Should be pretty soon now.Looks like Fallout all right. I'll buy it when the full version hits.
Most likely, but it's a bit weird since they haven't taken part in any sales so far either. It's totally worth the 8 as it is now though.Will the price go up once out of early access?
I think we'll have to wait at least another six months.Should be pretty soon now.
Well, looks like they're pretty close to being done with the content. Not sure how much polishing they'll still want to do.I think we'll have to wait at least another six months.
☜(゚ヮ゚☜Will day one the helllll out of this once it releases, thanks for the great find GAF.
☜(゚ヮ゚☜
Now we just need a super clickbait-y title for the OT to draw in the crowds.
Should be pretty soon now.
Wonder why Nintendo never markets like that.
☜(゚ヮ゚☜
Now we just need a super clickbait-y title for the OT to draw in the crowds.
Yes, yes, I like it. Maybe throw a direct bone to the OG Fallout nerds as well?The Fallout 3 you've waited 17 years for.
Click the link for the long long list of changes.Hey guys, the last Early Access/alpha version is here. It's available on Steam now and, as before, it will be available on other platforms as soon as we stabilize it. We are proud to present to you the Institute of Tchort in all its glory, the final urban area of the game. If you want to know more about what's left on our development roadmap, check out the previous dev log.
Speaking of changes, we made quite a bit of them, some of which are quite significant for certain play-styles, so we're looking forward to hearing the feedback on those. Of course, we also added lots of new stuff in terms of items and feats. Anyway here's the list (partial list, the other half is in the previous dev log):
And you're set till the summer.Underrail and PoE today, and I just started Wasteland 2 last night. Oh boy
Hey guys, we've been a bit quiet lately, but that's only because we've been keeping our heads down and working hard on the last chunk of content for the game - the Deep Caverns. There's still a lot to do before we can show it in its full glory, but here's a little teaser screenshot below.
Also, we implemented player housing. Players will now get an old ruined apartment in Core City which they can fix up and furnish to their liking. Most of the stuff you can get for the house is just for show, but there is some useful equipment as well.
Sounds like there's a few months of polishing to do still. Maybe some stats/AI stuff, the game is pretty much ready.when it's out?
Haha, there's weapon upgrade up the wazoo, no vehicles though. The open world is really interesting as it's done with all interconnected maps, no world map. This leads to lots of exploration and finding neat little things.My friend loves this game and plays it all time. He loves the open world exploration and the vehicle upgrade mechanic.
Been debating about buying this the entire Summer Sale (not because it ever went on sale but because if I had any funds left in my wallet I might give it a shot). Well, I had $14.xx left so I bought UnderRail and Vulture for NetHack, heh. I have a new 500GB SSD arriving tomorrow and once that's finished I'm installing UnderRail on the laptop to see what's what.
surprised at the cheaper price, does early access games price go up after they finally released? I prefer to play it when it's complete, but if the price go up when it's release, I'll probably just buy it now.
Well I guess I'll buy it now. The trailer looks great.http://steamcommunity.com/app/250520/discussions/0/612823460270474621/#c612823460275411078
I think that was the last he said about it.
Yeah, did my first run with the normal XP and then tried out the oddity system, it's so much better. You actually have a good reason to go explore all those giant cave systems and abandoned train stations.Oh wow. This game is absolutely insane. And I think I might finally be cured of munchikinism, thanks to the excellent Oddity system. I'm just rolling with the Dex and Agi skills so I ended up with Throwing skill line which is something that I usually never take in rpgs.
My initial plan was to just quickly check the game out and then wait for the full release but the game's simply too good to put down. So far it's easily beating Pillars of Eternity in terms of fun.
Around 35 hours in so far and end (assuming there is one in this build) is still nowhere in sight. Looking at the list of locations on the wiki it seems like I've discovered maybe one half or two thirds of the game so far. I've barely dipped my toes into Core City. So. Many. Sectors. Jesus.
I just love the mechanics, the feats add so much spice to all facets of the game it's crazy. The sheer scope of the game. The tightness of its systems. Hnnnnggggh. And it only costs 8 euros. ARE YOU FRICKING KIDDING ME???????
I don't want to sound edgy but so far this game is beating Witcher 3 for my GOTY. And it's not even finished yet. Absolutely insane. I'll probably buy 5-10 copies for my friends just to support the developer.
Around 35 hours in so far and end (assuming there is one in this build) is still nowhere in sight. Looking at the list of locations on the wiki it seems like I've discovered maybe one half or two thirds of the game so far. I've barely dipped my toes into Core City. So. Many. Sectors. Jesus.
I just love the mechanics, the feats add so much spice to all facets of the game it's crazy. The sheer scope of the game. The tightness of its systems. Hnnnnggggh. And it only costs 8 euros. ARE YOU FRICKING KIDDING ME???????
I don't want to sound edgy but so far this game is beating Witcher 3 for my GOTY. And it's not even finished yet. Absolutely insane. I'll probably buy 5-10 copies for my friends just to support the developer.
Sounds great, but do you feel like a death machine now?
My favorite moments in Fallout where when you were weak and having some raiders find you meant you had to get the hell out of there.
But once you got a few levels in, you got too strong and your equipment got too good, meaning that every random encounter was just a quick obstacle rather than a nail biting moment.