abracadaver
Member
Its LB to throw a grenade NOT LT.
Dat hairDat Sofia screen.
Oh, a prequel to a big franchise.
How ORIGINAL
...(cash in)
I see nothing wrong with giving fans one lats taste beofre a new gen starts.Oh, a prequel to a big franchise.
How ORIGINAL
...(cash in)
I wonder where he got that screen. I did a quick search and didn't find it.
Yeah, this was discussed a few pages back. Seeing as Bungies Destiny, according to the court documents, is going to have a dual 360/720 release it would be likely that this game might also get a dual release.what do you all think the chances of this being a title for both 360 and 720? It seems like it would release close to the launch of 720...no need to undercut hype for a new Gears title with the release of a new console and having an upgraded version of the game for 720 owners could be a decent enough launch title. I expect many other games that release next fall to straddle next gen and current gen.
I don't see how a Halo game could be ready for launch...Epic also won't release their new flagship UE4 title right at launch or near another Epic game.
i've never been a huge fan of gears, so take my perspective as you will, but i always HATED having to switch to grenades and use the shitty aim mechanic to throw them. in a game so focused on cover mechanics, grenades should have played a much bigger role in flushing people out of cover, but that never really seemed to be the case because of how clunky it was to actually use them.
of course, i'm sure hardcore gears players overcame this, just saying i couldnt.
what do you all think the chances of this being a title for both 360 and 720? It seems like it would release close to the launch of 720...no need to undercut hype for a new Gears title with the release of a new console and having an upgraded version of the game for 720 owners could be a decent enough launch title. I expect many other games that release next fall to straddle next gen and current gen.
I don't see how a Halo game could be ready for launch...Epic also won't release their new flagship UE4 title right at launch or near another Epic game.
So this is basically Gears of War: ODST and not a full fledged Gears game?
Eh...glad to hear its pretty different.
I mean last time I checked Gears 3 still works pretty damn perfect and in my mind this game shouldn't even exist...so having it be different enough to be worth my time sounds good.
Phew, no problems here then.Its LB to throw a grenade NOT LT.
from awesome game like bulletstorm to gears :/
what a serious letdown.
What the fuck does that mean!....does gears have Orbital Drop Shock Troopers cuz that would be awesome, id love to see that, some dropping from low orbit is jsut what gears needs.
On Topic
We get to play the chick during campaign....AWESOME!!!!
Her hair looks spectacular dont know if its just coincidence but it looks like the hair is reacting to her armor as it drops.......I wonder if its using Apex or is this dynamic hair now part of Unreal 3.
I hope that screenshot is real and you get to play as Sophia. :O
from awesome game like bulletstorm to gears :/
what a serious letdown.
Wait BAIRD is the main character??
HAHa fuck that
So the Spike schedule says that after the MS press conference we will get more details on GOW:J.
Gears of War 2 introduced Horde Mode, Gears of War 3 introduced Beast Mode, and now Judgement, the latest in the series will introduce a combination of the two, Overrun.
Overrun introduces a concept not yet seen in a Gears of War game. Class based combat, but OverRun will also offer players progression and impose a stronger emphasis on teamwork and strategy. The game mode consists of two timed five versus five rounds, where one side defends a pair of objectives from the opposing side. Obviously the two sides are the Locust and the COG. As the COG, youll be protecting two sealed Emergence Holes and a Hammer of Dawn beacon. If you successfully defend the Hammer of Dawn, the round will end, blowing the Locust to smithereens. If the Locust reach the Emergence Holes and uncover them however, the COG are ripped to shreds by a flood of Kryll.
For those of you who are confused by the change in developer, this is still the same Gears of War you know and love, its still a third person shooter, same cover mechanics and essentially the same gameplay. I say essentially because the game offers even more action than ever before. If youre interested in story details, please check Only SPs article for those.
The classes will be described below in bullet form so you can compare more easily.
The article describes two of the maps from the hands-on demo the team at Gameinformer got to play OverRun on. One map is set atop city rooftops and the other on a militarized island. From the description of the map from the rooftops, it sounds like it may be similar to the Rooftops map from Gears of War 1, but obviously more complex in nature, offering ventilation shafts for Tickers and more chokepoints. The island map is described as being much more open, with a central battlefield in the middle of the map.
