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How 'The Legend of Zelda: Breath of the Wild' Was Almost Instantly Emulated for PC

Schlomo

Member
Even if, for the sake of making the argument as clear as possible, the developers were to release a completely functional version of CEMU that runs BotW at 4k/60 with game-specific improvements tomorrow, there would be absolutely nothing wrong with that ethically. I mean, what would be the ethics they are violating?

Come on, it's not that hard to understand. Sure, "there's piracy anyway" and "not ALL emulator users are pirates". That's obviously correct. But it is undeniably making piracy a whole lot easier and for a much larger audience. Just saying "it's not our responsibility how people use it" is not going to make it OK ethically.
 

Peterthumpa

Member
Sure it's more important and make more sense to preserve first obscure games with no/not a lot of critic and / or sales success...
no, this make no sense and making an ad hominem don't make then guilty of anything.

I'm sorry? "Preserving games" is the least of the problems here. I'm talking about potential financial losses (given the Switch's launch) caused by an emulator backed by people that is actively making money to its devs by the means of prioritizing a popular (and extremely recent) game release by Nintendo. If there's no ethical question at least to be thought about here, I must be really disconnected from reality.
 

OBias

Member
Is this emulator open source? If it's not, this makes the game preservation angle weaker than the angle of making piracy easier.
 

madjoki

Member
I'm sorry? "Preserving games" is the least of the problems here. I'm talking about potential financial losses (given the Switch's launch) caused by an emulator backed by people that is actively making money to its devs by the means of prioritizing a popular (and extremely recent) game release by Nintendo. If there's no ethical question at least to be thought about here, I must be really disconnected from reality.

CEMU is Wii U emulator, not Switch. Someone who pirates games isn't going to buy brand new hardware on launch.

And if someone pirates it to play, only reliable option is to use modded Wii U. CEMU is still too broken to be played on.
 

I guess the argument is that if game preservation was really the sole goal, then you would open source all your development because it offers the greatest chance that those tools are always available to be used and developed upon.

I don't agree with that idea, but I think that's the basis of it.
 

petran79

Banned
it also bankrupt them, pretty pyrrhic victory there. and no, a community's crowd-funding would not match the legal fees a company like nintendo could hit you with, if so inclined.

which, so far, they're not - and i hope you realize i'm not arguing that they should. we're only at this point because you keep saying things with a certainty that is unfounded.
.


This would seriously severe the relations of Nintendo with other emulation developers, in case they needed to hire people for their virtual console.
Developers are not pawns.
 

RK9039

Member
As long as it turns out better than the Wiiu version I'll be happy. The Wiiu version is borderline unplayable to me at times.
 

Zojirushi

Member
I don't give a fuck about game preservation, I bought the game and care about resolution, framerate and IQ.

The game is horrible in all these areas and CEMU potentially gives me a better experience.

So now I'm a bad person?

This thread is killing me Jesus Christ.
 

xealo

Member
CEMU is Wii U emulator, not Switch. Someone who pirates games isn't going to buy brand new hardware on launch.

And if someone pirates it to play, only reliable option is to use modded Wii U. CEMU is still too broken to be played on.

The WiiU is also so wide open you could drive a bus through the hole in regards to piracy. Anyone who has a WiiU and is inclined towards piracy would be doing so regardless.
 
I don't give a fuck about game preservation, I bought the game and care about resolution, framerate and IQ.

The game is horrible in all these areas and CEMU potentially gives me a better experience.

So now I'm a bad person?

This thread is killing me Jesus Christ.

No...

...it's about ethics in games preservation.
 

Peterthumpa

Member
CEMU is Wii U emulator, not Switch. Someone who pirates games isn't going to buy brand new hardware on launch.

And if someone pirates it to play, only reliable option is to use modded Wii U. CEMU is still too broken to be played on.

Yeah, but BotW is definitely one of the main reasons to buy a Switch now, especially people who do not own a Wii U (read: a lot). Also, yeah, all my posts are about "we're close to something unusual in the emulator scene". All I'm saying is that if BotW was flawlessly playable by now, I bet Nintendo would definitely do something.

I don't give a fuck about game preservation, I bought the game and care about resolution, framerate and IQ.

The game is horrible in all these areas and CEMU potentially gives me a better experience.

So now I'm a bad person?

This thread is killing me Jesus Christ.
It's not about being a bad person (although one could argue that buying the game is not enough if you don't own the hardware it was intended for since you don't care about "game preservation") but more about CEMU developers actively prioritizing BotW's release to atract more backers - and thus, more money.
 

RK9039

Member
I don't give a fuck about game preservation, I bought the game and care about resolution, framerate and IQ.

