Oh, I'm not saying it's all that matters but TLOU is a game that is generally accepted as a very good game. I have yet to find many haters and pretty much everyone likes it.
Now, compare it with GTA IV. The one GTA game where people either love it or hate it. There's actually a pretty big group that dislikes the game. So yeah, the many 10/10s felt weird.
How do you guys know it's hyperbole when none of us has played it?
It's pretty clear it's hyperbolic writing, regardless of what is being discussed.
Not sure why people can't distinguish between people criticizing the 'preview' and hating on the game.
but still you don't know it for sure, right?
There's that word again... hyperbole.
Is this now the official word of NeoGAF?
out of context... but still so great.
There ill always be a segment of the population that will refuse to believe a reviewer just has a different opinion. If it's felt that they enjoyed a game to much, it's moneyhats, fanboyism, sucking up to a publishers, etc. If they didn't like a game enough (especially a niche game) it's that they sucked at the game, didn't understand it, was biased against it, wasn't moneyhatted enough, etc.
None of which is really constructive.
As for this, it's enthusiast press covering a big title enthusiastically. Personally I don't like the narrative style the writer has been using, while it gives off the ecstatic impressions of the writer it also makes it harder to pull out the actual details of what they're talking about. Also the some of the descriptive language is a bit messy. But I don't sense a false enthusiasm in the writing at all.
I may not end up enjoying the game as much as the IGN writer does, but they're also playing it in advance in an ideal environment with the developers. Anytime I see that I take some of the excitement with a grain of salt and glean what information I consider relevant to my interests.
GAF has blinded you.
There's that word again... hyperbole.
Is this now the official word of NeoGAF?
This is officially the worst post in the whole world wide web.
Because what game has ever been so wonderful as to deserve that kind of rainbow vomit? This would be equally as nauseating if it was about *insert your or my favourite game ever here*
Yes, I find this true.
Even my favorite game of all time, which I value as much as my favorite girlfriend, or my favorite movie, does not deserve the slobbering love affair that was whipped up in that IGN preview.
While I agree they're hyping a lot in some of their other coverage of the game, I'm not opposed to sharing stories from gameplay since, for me at least, the GTA series has arguably been more about those 'holy cow did you see that' moments than the story since the jump to 3D. In GTA IV I was sitting near a date location, parked by the curb after having stolen a vehicle type that the woman liked. I didn't want to get my new ride messed up and there were only a few minutes to wait, so I figured I'd just sit near the house for the pick-up arrow to appear.
After a minute or so, there was a commotion in the intersection behind me, then a vehicle slammed into the back of mine at full speed. I was stunned, my new car was ruined and the date was about to happen - but then it got really weird. The driver of the other vehicle jumped out of his smoking car and pulled me out of my own.
With a cop car arriving on the scene I was left without a clue what to do. I couldn't steal the car back without attracting police attention, and I didn't know if I could shake them in time for the date. Shaking my head, I let the guy speed off in my car with the cops in hot pursuit - leaving an intersection full of mayhem in their wake.
Then my date icon popped, so I triggered it. She walked out and the first words out of her mouth were the "What, you didn't bring a car? Are we supposed to walk?" line, so I shot her.
I shared that in my review of the game...because that kind of thing is awesome. I'm excited there looks to be way more of that random stuff this time around.
I couldn't give less fucks about both GTA V and IGN.
out of context... but still so great.
You don't have a favorite girlfriend?lmao what
lmao what
What really annoyed me about this 'experience' piece was that he was often describing events that in no way make GTA special at all - it's just what would be in any open world game, like that introduction - and then trying to make it seem like "WOW GTAV IS AMAZING BECAUSE IT LETS STUFF LIKE THIS HAPPEN"
It's really a painful piece and of extremely limited use to me as a consumer, so yeah. I'm super hyped for GTAV, but I now know to immediately disregard any opinions from the media once again. I know how this song and dance will go. Trusted NeoGAFers will be the opinions I listen to.
You don't have a favorite girlfriend?
Seriously? It's not like I have a fucking Top 5 list in my nightstand, or anything, but I do certainly know which one I liked best.
Im not interested in GTA after this shit.
