grosvenor_92
Member
Max Payne 3 PC, very underated in this regard.
I dont remember this game being underrated when it came to it's textures and graphics
Max Payne 3 PC, very underated in this regard.
I used to have SH3 on PC. I checked Steam and don't see SH2 or SH3 on there. I'm sad.
If you ever manage to find a copy of either game: http://www.neogaf.com/forum/showthread.php?t=488899
ART > texture resolution
Monster Hunster is king when texturing reptiles:
Too bad every texture below the chin of the characters looks like muddy shit.
yyyyyyyyyyeah no
The Metroid Prime series has some great texture work.
The original (?) texturezilla:
PGR4
I find PC shots showing good texture work kind of boring.
Its expected that PC games these days will have awesome textures.
Finding great console shots is much more interesting.
ITT: People are still impressed by slimy normal and parallax mapping even thought the textures themselves are monotonous single coloured copy-paste crap.
PGR4
what? do you expect brick walls to come in blue? cmon now, they're good textures. I'm not really sure what you're looking for here.
Interesting, well made textures?
Vampire: Bloodlines had some nice stand-out textures in the form of paintings for its time:
http://www.abload.de/img/vampire2011-02-1220-56lu9z.png[IMG]
[IMG]http://www.abload.de/img/normal_7064q0urf.jpg[IMG]
Although that isn't that remarkable, seeing how it's simply a normal map.[/QUOTE]
That's not a normal map :P That's just a regular diffuse map. Normal map = bump map.
Such as ?
Hand painted, varied or otherwise creative textures instead of monotonic repeating simple squares.
I mean people post this image as an example of great textures, when imo it's quite the bottom of the barrel material. Just one stone repeated to infinity.
Oh cool, another PC superiority thread
Yes but these textures aren't exactly on par with what's done on PC.Except the OP's images are from a console exclusive?
Yes but these textures aren't exactly on par with what's done on PC.
The original (?) texturezilla:
ME2 with the high res textures is pretty awesome
offscreen bs
Yeah....Dead or Alive 5 has great facial textures IMO. As good as anything Ive seen on a console.
I guess the faces use a heap of the consoles resources , as some of the backgrounds look comparatively terrible.
GTAIII was mind blowing. You could zoom in on a piece of paper flying on the street and see writing on it.
Same kind of small detail could be found in MGS2 everywhere. Hi-res posters of girls, data text on bottles, trash, equipment, you had detailed casings flying from weapons...
Same kind of small detail could be found in MGS2 everywhere. Hi-res posters of girls, data text on bottles, trash, equipment, you had detailed casings flying from weapons...
My favourite thing about the MGS series texture work is not so much the quality of the textures, as that tends to be pretty varied (even Ground Zeroes looks rough in raw texture detail), but the huge variety of texture assets and the attention to detail in appropriate texture use. The team will go out of their way to put a unique texture somewhere that is unique, just to make the scene appear more authentic.
Like in Ground Zeroes how every soldier in a squad has a different number attached to their helmet.
I find PC shots showing good texture work kind of boring.
Its expected that PC games these days will have awesome textures.
Finding great console shots is much more interesting.
Not really. They just look like photographs glued on, there's no depth.
Forza Horizon