The game is horrible in all these areas and CEMU potentially gives me a better experience.

So now I'm a bad person?

This thread is killing me Jesus Christ.

Exactly.

A game like this needs to be experienced with stable performance imo.
 

jmga

Member
Has anybody seen the video in the OP? Cutscenes at least are running at 60fps, I don't know why the rest of the game wouldn't be able to.
 

Truant

Member
I just spent $500 bucks on a Switch, and now I'm pissed because people can play the game with superior graphics and framerate for free. I'm gonna use ethics as an argument, but really I'm trying to justify my purchase.

For reals though, I'm gonna play the shit out of this on PC after I finish it on Switch. Emulation is a godsend, at least until Nintendo can fix the atrocious framerate.
 

MUnited83

For you.
I guess the argument is that if game preservation was really the sole goal, then you would open source all your development because it offers the greatest chance that those tools are always available to be used and developed upon.

I don't agree with that idea, but I think that's the basis of it.
The thing is that they already said they will consider making it open source in the future. And computers that can run Windows and CEMU are not going away in your lifetimes, so that's plenty of time for them to open source it.
And even if they don't do it, there's still decaf, a open source Wii U emulator, and people can build on that instead.
I'm quite fine with having some emulators being closed source early on and the creator's being able to monetize it somewhat to make stable and quick development viable, and eventually one day make it open source.
DraStic on Android is an amazing and paid DS emulator. It's so much more optimized than the open source DesMume on PC. So much that you can even get better performance running DraStic through a Android emulator on PC. My good PC (GTX 970 +4690k) struggles with playing Final Fantasy 4 Heroes of Light when using higher resolutions. Meanwhile my 150$ Chinese smartphone has it running perfectly using DraStic.
I'm really very much alright with closed source in the initial life of emulators. Allows for a more focused work from the main Devs to work up to make a better base, and being able to monetize it somewhat promotes quick and optimized development that wouldn't be quite achieved for hobbyist working on it on their off time. CEMU and DraStic have amazing performance compared to open source alternatives.
 
Exactly.

A game like this needs to be experienced with stable performance imo.

This is where I'm coming from. Apparently this game is a masterpiece and the limited footage I've allowed myself to see looks surprisingly gorgeous given the hardware.

I just want to play the best possible version of BotW that I can. Fuck me, right?
 

RK9039

Member
This is where I'm coming from. Apparently this game is a masterpiece and the limited footage I've allowed myself to see looks surprisingly gorgeous given the hardware.

I just want to play the best possible version of BotW that I can. Fuck me, right?

Seriously, I was thinking last night that I should just drop the Wiiu version and play something else while CEMU gets more stable. But realistically that will probably take a long time so now I'm not sure what I want to do.

Bloodborne I had issues with too because of the performance, Breath of the Wild is like ten times worse on Wiiu.
 

masterkajo

Member
Seriously, I was thinking last night that I should just drop the Wiiu version and play something else while CEMU gets more stable. But realistically that will probably take a long time so now I'm not sure what I want to do.

Bloodborne I had issues with too because of the performance, Breath of the Wild is like ten times worse on Wiiu.

Well, my copy is still sealed and I will keep it in my shelve until CEMU allows me to play BotW in 4k on my PC. I have waited this long for this game so what is a few months more to experience it the best way possible?
 
Seriously, I was thinking last night that I should just drop the Wiiu version and play something else while CEMU gets more stable. But realistically that will probably take a long time so now I'm not sure what I want to do.

Bloodborne I had issues with too because of the performance, Breath of the Wild is like ten times worse on Wiiu.

If this year was less stacked and the Switch was a more intrinsically compelling platform then maybe I'd be willing to compromise. But, like, I still have Horizon to finish up, then Persona, Nier, Mass Effect, and whatever other recent games I've been waiting to play until I get a 1080 Ti.

In all honesty it doesn't feel all that different than waiting for a PC port. That's something I've grown accustomed to.
 

AndersK

Member
If this year was less stacked and the Switch was a more intrinsically compelling platform then maybe I'd be willing to compromise. But, like, I still have Horizon to finish up, then Persona, Nier, Mass Effect, and whatever other recent games I've been waiting to play until I get a 1080 Ti.

In all honesty it doesn't feel all that different than waiting for a PC port. That's something I've grown accustomed to.

Agreed. In a dearth of good games waiting would suck. But right now? Waiting has never been easier.
 
"Almost instantly emulated"...
Wow, what a clickbait title :)


But regardless, I'm frankly amazed at how far Cemu has come in such a short timeframe.

Major Kudos to the team.

I'm expecting BOTW to be properly playable by the 1.8.0 milestone in a couple months.