- Baird-Engineer (Weapons: gnasher and blowtorch, Special abilities: sentry turret, blowtorch that repairs damaged fortifications)
- Cole-Soldier (Lancer and Boomshot, deploy ammo crates, share ammo with engineers)
- Sofia-Medic (Lancer and Snub pistol, stim gas grenade, revives fallen allies)
- Garron-Scout (Longshot and snub, beacon grenade, climb perches for better sniping position)
As we said earlier, OverRun will offer progression for yourself, but this progression system will also expand to leveling up single characters as well. The article explains that you can level up a Ticker, for example, to become a more powerful one, or level up the medic and so on. They did not go into specifics about this progression system just yet though.
There are plenty more details in the Gameinformer article for you to read when the issue lands on your doorstep/inbox. The full article describes part of a mission from their hands on time with the game, as well as their impressions from multiplayer. One quote we will share with you however, should give you more hope in the game and relax fans that are worried about the game.
With a high-tension campaign that aims to trim the narrative fat while funneling in tons of enemies and a multiplayer mode that combines the best part of past Gears titles, Epic is set to deliver the definitive entry in the Gears of War series. Giving players new innovative challenges means shaking off the thin layer of rust and dried blood thats formed on the series over the last six years, and some fans may feel threatened by the change. We spent hours familiarizing ourselves with the series new overall direction, and Epics prequel is shaking up humanitys fight against the Locust in great ways. GI Article
Gears of War: Judgement, which is being made by Bulletstorm developer People Can Fly, will be set 15 years before the events of the first game in the series.
It sees series’ protagonists Baird and his Kilo Squad “stand trial for transgression against the Coalition of Governments”.
The accusations include “desertion, cowardice, trespassing, theft of military tech and treason”.
People Can Fly say that the omission of the series’ iconic hero Marcus Fenix is deliberate, preferring instead to opt for a “fresh” take on the GOW universe that offers more creative flexibility.
Wait BAIRD is the main character??
HAHa fuck that
E3 2012: More details on Gears of War Judgement
Gears of War: Judgement, which is being made by Bulletstorm developer People Can Fly, will be set 15 years before the events of the first game in the series.
It sees series protagonists Baird and his Kilo Squad stand trial for transgression against the Coalition of Governments.
The accusations include desertion, cowardice, trespassing, theft of military tech and treason.
People Can Fly say that the omission of the series iconic hero Marcus Fenix is deliberate, preferring instead to opt for a fresh take on the GOW universe that offers more creative flexibility.
http://www.mcvuk.com/news/read/e3-2012-more-details-on-gears-of-war-judgement/097266
This stuff may be old,but I post it anyway.
More Gears is great, especially from a company like People Can Fly. Why are people complaining?
That's like what the trailer airing today says word by word.
PLEASE let them have Baird say "All at the same time?"
FUCKING CONTRABAND, BABYYYYYYYYYY
Gamekyo just put up 5 screens, they look like screencaps from a trailer:
http://www.gamekyo.com/newsen46990_e3-2012-screens-gears-of-war-judgement.html
I think it's time for me to leave to stock up on E3 eats since I don't feel like cooking today - I hope GAF is still standing by the time I get back.
Nice.@geoffkeighley: After the Xbox briefing, @GearsViking is live with Spike for more info on Gears of War: Judgment and something special
ok, i have been hearing that this may have no stopping power?
please be true
ok, i have been hearing that this may have no stopping power?
please be true
It's LB for offhanded nades. Hold for arc.
The title of the thread is misleading, pxg. PCF are COdeveloping it. I assure you plenty of folks in NC are working on this product every single day. These days it is very common for multiple studios to pitch in.
It's LB for offhanded nades. Hold for arc.
The title of the thread is misleading, pxg. PCF are COdeveloping it. I assure you plenty of folks in NC are working on this product every single day. These days it is very common for multiple studios to pitch in.