There's gotta be a GT title coming for Vita... I hope so... it's pretty much the only PSP game I play on my PSP.
There's gotta be a GT title coming for Vita... I hope so... it's pretty much the only PSP game I play on my PSP.
while we are list making. What I want in GT6.
Completely redesigned menus and UI. everything new in game hud. new menus.
Adjustable Time of day or cloud cover on all tracks. Everything in GT5 looks better when its overcast. the default weather is super sterile and makes everything look fake.
Return to the GT3 chase camera http://www.youtube.com/watch?v=5e7Y4QFbg3w
More visual customization. Instead of the current paint chip system have a have a paint shop with a rotating stock of rare paints + a constant stock of stranded paints. Also a Livery editor.
Integrate special events into A spec mode.
Maybe after a number of races you get invited by a well known racing driver to race them or beat there time on a track or get a invite to dick around on the top gear track (if they still are slowed to have that track in the new game). These events can be like boss battles.
More track variation in A spec. I swear I was racing around the same 5 tracks by the end of the game.
More seasonal events. Maybe have daily events on tracks with smaller pots. Maybe something like SSX's global challenge system could work in GT.
Ability to get inside the car in photomode without glitching.
The half-assed endurance race saves aren't really good enough, as you can't do anything else in the game until you're finished.
make it a ps4/psv release with car trading.
They can call it........ TransCARing.
Just because you don't have a Vita, doesn't mean it can't happen.
I hope it's for PS3/4 but I also would want a nice Vita GT as well down the road.
So you want to save mid races that last 5-10 minutes?
The majority of the content of GT PSP was converted from GT3 and GT4. It has almost all the tracks from GT4, and 800 cars... it's an incredible amount of content, more than any other handheld racer, and I guess more than any console game.... apart from GT5.Did not think of this. Definitely a possibility.
Did they still do this detail of track-work for the PSP games? I guess it's a whole different ball game for the PSV.
The only thing I would say against that is, why would they call the Vita game GT6?
Correct.He wants to save during a endurance race AND be able to play another mode without being forced to quit the game after saving or forced to finish the endurance race when booting up the game.
He wants to save during a endurance race AND be able to play another mode without being forced to quit the game after saving or forced to finish the endurance race when booting up the game.
Basically impossible since the game does pretty much a save state of what's going on. It also would makes no sense that your driver/car would be in 2 places at the same time. How would you even handle changes to the car like break-in, oil usage, milage etc
You could lock up Spec-A. You should totally be able to do other stuff, especially Arcade Mode. It's clearly a bodged job, the best they could achieve with a patch.Basically impossible since the game does pretty much a save state of what's going on. It also would makes no sense that your driver/car would be in 2 places at the same time. How would you even handle changes to the car like break-in, oil usage, milage etc
They don't? It's basically a pause game.How come you can save at all and is allowed to continue the race 6 months later and still be no.1 while all the other drivers keeps driving? Come on, it's a game.
You can change whatever you want to your car, but when you continue the saved endurance race everything will be the same as when you started the race, as simple as that.
So your milage/engine break-in/etc would go back? And what you did before would just disapear? It's not that simple if you understand how GT5 works.
OR you are not allowed to use that car, unless you buy another one. Yeah, i'm sure it's rocket science only you would understand...
Did you choose to ignore my post?I'm sure you're more talented then PDs 120+ team and fully understand how they handle saved data/memory/etc for the save feature.
Hey, I heard they were hiring, you should think about.
I'm sure you're more talented then PDs 120+ team and fully understand how they handle saved data/memory/etc for the save feature.
Hey, I heard they were hiring, you should think about.
Should be a PS5 launch title
Given the quality of the premium car models in GT5 I suspect they won't have nearly as much difficulty getting GT6 up and running for a PS4 launch window.
Meh, part of the reason why GT5 took so long was because a lot of the work they did for it was also for the future (they did insanely detailed models of all cars which were downgraded for GT5 and IIRC the physics model is easily adjustable instead of them having to build it from scratch for every game). GT6 shouldn't take nearly as long.
I really hope PD hire a community manager this time round. The inclusion of Bathurst indicates they read stuff but it would be so much better if there was some kind of communication going on and people knew what was happening in development and could give feedback. Posted on the PS forums when GT5 was first shown and everyone was saying just wait, trust Yamauchi blah, blah. He didn't deliver and then had to try and fix all the problems post release. This is what happens when you have zero communication with fans.
The majority of the content of GT PSP was converted from GT3 and GT4. It has almost all the tracks from GT4, and 800 cars... it's an incredible amount of content, more than any other handheld racer, and I guess more than any console game.... apart from GT5.
So I guess if they're gonna do GT Vita, it'll be largely converted from GT5 content. The idea of GT4 in your hands made me buy a PSP... I'll buy a Vita for GT5 in my hands too.
Here is Bathurst with F1 car. Amazing.
http://www.youtube.com/watch?v=x4XVF3jJL5Q
They've still got loads to do. There's just over 200 cars that are worthy of GT6. Modelling those apparently took ages. They need to at least triple that number, if they're gonna get rid of the Standard models, which needs to be done.A good chunk of the difficult work in GT5's development was adjusting from the models used in previous GT games to the quality of models that GT5 on PS3 demanded. The modeling they've done for previous cars is probably "good enough" to be usable for the next few years, so they don't need go through that all over again for GT6. Their efforts can instead be concentrated on improving other aspects of Gran Turismo.
I can't see it.... I'd expect mostly GT5 content but maybe they'll use some GT6 content (newer cars and maybe a couple of newer tracks) too... maybe just enough for cross platform play like Wipeout 2048 and HD.How about GT6 in your hands with simultaneous PS3/4 and Vita releases... believe
Mmmm, GT6 talk. Sooo good. My guess is not launch but within the first year of PS4.
Logical assumption is GT6 for PS4 but why couldn't this possibly be a GT Vita game?
Here is Bathurst with F1 car. Amazing.
http://www.youtube.com/watch?v=x4XVF3jJL5Q
Great story Junior, now tell me how this has anything to with the inclusion of V8 Supercars.Gt series doesnt need to take anything from anywhere. GT5 is well oncourse to hit 10m in sales and even GT5P demo sold 6m. On the other hand , the other franchises are becoming irrelevant in sales with every game iteration.
Should be a PS4 launch title
Should be a PS4 launch title