*lol* when wishes comes true ...
Still to biased for the truth ?
A game rendered at 1920x800 is not native 1080p and that's the point, because it contains only 1920x800 real rendered pixels which are calculated by the CPU/GPU.
The original game image size is less than 1920x1080, therefore it's not native 1080p.
With the game resolution 1920x800 you can:
- either add some black bars to get 1920x1080, but its not native rendered although it hits the 1920x1080 progressive pixels in the output signal of the console.
- or you can scale up the game image size to 1920x1080, by adding artificial pixels to hit the output signal at 1080p.
In both methods the game is not rendered at native 1080p so you can't say its native 1080p because the output signal on the console is 1080p.
Or in other way if you want to call the game rendered at 1920x800 including balck bars as native 1080p then also the game rendered at 1920x800 up scaled to 1920x1080 should be called native 1080p ...