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It's amazing that the abuse hasn't really stopped or at least calmed down after a year now.
What do we think the industry can do to help, other than better moderation within online games?
It's so depressing, it really feels like this is a problem without a solution
The truth, Sarkeesian says, is that GamerGate existed for years before it had a name: the same core players, the same harassment, the same abuse. The hashtag just put a name on this loosely organised mob that attacked women in gaming
Thats the reason I dont like the words troll and bully it feels too childish. This is harassment and abuse, she says. But still, she says, GamerGate is a temper tantrum: Its just a scary, violent, abusive, temper tantrum. Its an attack and an assault on women in the gaming industry. Its purpose is to silence women, and if they cant, they attempt to discredit them.
These dudes fling shit. Theyre throwing things out there and trying to get something to stick. This worked, she says of the Quinn incident. It stuck because it sounds good there are actual issues with the way the games press works. So that idea resonated with a lot of people. And it swelled their ranks.
I mention that Ive noticed an uptick of younger online abusers. Ten years ago, the harassment I received (not uncommon for feminist writers) was mostly from middle-aged men. Today, I get comments calling me a cunt on Instagram from boys too young to grow facial hair.
Theres a boys-locker-room feel to the internet, where men feel they can show off for one another, she says. A lot of the harassment is tied to this toxic masculine culture of Look how cool I can be. Someone will send a woman a death threat and screencap it, posting it on a forum, which in turn inspires another man to do something even worse in a horrifying game of misogynist oneupmanship.
Sarkeesians strategy for dealing with her most persistent harassers is largely to block and ignore them. There are men who make videos about me regularly. Some are just screaming; some hold guns while they talk about hating me. I dont engage with them, as I dont want to amplify their voices.
After a recent talk she gave at New York University, a young man came up to talk to her, with his hands in the pockets of his hoodie. The whole time Im thinking, Does he have a knife in there? and hes oblivious because he doesnt have to think about it. It turned out the young man was just extremely nervous, but after all thats happened, you cant blame Sarkeesian for being fearful.
It sucks, she says. It really sucks, and I dont want to think too much about it, because I cant do anything about it. Its my new normal.
Sarkeesian has been meeting social media and technology companies, talking to them about how they can help stop gender-based abuse in gaming. Because, ultimately, this is a problem that needs solutions from the top as well as the bottom. Where was the gaming industry in all this? she asks. GamerGate was a silver platter for them to say they dont condone the harassment of women and they didnt do it. GamerGate is the monster that the industry created.
It's amazing that the abuse hasn't really stopped or at least calmed down after a year now.
What do we think the industry can do to help, other than better moderation within online games?
It's so depressing, it really feels like this is a problem without a solution