Thickstone
Member
So I finished Tales of Berseria some time ago and it took me 50 hours. While liking it, the time it took me to finish it was absolutely not justified.
Then I bought Persona 5 and wasn't able to finish it. I just couldn't take the bloated dialogue any longer. Now I'm looking at some unfinished games: Mass Effect, Witcher, Zelda. I'm not saying that these games are bad by any means but the fact that most of them will consist of a lot of running back and forth combined with tedious quests just makes me not want to touch them. I feel that this trend has persisted over the last few years: more content, more hours = better game. To me these games just tend to become a second job. I don't want to feel exhausted while playing games.
I also think that Horizon looks amazing but hearing that it's open world makes me not want to touch it with a ten foot pole. Even though this might sound like a stealth 'open world sux' thread, note that persona and Berseria are no proper open world games. I would also consider Uncharted 4 to be bloated.
Do you feel the same?
Then I bought Persona 5 and wasn't able to finish it. I just couldn't take the bloated dialogue any longer. Now I'm looking at some unfinished games: Mass Effect, Witcher, Zelda. I'm not saying that these games are bad by any means but the fact that most of them will consist of a lot of running back and forth combined with tedious quests just makes me not want to touch them. I feel that this trend has persisted over the last few years: more content, more hours = better game. To me these games just tend to become a second job. I don't want to feel exhausted while playing games.
I also think that Horizon looks amazing but hearing that it's open world makes me not want to touch it with a ten foot pole. Even though this might sound like a stealth 'open world sux' thread, note that persona and Berseria are no proper open world games. I would also consider Uncharted 4 to be bloated.
Do you feel the same?