I also skipped the flavor text of Torchlight and almost skipped the cutscenes of Alan Wake (I stopped playing instead).
I also was listening to a podcast while playing Blacklist, so I really didn't listen to the cutscenes. Now that I think of it I also did that with Sniper Elite V2, Rage, Prince of Persia and I'm sure some other game I can't remember.
The majority of my single player game time has been with podcasts lately but how can you listen to podcasts with people talking in cutscenes? I get headaches doing that.
This mentality seriously hurts my brain.
Gaming is a media form, just like books, movies and TV. Interactive story telling is fantastic, therefore there are many incredible stories in gaming.
I absolutely could not be a gamer without the stories, just no way. Far too boring.
Most of the time game stories are fed through cutscenes, audio logs, or straight up plain text in some codex. Pretty much the least interactive methods possible. It's easy not to care when the game is split into story time and gameplay with little overlap in any way possible.