IGN
http://www.ign.com/articles/2015/03...s-hands-on-theyre-real-and-theyre-spectacular
Gamesradar
http://www.gamesradar.com/gta-onlin...=twitter&utm_medium=social&utm_campaign=owned
Gamereactor
http://www.gamereactor.eu/previews/293904/Grand+Theft+Auto+V+-+Online+Heist+Impressions/
“F*** it,” I yelled. “We’re going in!” I floored it in my Jester sports car and sped into the heavily guarded Merryweather Security base at the waterside Port of Los Santos while IGN’s Jon Ryan, one of my three heist partners, clawed at the dashboard and shrieked like a cheerleader from the passenger seat. We came here in search of a Valkyrie gunship helicopter, and dammit, we weren’t about to let 50 well-armed Merryweather goons get in our way.
We plowed through the first checkpoint and the two thugs manning it, setting the entire port on high alert. From there we swerved our way around shipping crates, parked vehicles, and more checkpoints, turning a few more Merryweather PMCs into Jester hood ornaments. We spotted the Valkyrie at the back of the base near a dock, skidded the car to a stop, and took cover behind a barricade. We needed a window of time just large enough to dart to the chopper and escape, pick up our two other literal partners-in-crime at a safe distance outside the base, and pilot the military helicopter to safety. But we didn’t pick off enough of them on our way in, and by the time we exited our car, we were surrounded and gunned down before we could board the copter. Mission over. Back to the checkpoint.
http://www.ign.com/articles/2015/03...s-hands-on-theyre-real-and-theyre-spectacular
Gamesradar
“Three. Two. One. MARK”. On my signal, we take aim. Not at an enemy, but at a friend. A friend who's currently driving our armoured truck with its EMP payload along a cliff edge – and starting to flinch. “What are you doing? Hey, cut it out…” Too late. We let rip. Everyone laughs.
Hey, it's not like it sounds. Grand Theft Auto Online's new Heist mode hasn't turned us into mutineers or psychopaths – in fact, quite the opposite – but inspired what GTA does best: unscripted, in-the-moment, farce. We're not raising our weapons, but sat in the back of an armoured truck and exploiting our knowledge of the lesser-known controls to lock into first-person mode and… flip the driver the bird (go into unarmed mode, then tap 'shoot' in first-person). GTA Online's new Heists are packed with Hollywood-style action beats to rival Bourne, 007 or the classic 80s action movies, but it's the shared experience and off-mission goof-balling that evoke emotions to rival any set-piece.
http://www.gamesradar.com/gta-onlin...=twitter&utm_medium=social&utm_campaign=owned
Gamereactor
My favourite mission in GTA Online to date was one that'd my friends and I would always make sure we'd include in our weekly play session.
It was jet theft job, requiring a trip to the beach, a coordinated assault on the suit-clad heavies guarding the plane, and then a two-way split. One of us would take to the skies and cruise towards Blaine County airport with the others jumping into vehicles and racing along the motorway to get there first. The reason? In order to clear rocket-wielding cads from the landing strip and provide a safe landing zone for our stolen jet.
It was a mission the success of which hinged on cooperation. That whatever role you played offered something fun to do diffused any squabbling, and the objectives - and how you achieved them - played into the rich diversity of GTA's gameplay landscape.
http://www.gamereactor.eu/previews/293904/Grand+Theft+Auto+V+-+Online+Heist+Impressions/