So, according to this thread TLOU get a 10 because it was incredible and GTA V it's gonna get a 10 just because R* paid everyone, that's it?
It is an entirely non-critical hands-on preview that was a waste of time to write, or read. It gives you an insight into how some of these games get huge scores, solely because the writer of the review feels like he's some part of an exclusive club.
I'm skimming through it, and all I could think was "... really?". How about addressing some of the issues, or even the general gameplay. "The controls were tight, but just loose enough to allow me to target the general vicinity of an enemy", "The driving is much improved from GTA IV; cars feel like they have more traction, and turns feel more deliberate", "The soundtrack is impressive. It ramps up as you encounter more enemies, vehicles and other obstacles".
I dunno, just something of use. The excessive prose used in the preview ... blegh, "I could feel the sensation rip through my hands as they shake. Flashes accompanied the sound of death, steering directly into the hearts of my foes. Each bullet was accompanied by the calming 'ping' of the bullet casing hitting the ground, almost Newtonian in execution. Every action has an equal and opposite reaction, and when that action is death, corpses quickly litter the streets. 30 bullets, many dead. My hands are still shaking". Oh, really, you shot a fucking gun? Can you not just say that?
So, according to this thread TLOU get a 10 because it was incredible and GTA V it's gonna get a 10 just because R* paid everyone, that's it?
You think gaf is the one place that dislikes gta iv?
Or do you mean it is the one place where people really like TLOU?
R*/Take2 PR are known to be shaddy as hell when it comes to previewing/reviewing GTA games, this goes all the way back to the PS2 days.
What really annoyed me about this 'experience' piece was that he was often describing events that in no way make GTA special at all - it's just what would be in any open world game, like that introduction - and then trying to make it seem like "WOW GTAV IS AMAZING BECAUSE IT LETS STUFF LIKE THIS HAPPEN"
It's really a painful piece and of extremely limited use to me as a consumer, so yeah. I'm super hyped for GTAV, but I now know to immediately disregard any opinions from the media once again. I know how this song and dance will go. Trusted NeoGAFers will be the opinions I listen to.
It's because "articles" like this aren't based on any actual content.
... What the hell are you talking about? Even if I recognize the typo and realize that you mean GTA V, I still don't know what you're trying to say.People aren't allowed to be excited as hell for GTAIV except gaffers? what?
Some of you guys are crying over everything, don't buy the fuckin game and move on then.
Who is criticizing the game? It's the writing that is being criticized.
I never played Gears 2 after the first one, but is this an actual quote?! Holy shit IGN.
It was Ryan O'Donnell from The 1up Show.That wasn't IGN.
It is an entirely non-critical hands-on preview that was a waste of time to write, or read. It gives you an insight into how some of these games get huge scores, solely because the writer of the review feels like he's some part of an exclusive club.
I'm skimming through it, and all I could think was "... really?". How about addressing some of the issues, or even the general gameplay. "The controls were tight, but just loose enough to allow me to target the general vicinity of an enemy", "The driving is much improved from GTA IV; cars feel like they have more traction, and turns feel more deliberate", "The soundtrack is impressive. It ramps up as you encounter more enemies, vehicles and other obstacles".
I dunno, just something of use. The excessive prose used in the preview ... blegh, "I could feel the sensation rip through my hands as they shake. Flashes accompanied the sound of death, steering directly into the hearts of my foes. Each bullet was accompanied by the calming 'ping' of the bullet casing hitting the ground, almost Newtonian in execution. Every action has an equal and opposite reaction, and when that action is death, corpses quickly litter the streets. 30 bullets, many dead. My hands are still shaking". Oh, really, you shot a fucking gun? Can you not just say that?
Nah more to do with who gets exclusives and who can publish a review and restrictions on the actual playing the game for the review. They also demand minimum scores and add pages for exclusives. It has the same effect in the end though.As in payola?
What really annoyed me about this 'experience' piece was that he was often describing events that in no way make GTA special at all - it's just what would be in any open world game, like that introduction - and then trying to make it seem like "WOW GTAV IS AMAZING BECAUSE IT LETS STUFF LIKE THIS HAPPEN"