Death Penalty
Member
Pikmin games have fantastic bosses all the way through!
How the hell has nobody mentioned Doom 2016 yet?
Rabi-Ribi and Furi, Furi has one bad boss but i feel it works as a plus for the story.
Vanquish had horrible boss fights. There was only one decent one and it was the final with the red and blue bald guys.*Insert Platinum game here*
If anyone says Breath of the Wild I'll know they're lying.
Celestial Emissary.
Really? After Kohga, I'm really going to say BoTW, unless the last boss is terrible (which is the only one left). Be it the dungeon bosses or the ones found in the field like Modulga I find them all really good. The only one I see lacking are the Stone Talus, but when they have non bullshit ore placement they're a blast. I wish it had even more boss fights.
Witches of Hemwick and Darkbeast Paarl too. Not to mention quite a few more if we start diving into the chalice dungeons.
Games that had awesome bosses through the entire game
I don't remember most of the bosses in the game, but I definitely remember disliking the Vorken fights. I don't think those ones were done very well.
Metal Gear Rising
Resident Evil 4
Del Lago
El Gigante
Chief Mendez
Garrador
Verdugo
Gigante Twins
Ramone Salazar
U3
Jack Krauser
Saddler
What a ride. 😥
Yes, came to post this.Gunstar Heroes.
Those would be great bosses in most games, it's just that the standard in BB is so high with bosses like Gascoigne, Logarius, Ebrietas, Ludwig, Blood-Starved Beast, Orphan of Kos and Lady Maria.
I hope Cuphead delivers on its promise.
The Wonderful 101, easily.
When you hear that wonderful phrase... "Team! Engaging Unlimited Form!" you know you're about to do something completely awesome.
Including, but not limited to, fighting a dragon in freefall, fighting a giant robot snake in a thunderstorm, challenging a giant robot to a boxing match... twice, or punching the final boss in the face with a fist the size of the moon. And of course PROTECT EARTH! The Wonderful 101 is a masterclass in boss design. Even the worst bosses in that game are merely great. And it has one of the most amazing final bosses in any game.
Kid Icarus Uprising. 25 fast paced battles throughout.
Metal gear solid 1,2,3, and 4.
Bloodborne.
Yeah. Celestial Emissary is pretty bleh. Witches are OK, way too easy, but at least it's an interesting gimmick/mechanic and fairly memorable.Celestial Emissary.
True! Trivial on replays, sadly, but I did enjoy the puzzle aspect, and their design/personalities were really cool too.Soul Reaver.
They werent very hard but definitely memorable.
Paarl would be fine if it weren't for the egregious camera. What a mess.The witches could be interesting in a 2D game I suppose. The aggression of the regular enemies during the fight would have to be drastically increased for the fight to be fun in a 3D game though.
I think Paarl would be a poor boss in any game.