are you gonna buy it gfex?
theres no ponies in this nor aj
oh well when you put it that way it looks like Bungie just lost a sale
are you gonna buy it gfex?
theres no ponies in this nor aj
oh well when you put it that way it looks like Bungie just lost a sale
well for me, it doesn't feel like halo. it feels like cod in space.
I bought Halo 3 and man, the whole experience wasn't that great. Plus there was very few levels in total :/
If the reviews come in and state that issue has been addressed, consider me a purchaser.
And still the best looking / spectacular game this generation imho almost three years later.God of War 3 cost 40 million? What the fuck?
Wow, Halo is a $3B Franchise, that's crazy.
Curious, did GT5 make profit off of the $60M budget? Anyone know how much?
Game looks great, but it's the Halo single player campaign's that turn me off. I'm not huge into multiplayer and thus a solid campaign is needed to interest me. I bought Halo 3 and man, the whole experience wasn't that great. Plus there was very few levels in total :/
If the reviews come in and state that issue has been addressed, consider me a purchaser.
Unsurprising, considering the outrageous volume of top-level talent they hired for 343 Industries, not to mention the technical wizardry that the team has pulled off. You don't get that kind of bang without some serious buck. And then there's the Forward Unto Dawn series, whose cost I assume is factored into Halo 4's overall budget.
Whether Halo's core identity has been lost amid all the sparkle is too early to say. I'm skeptical about this game for all sorts of reasons (inadequate customizability for things like the HUD and auto flag pickup, for one), but hey, it looks good and the core gameplay appears to be largely intact. My main concern is whether the campaign rivals Halo 3's, at worst. If the game clears that bar, I'll be happy.
I have no idea. I figure its budget is part of the (presumably) giant katamari of cash money set aside for Halo 4's marketing campaign. I can see how it might be a drop in the bucket compared to some of the project's other expenses, I suppose. Frankie's Game Fuel stash won't just magically replenish itself.I thought FUD only cost 2.5 million?
Every Halo game so far has had a number of less than great missions. If Halo 4 can break that trend and deliver a consistently strong campaign, the level count should be fine. If not...well, I'll be extremely disappointed to say the least, since I'm (mostly) allergic to multiplayer. It's not every year we get a new Halo. I count on each new campaign to sustain me during the wait for the next one.This has the fewest levels of any Halo game. I'm hoping they're at least VERY big.
Gears of War 2 - $12 million only
http://www.gamespot.com/forums/topic/27008924
Max Payne 3 - $105 million
http://www.computerandvideogames.com/318429/max-payne-3-development-cost-105m-estimates-analyst/
so if this game bombs, microsoft will pretty much stop investing in core games. i'm not so sure halo has the same pull as it used to.
Halo has always been a decent but vastly overrated franchise.
Halo 4 is the first one that is really exciting me. Hopefully it's money well spent.
Ironically, ODST, which was probably cheap as chips to make, is by far my favourite Halo game.
so if this game bombs, microsoft will pretty much stop investing in core games. i'm not so sure halo has the same pull as it used to.
Halo has always been a decent but vastly overrated franchise.
Halo 4 is the first one that is really exciting me. Hopefully it's money well spent.
Ironically, ODST, which was probably cheap as chips to make, is by far my favourite Halo game.
Can I ask why you think it is overrated as a franchise? Comments like this abound but I never see any legitimate basis to them. Different people like different games - and halo is unmatched when it comes to sophisticated sandbox-based shooting games, so of course some people are going to love it, and some hate it.
Your argument of "the franchise isn't as good as people say it is, but I'm excited for the new one because of the pretty graphics" strikes me as odd.
no..no it hasnt
Holy crap, 2K/Rockstar puts up insane figures to make their games with marketing included. Over $100M budget? Crazy.
Leslie Benzies, the producer of Grand Theft Auto IV"It's like making a theatre production, a few movies and an album all to fit into one package,'About 1,000 people have had a hand in developing it. The perfectionism Houser and Benzies demand of their teams is astonishing. For GTA IV, time-lapse cameras were set on rooftops in New York to capture the correct intensity of the rain. Over 100,000 photographs were taken on location."
Epic's budget estimates aren't to be taken seriously. They cut out a hell of a lot of the costs to get to that because, according to them, a lot of the work is them investing in their engine. And while that makes sense, as UE3 is obviously their main source of income, it also makes their budget estimates a bit of a joke.
LA Noire - $75 million excluding marketing, which probably took it over $100 million
http://www.marketrap.com/article/view_article/91236/the-cost-of-la-noire-for-take-two-interactive
Not surprising that Take 2 are constantly on the edge of sinking. LA Noire would make it Rockstar's fourth $100 million+ budget game in a row (GTAIV, RDR, LA Noire and MP3) and that's not even taking into account some of their other games with ridiculously long development cycles (like Bioshock Infinite, XCOM and Spec Ops). Crazy company.
Anyway, while Microsoft obviously aren't going to lose any money over Halo 4, I hope they don't continue the trend of upping the budget and actually manage to lower it with the next game. I really don't think $100 million budgets are healthy at all, even for games that will easily make that money back.
Yeah, ok, whatever you say.yes it has
they are building quality game after game but the first ones didn't deserve all that praise
yes it has
they are building quality game after game but the first ones didn't deserve all that praise
Those Take 2 budgets are insane. 100m for La Noire and MP 3, I'll be surprised if they broke even.
No. Halo CE still plays better than most contemporary shooters. All these years later, the AI can still surprise you. The controls feel just about perfect. The physics are just right. It's a timeless campaign. If you chopped off one finger for every FPS that holds up as well as Halo, you could still play piano.yes it has
they are building quality game after game but the first ones didn't deserve all that praise
How did Max Payne 3 cost that much? Long development =/= $100 million. Where the actual fuck did all that money go?
The money is well spent, $100+ million dollar are absolutely necessary to create a masterpiece.
Leslie Benzies, the producer of Grand Theft Auto IV
http://grandtheftauto.ign.com/articles/news/408/100-Million-Spent-on-GTA-IV-Development
How did Max Payne 3 cost that much? Long development =/= $100 million. Where the actual fuck did all that money go?
Can I ask why you think it is overrated as a franchise? Comments like this abound but I never see any legitimate basis to them. Different people like different games - and halo is unmatched when it comes to sophisticated sandbox-based shooting games, so of course some people are going to love it, and some hate it.
Your argument of "the franchise isn't as good as people say it is, but I'm excited for the new one because of the pretty graphics" strikes me as odd.
Wow. The dev costs for Halo 5 (presumably on the NextBox) are going to be very interesting to see.
Graphics look so damn dated. I can't wait until Halo series move on to the next-gen platform next year.