Till then, they fixed Bayonetta, so That's where I'm gonna be! :)
 

DiGiKerot

Member
As a software engineer, I do find the whole process fascinating.

Also as a software engineer, as long as people have, like, bought all the software in question, I don't particularly see why it's really any of my business how someone actually ends up playing it. I mean, it's not for me - I don't have nor particularly have nor otherwise need to have the required level of PC hardware for this, and I'm quite content with the Switch version honestly - but if you are set up for this, more power to you.

Also, if one game which was also released on a legacy platform being emulated means that the Switch is long term doomed, then Nintendo have bigger issues here than Zelda being emulated.

Looking forward to 4K screenshots.
 
Also, if one game which was also released on a legacy platform being emulated means that the Switch is long term doomed, then Nintendo have bigger issues here than Zelda being emulated.

This is a good point and I wonder if some of the apprehension around Cemu has to do with insecurity about the Switch's success. I wasn't a Gaffer at the time but I'm willing to bet people here weren't nearly as riled up about Skyward Sword running on Dolphin day one.
 

v1oz

Member
I bet you'd need a £2,000 PC to play this at 4K. It just isn't a realist option for the majority of gamers.
 

Ritzboof

Member
I bet you'd need a £2,000 PC to play this at 4K. It just isn't a realist option for the majority of gamers.

i wouldnt say that. if the game is optimized, any standard beast could probably run it with flying colors. its also apparently especially CPU intensive (which is pretty common for nintendo stuff, i think), so higher and higher resolutions have minimal impact on the games actual performance. i spent about $1000 on my PC and i think its far more than enough

that said, am i the only one thatd be more than satisfied with playing at 1080p?

also pretty disappointed to be reminded that a real WIIU will be required to rip BOTW for use with CEMU. i wouldnt sleep right knowing i didnt pay money for such an intense product, and id hate to buy one just to justify downloading a random copy intended for pirating
 

petran79

Banned
also pretty disappointed to be reminded that a real WIIU will be required to rip BOTW for use with CEMU. i wouldnt sleep right knowing i didnt pay money for such an intense product, and id hate to buy one just to justify downloading a random copy intended for pirating

Unfortunately in a lot of cases rips done by experts are much better than what you'd achieve. Eg they optimize file structure access, correct various errors, add region patches etc
Sometimes they are even better than official discs (eg Dreamcast)
 

martino

Member
I'm sorry? "Preserving games" is the least of the problems here. I'm talking about potential financial losses (given the Switch's launch) caused by an emulator backed by people that is actively making money to its devs by the means of prioritizing a popular (and extremely recent) game release by Nintendo. If there's no ethical question at least to be thought about here, I must be really disconnected from reality.


Capitalism and everything is a "loss of income" need to stop. You can't claim people emulating the game don't own a copy or would have bougth one if they go illegal solution.
Add to this emulation is a niche thing (even more when you need high end hardware to make it work)...you can't seriously speak of meaningfull losses if you keep that capitalism logic.
Also add playable emulation will probably take month and is highly cpu bound so it's not garante to work at decent framerate anytime soon, if you get the whole info...
So, dunno if you are deconnected from reality but you seems a little too much into emotion on the subject.
 

Arulan

Member
I bet you'd need a £2,000 PC to play this at 4K. It just isn't a realist option for the majority of gamers.

You only really need a decent CPU, such as perhaps a i7-4770K, which is almost four years old at this point. The GPU requirements are very minimal.
 

mugwhump

Member
Has anybody seen the video in the OP? Cutscenes at least are running at 60fps, I don't know why the rest of the game wouldn't be able to.

No, they're not. People upload 30fps videos at 60fps to get a better bitrate out of youtube.
 

DiGiKerot

Member
Has anybody seen the video in the OP? Cutscenes at least are running at 60fps, I don't know why the rest of the game wouldn't be able to.

If the people looking into emulating the game are saying that it's only likely to ever get to 30fps, I'm going to guess there's something in the specifics of the games physics implementation that is tied to the games frame rate that would be non-trivial to adjust. Even if the cutscenes are unlocked, this doesn't mean that the game wouldn't start to get weird and wacky as soon as you start interacting with things outside of a scripted context.
 

jacobeid

Banned
Completely ignorant question:

My buddy and I split a copy of the Wii U version so when we decide to replay the game in a few years (both playing on Switch now) we'll be able to do it through CEMU. Am I able to get a rip of my purchased copy somehow or will I have to download the files?
 

LordRaptor

Member
I guess the argument is that if game preservation was really the sole goal, then you would open source all your development because it offers the greatest chance that those tools are always available to be used and developed upon.

