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I need GTAV modder help

keraj37

Member
I am developing fisheye camera mod for our drone company to utilize fantastic world of gtav for our AI training.
So far I was able to produce the equirectangular images after making the fisheye images and fix all the issues, except one:
The exposure of the camera changes depending on the light conditions it is facing - as expected.
But I really want to avoid exposure differences, and I have no clue how to do it.
I already asked on reddit gtav mod, but no answer.

Here is my example from my mod:
qmVq7nK.jpg
Ip8AIqQ.png


If you look closely, you can spot the edges of the cubemap that was mapped on the sphere for fisheye images, like in this equirectangular map image on the right side.

I am having slim chances of finding answer here, but I am kind of desperate.

Any help appreciated!

So far what I tried was to follow advices here, but to no avail: https://forums.gta5-mods.com/topic/...-of-the-screen-when-bright-lights-are-visible
 
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