, Baseball and Golf require one Wiimote.
I suppose I did, because I still don't see it.Kilrogg said:Really? Tennis and Boxing can be fun in single-player, and Bowling, Baseball and Golf require one Wiimote.
I want a Wii Sports+ for WM+. Boxing+ would be so cool .
[EDIT]@squirrel: you missed the more obvious point .
lemme try this one out...cakefoo said:Pretty good tie ratio for PS3 users considering it's been out a year less than 360, and some PS3 owners bought it solely for Blu-ray playback.
viciouskillersquirrel said:What happened between Wii's month 17 and month 24? There seems to be a slowdown in tie ratio growth which would seem to indicate a MASSIVE surge in hardware sales.
It's one of the things I do. Happy to help get more information out there.donny2112 said:Thanks for getting this data, jvm!
Lyude77 said:I don't know of many people who would buy a game machine that hate games, regardless of its other functions...
viciouskillersquirrel said:I suppose I did, because I still don't see it.
Ah. My Wii came bundled with an extra Wiimote and nunchuck, so I never noticed.Kilrogg said:Beermonkey@thebias, even though he talked about the singleplayer modes being boring, was implying that you need a 2nd Wiimote for Wii Sports because it's meant to be played with other people. As I pointed out, only 2 Wii Sports games (Boxing and Tennis) require 2 or more Wiimotes to be played in multiplayer. Golf, Bowling and Baseball can be played with one Wiimote... Wait, no, actually, I think Baseball requires another Wiimote, since someone has to throw the ball... Unless there's a "batting-only" multiplayer mode? I don't remember, to be honest.
No one's arguing anyone's buying it for the game solely.MikeE21286 said:Are people in here arguing that people are buying Wii Play and not the controller?
Not a damn person is buying that game if it doesn't come with a controller and is not an easy up-sell for employees at Best Buy, Gamestop, etc....
border said:What I'm making is the argument that a "game" where only 20% of the consumer's derived value is actually a game should not count 100% towards sales ratios. I don't know why Sony and MS don't just throw in some minigame collection with memory cards, controllers, and video cables.....but I'm kinda glad they don't.