It's not just that, it is that collaborative efforts towards a goal generally result in better quality software faster, particularly where interested parties have highly specialised knowledge that can be introduced without prerequisite generalised knowledge (for example someone who is an expert in rendering techniques and shaders can work on just the renderer).

The argument against closed source projects is that they suck the oxygen out of the environment, and always have done. If CEMU works fine, why not spend your efforts on something that doesn't, rather than reinventing the wheel and remaking CEMU 'the right way'.

e: also - of course - it provides transparency that you are not doing anything surreptitious like data harvesting or bitcoin mining, are not using copyrighted materials like a leaked SDK, and are not breaching GPL
 

Lister

Banned
"any savvy company" I hate defending corporate strategy but how is making your games available on a platform other than your own anything other than a terrible move?
How many Switch consoles would be sold if a PC version was released? Not to mention displaying your own platform in an unflattering light.

The few hundred thousand sales gained would be comically not worth it.

I think they might lose out on a few hundred thousand hardware sales (that's tops really IMHO), but gain millions, upon millions in software sales.

Software sales direct from their own PC store >>>>>>>>>>>>>>>>>>>>>>> profits from hardware.

Or are you saying EVERYONE who buys a nintendo platform is a PC gamer too? I doubt any significant portion of people buying a Switch are PC gamers. But I could be wrong.
 

Lister

Banned
I bet you'd need a £2,000 PC to play this at 4K. It just isn't a realist option for the majority of gamers.

I linked to a youibe video earlier in the thread of someone playing Mario Kart at 4K 60 fPS with an i5 and a mid range GPU.

So more like a $700 PC.
 
Completely ignorant question:

My buddy and I split a copy of the Wii U version so when we decide to replay the game in a few years (both playing on Switch now) we'll be able to do it through CEMU. Am I able to get a rip of my purchased copy somehow or will I have to download the files?
You can download some homebrew to an SD card and dump the game over wifi. It's simple but it takes a long time.
 

kiunchbb

www.dictionary.com
Come on, it's not that hard to understand. Sure, "there's piracy anyway" and "not ALL emulator users are pirates". That's obviously correct. But it is undeniably making piracy a whole lot easier and for a much larger audience. Just saying "it's not our responsibility how people use it" is not going to make it OK ethically.

You must also think that it is unethical for someone to transfer songs from their CD to phone. Everyone should just rebuy their collections in iTunes.
 

Alo81

Low Poly Gynecologist
Not everything wrong in this world is regulated. Sometimes a specific situation arises where a new regulation must be created in order to avoid jeopardizing something. If BotW was flawlessly playable on CEMU day one, I'd pretty pissed as a Nintendo shareholder.

And as I said in a different thread, I love CEMU, but these guys are specifically prioritizing a newly launched and extremely hyped game not because they're good people, you can bet on that. Just look at how their monthly Patreon backing basically doubled in a matter of days.

Long story short, emulators are great, they allow games to look and perform way better than what was intended with the original hardware, but things are almost crossing the line on the concept of "legal" in this case. Things are still ok because, well, the game is unplayable anyway.

The software they sell can be purchased agnostic of the hardware they sell. Just because they have designed the software to work on their hardware doesn't make it ethically wrong to run the software on your own separate hardware. Once you've purchased the software, you've fulfilled your moral obligation to the company needed to utilize that software how you see fit.

The CEMU developers are working to provide a better alternative to the people who buy these games. If Nintendo's business success is dependent on exclusive use of their hardware to play their software, and others are working to provide a better alternative hardware such that people don't need Nintendo's specific hardware, that is a flaw in Nintendo's business plan, not a flaw in the morals of the emulator developers. You gave them the money they asked for for the game, you don't owe them anything more past that point.

Edit:

Huh. I've not fought many Moblins as yet, so maybe I just haven't witnessed it. I'll keep my eyes open. Docked or portable?

I'm playing on WiiU and have seen the same thing happen once. It's weird!
 
I bought a Switch and Zelda, but I'm looking forward to trying this out in CEMU. Does that make me a pirate?


So you own a Wii U (necessary to dump the game) and a physical or digital copy of the Wii U game?

If you don't, and you download a WUD, then yes you are a pirate.
 

trixx

Member
Good luck to them. Might have to keep my unopened wii u copy, just cause. Playing it on Switch, if Wii u had gamepad support it would be the go to
 

Gestault

Member
I own a retail copy of BotW on Wii U. This project has my attention for all the right reasons. After seeing what Dolphin emulation did for playing/replaying my Gamecube backlog, I know it can be preferable to playing on the original hardware.

This art is gonna shine.
 
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