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I don't know, I'm thinkin (a human?) arch nemesis...the armor looks completely different to me.
It's the same armor.
I don't know, I'm thinkin (a human?) arch nemesis...the armor looks completely different to me.
Hardcore fans are the ones who stick around.
I don't think it looks completely different, but it definitely seems darker and shinier than Chief's armor. That could just be an illusion caused by the lighting, though.
I don't know, I'm thinkin (a human?) arch nemesis...the armor looks completely different to me.
Nope, that's the Chief. I honestly can't imagine how you think it looks different.
are you looking at hypertroopers image (cause thats what im referring to)? its at the very end of 3:44.
are you looking at hypertroopers image (cause thats what im referring to)? its at the very end of 3:44.
Yeah, and it looks like the Chief to me. Maybe it's the lighting and angle that's throwing you off.
Yes, but look how the back of the helmet has the under-suit showing rather than being a full helmet. Plus there is no shoulder protrusion like the new chief has. Maybe I'm looking at it wrong, but it looks not at all the same to me.
wow, I'm nuts (i didn't have the picture up very large either), but I was looking at it as if his whole torso was a head looking away. you see what I mean?
This theme has been in my head all day.
It's certainly a new direction for the music in the halo franchise but It's just as strong as what has come before, imo.
I totally agree! The theme playing in the video is wonderful. A drastic change, but a welcome one. I can't wait to hear more of the soundtrack in time to come.
I hope we hear who the composer is soon.
It's the same armor.I don't know, I'm thinkin (a human?) arch nemesis...the armor looks completely different to me.
The more I listen to the music, the more I like it.
I wouldn't be surprised if it's the main theme to be honest. I have no doubt it'll be playing as the game ends and the credits start rolling XD
Same.
When it builds up at :50 in the Vidoc... So good.
According to Twitter, the track from the ViDoc may be included in the next Sparkast.
Does anyone else hope that TrueSkill will make a come-back from H3? Reach's Arena mode didn't really do it for me.
Well, neither did the armor abilities, but that's an entirely different story.
Does anyone else hope that TrueSkill will make a come-back from H3? Reach's Arena mode didn't really do it for me.
Well, neither did the armor abilities, but that's an entirely different story.
Trueskill is matchmaking. You always have a rank, even if you can't see it.
It's in everything, being able to see it encourages cheating and it should be kept out.
If anyone is interested, someone on youtube removed the voices from the video so that the music is the only thing you hear. The quality isn't great, but the music is.
http://www.youtube.com/watch?feature=player_embedded&v=J3StWX6GZP0
Trueskill is matchmaking. You always have a rank, even if you can't see it.
It's in everything, being able to see it encourages cheating and it should be kept out.
I think rankings should be a mix between true skill and experience, especially if character progression is involved
So is the likely antagonist the forerunner? What exactly do they look like since I've only read First Strike.
Halo 3 version of ranking was fine. Have a main rank and a sub rank for each playlist. The only problem with Halo 3 ranking was that it seemed forever to get a 50. You could win 7 games straight, lose a game, and you would need to win 20 games straight just to get a 50 from 49. It was crazy.
Outiside of that I would prefer a modified version of Halo 3's ranking system.
I understand. Is there any Halo book that elaborates on what they look like?No one knows. everything is speculation.
I understand. Is there any Halo book that elaborates on what they look like?
I understand. Is there any Halo book that elaborates on what they look like?
Halo 3 version of ranking was fine. Have a main rank and a sub rank for each playlist. The only problem with Halo 3 ranking was that it seemed forever to get a 50. You could win 7 games straight, lose a game, and you would need to win 20 games straight just to get a 50 from 49. It was crazy.
Outiside of that I would prefer a modified version of Halo 3's ranking system.
I guess that didn't really bother me because it just motivated me to play more.
Or maybe that was Bungie's plan all along..
I guess in a sense, halo 3's ranking system was based on experience since you had to start at level 1. I'd be fine with a slightly modified halo 3 system for sure.
Halo 3 version of ranking was fine. Have a main rank and a sub rank for each playlist. The only problem with Halo 3 ranking was that it seemed forever to get a 50. You could win 7 games straight, lose a game, and you would need to win 20 games straight just to get a 50 from 49. It was crazy.
Outiside of that I would prefer a modified version of Halo 3's ranking system.
Halo 3 version of ranking was fine. Have a main rank and a sub rank for each playlist. The only problem with Halo 3 ranking was that it seemed forever to get a 50. You could win 7 games straight, lose a game, and you would need to win 20 games straight just to get a 50 from 49. It was crazy.
Outiside of that I would prefer a modified version of Halo 3's ranking system.
It wasn't fine. It was trueskill essentially. (Unless you ment the XP rank which was alright) It was ment to bracket you to play people who are your skill level which works for what it does but it irritated many people who I know because they got locked in at high 40's and they wanted the coveted 50. And once you hit 50 people never wanted to play because they could lose the 50. I enjoyed the ranking system as I might of had a 40 in say 1 or 2 playlists, but I always had a good time playing. Showing the Truskill to the player was the main problem with that system.
I hope a player's "main rank" is just displayed in the game lobby. Seeing other player's main ranks affected how I would approach certain games and certain players. If I saw a few Generals on the opposing team, I would remember their GTs and would be more methodical when engaging them. If I saw a bunch of players ranked below me on the other team, I knew I could probably dick around a bit and play less intensely.
Having ranks based solely on games played in a playlist displayed provides me less important information to judge how I may have to play.
That is why Halo 3's ranking is fine. they had a ranking for experience, a ranking for the playlist you in, and your main rank for your highest rank achieved.
Like you I played harder amongst generals in the social playlists. You better play your best in ranked games regardless of who is playing because you can lose due to bad teammates.
But I wasn't a fan of the update with the playlist ranks being displayed. One had to click on each individual GT to see the player's overall rank. At least both rankings should be displayed near the players' GT in the game lobby.
It wasn't fine. It was trueskill essentially. (Unless you ment the XP rank which was alright) It was ment to bracket you to play people who are your skill level which works for what it does but it irritated many people who I know because they got locked in at high 40's and they wanted the coveted 50. And once you hit 50 people never wanted to play because they could lose the 50. I enjoyed the ranking system as I might of had a 40 in say 1 or 2 playlists, but I always had a good time playing. Showing the Truskill to the player was the main problem with that system.
bah Halo 2 system was the best
it worked, until you got up to level 35 and were constantly facing cheaters