terencecah
Member
I would do this
I'm sure they're counting on people playing and loving two or three of the games they try during the six month period, and paying used game prices to keep them. So in the end, they're guaranteed to get $60 from you for one used game, and potentially $90 or more on top of that if you pick up a few more along the way after trying them.
Judging by the condition Gamestop has for games coming in, no thanks. I'm not paying $60 for 6 months for a game that smells like cigarettes, tobacco dip and weed.
So basically pay to do what gamestop employees do, except they put the games back in the opened case and mark them as new
Hey that rhymed
I use and like GameFly. This doesn't seem appealing since it only applies to used games.
So..
You can take a used title, play it and beat it - then bring it back and return it and take another. As many times as you want, for 6 months. Then at the end, you get to keep the last item you took out?
For the consumer, this is a fantastic deal.
However - I'm having a hard time understanding the business strategy here - can anyone elaborate?
To me - it looks like they're charging $60 for the 6 months, and just moving product in and out. However, there could only be two potential variables in major profit potential here..
1. The customer forgets that the 6 month period is about to expire, and ends up being forced to keep a $20 game - thus the company makes $40 profit.
2. The customer comes back, and takes a $55 used game - and the 6 month period ends, which then the company only makes $5.
Granted - I see the concept. Risk/reward without really any risk other than someone NOT forgetting to pick up a title that may be worth more.
Either way - profit. But is there more to it, that I'm not seeing? LOL. Even at the most basic form though - it's a very smart move.
Plus, honestly.. I may have to pay into this. That is very much worth it.
i do this anyway with preowned games you can take em back within 7 days maybe they finally got tired of people like me abusing their rerurn policy
Genuinely curious, which area is this ? I've never experienced anything like that in the 3, 4 Gamestop's I frequent in my city.
It's not a bad idea. I just wonder how long you would have to wait for newer releases to become used.
^^^ I feel like the real value of this is in the data. They can see what the buying habits are of subscribers, what they bought when they took/returned a game.
I wonder if you have to return the used game to same store you got it from?
I bought a "new" 3DS game in an open case one time and was unsurprised to find a save file on it.As a part time at one of the biggest stores in the country, this doesn't happen. I suppose it happens with other places though and it has lead to scandals in the past. At my place and many others in the area, though, only preowned, non hot (i.e. games released a week or more) games we have more than two copies of.
Judging by the condition Gamestop has for games coming in, no thanks. I'm not paying $60 for 6 months for a game that smells like cigarettes, tobacco dip and weed.
So basically pay to do what gamestop employees do, except they put the games back in the opened case and mark them as new
Hey that rhymed
Or, since Gamestop's policy has never really stopped this, just buy a used game, finish it, return it within 7 days, buy another game with said credit. Go to another location if morality stops you from making a corporation feel bad.
Something tells me this won't be as good as this all sounds right now.
So basically pay to do what gamestop employees do, except they put the games back in the opened case and mark them as new
Hey that rhymed
I'm very tempted. As long as the pre-owned copies don't have roaches or peanut butter on them. I could use this to upload the discs onto my xbox and buy the digital copies on sale to save on download times.
They would probably frown on trading games every day though.
It says it starts 19 NovemberEmployee I asked about this didnt know what I was talking about...