The FOV for the M6 GT3 cockpit is kind of worse than other cars. If they stretch it back and make everything look warped so you get a wider FOV, the windshield will look really small and you'll get most of the cockpit filling up the screen though. Game needs a dash cam like DriveClub.
No, as I said, it's not the cockpit or how small the dash is, that's bad, sure, but I can live with that... but how far far FAR the second corner after Karussel looks is really awful, with that FOV it looks like it's a km away, dass he road looks tiny and super narrow in the distance.
Btw. Codemasters have said that there won't be FOV options in the console version of DiRT 4 because of "performance issues", just on PC FOV options will be there.
First, I don't understand that, second, I'd take bad performance or lower resultion over wrong and even bad FOV any day. I still believe devs only do that to make it look fast, because with correct FOV, a 16:9 aspect ratio and without putting your face directly onto your TV, 160mph
doeslook slow, driving a car in real life with a viewing window as small and far away as most living room TVs
does look slow, most people don't understand that and now I have to suffer these distorted distances in basically every racing game on consoles because of those ignorants.