Developers Flee Wii, Embrace iPhone, Study Says
On the same topic, one of the major iPhone developers, Gameloft has posted promising results:
Clearly there's a lot of money to be made on the iPhone/iPod and now iPad platform and developers are noticing.
A survey of 800 videogame developers showed that support for iPhone games is growing, while dedication to the Wii is dropping off.
The Game Developer magazine study released Friday showed major growth in the mobile space, due partly to Apples iPhone. 25 percent of all game developers said they were creating content for mobile phones thats nearly double last years number. Nearly 75 percent of mobile devs supported iPhone, doubling the numbers who stood up to be counted as developers for the Nintendo DS and PSP.
Meanwhile, developer support for the Wii dropped. Only 30 percent of console developers claimed to be working on Wii games. Last year as many as 42 percent had Wii product in the works.
Read More http://www.wired.com/gamelife/2010/02/state-of-game-development/#ixzz0ehV0QwzF
On the same topic, one of the major iPhone developers, Gameloft has posted promising results:
Gameloft's iPhone Sales Exceed Expectations; Top $24 Million In 2009
French game developer Gameloft, listed on Euronext Paris, this afternoon shared its 2009 financial results with the world. The video game publisher achieved consolidated sales of 122.0 million roughly $170 million for 2009, up 11% compared to 2008.
The company also specified iPhone revenue, which presumably means its income from distribution of its games on both the iPhone and iPod Touch: in 2009, that number jumped 231% YOY to reach 17.6 million (approximately $25 million).
...
Full-year revenues from the mobile game segment grew by 12%, self-reportedly due to the success of the games the company distributes through Apples App Store. To demonstrate its growing importance for the company, you need only look at revenue figures for the fourth quarter of 2009: iPhone revenues for the company reached 7 million ($9.75 million), while initial expectations were 4.4 million.
Total Q4 2009 sales reached 31.8 million ($44.5 million), which means revenues from the App Store are currently about 22% of the companys total revenue.
Last week, Gameloft CEO Michel Guillemot was quoted as saying that he regards the iPad as massive new opportunity for game developers, and to stay tuned for upcoming announcements on iPad-specific video games.
Clearly there's a lot of money to be made on the iPhone/iPod and now iPad platform and developers are noticing.