NumberThree
Member
They should do a Ubisoft Direct instead.
I'm not. If you can't trust this guy who can you trust?
Feels like it's being sent to die. Maybe Ubi/Nintendo expect it to sell without any marketing?
I'm expecting right around the 1m mark in overall sales. Maybe slightly under.Hm while this game was super hyped at E3, it feels like all of that just vanished this month of it's release..
Maybe pre orders were low or something but I haven't seen a TV commercial for this game or anything. Saw YouTube ads of it a month ago though.
How do we expect this game to sell btw? Even with Mario it's a very very niche genre.
Not to mention even some Mario fans are turned off due to the rabbids being a main focus
Codes just went out, and I imagine this isn't a short/quick game to review if you want to get far enough in.
Pretty much. Zelda is the only retail game I own right now.Sure hope it's meaty. I need a non indie game on my Switch.
Codes just went out, and I imagine this isn't a short/quick game to review if you want to get far enough in.
http://opencritic.com/game/4494/mario-rabbids-kingdom-battle
Review embargo lift: 8/28 14:00 CET
Hm while this game was super hyped at E3, it feels like all of that just vanished this month of it's release..
Maybe pre orders were low or something but I haven't seen a TV commercial for this game or anything. Saw YouTube ads of it a month ago though.
How do we expect this game to sell btw? Even with Mario it's a very very niche genre.
Not to mention even some Mario fans are turned off due to the rabbids being a main focus
I see it selling around 3 million
Nah too optimistic
1 million is reaching it. Will pretty much depend a lot on reviews.
Btw I'm also expecting the reviews to be low 80s just a hunch maybe this game is too easy or the story is shallow or something.
Good score but a single player game needs to reach 90+ in order to get attention these days
Review scores don't matter for Mario games.Nah too optimistic
1 million is reaching it. Will pretty much depend a lot on reviews.
Btw I'm also expecting the reviews to be low 80s just a hunch maybe this game is too easy or the story is shallow or something.
Good score but a single player game needs to reach 90+ in order to get attention these days
Nah too optimistic
1 million is reaching it. Will pretty much depend a lot on reviews.
Btw I'm also expecting the reviews to be low 80s just a hunch maybe this game is too easy or the story is shallow or something.
Good score but a single player game needs to reach 90+ in order to get attention these days
Nah too optimistic
1 million is reaching it. Will pretty much depend a lot on reviews.
Btw I'm also expecting the reviews to be low 80s just a hunch maybe this game is too easy or the story is shallow or something.
Good score but a single player game needs to reach 90+ in order to get attention these days
Nah too optimistic
1 million is reaching it. Will pretty much depend a lot on reviews.
Btw I'm also expecting the reviews to be low 80s just a hunch maybe this game is too easy or the story is shallow or something.
Good score but a single player game needs to reach 90+ in order to get attention these days
All I have to say right now is... the Frostbite engine has a bright, bright future on the Nintendo Switch.
That would be cool. Nintendo is showing the game off on their Gamescom stream tomorrow.UBI could host their own 30 minute stream replicating what a nintendo direct does... but they won't because that's too clever.
All I have to say right now is... the Frostbite engine has a bright, bright future on the Nintendo Switch.
All I have to say right now is... the Frostbite engine has a bright, bright future on the Nintendo Switch.
Are you an insider?All I have to say right now is... the Frostbite engine has a bright, bright future on the Nintendo Switch.
Are you an insider?
Xcom is a multi-million selling franchise, and Mario+Rabbids should appeal to a much wider audience. I'd be surprised if this does less than 3-4 million lifetime, and I suspect Ubisoft has similar expectations, given the resources they seem to have put into its development.
You mean Snowdrop?
You mean Snowdrop..
That's wonderful to hear (and I assume you mean Snowdrop too, but those names are weirdly similar come to think of it).
Dammit I'm trying to contain my hype!Y'all nailed it! I've never had so much pent up emotional turmoil over keeping to embargo. I can't wait to talk about this game with you all.
.
The XCOM franchise has always been multiplatform though, and I think in general the audience for strategy games is bigger on PC than other consoles, especially Nintendo consoles. That said, I'm sure this will sell quite well due to its reception at E3 as well as the Mario IP, and also due to Switch software selling incredibly well so far. 3-4 million doesn't seem too high, I agree.
I assume the Rabbids IP is also pretty popular to younger kids as well. I think a mom going to the store and seeing a game with Mario and Rabbids for their kids will be a pretty compelling case to buy the game.
That is a scenario that I would not see XCOM in, I think it has it's appeal to a certain group of people, but I think the appeal to this game on a broader scale (especially to non-enthusiasts) is going to be huge. Mario + Rabbids will also probably attract some of those XCOM people too, further broadening the appeal.
Yeah it's definitely true that this has a lot of factors going for it, but in general the XCOM strategy RPG genre is fairly niche, and XCOM does well primarily on PC I believe while always being multiplatform to get its millions of sales. I definitely think Mario + Rabbids can do very well too, but I just don't think pointing to XCOM sales will really indicate that when the situations and appeals of the two games are vastly different.
The XCOM franchise has always been multiplatform though, and I think in general the audience for strategy games is bigger on PC than other consoles, especially Nintendo consoles. That said, I'm sure this will sell quite well due to its reception at E3 as well as the Mario IP, and also due to Switch software selling incredibly well so far. 3-4 million doesn't seem too high, I agree.
Y'all nailed it! I've never had so much pent up emotional turmoil over keeping to embargo. I can't wait to talk about this game with you all.
It seems to be excitement but obviously he can't say.Wait so you have a review copy?
Is the turmoil rooted in frustration or excitement?
I bet Miyamoto hates this game.
Based on...?
http://www.gamesindustry.biz/articles/2017-07-17-the-fanboys-making-the-next-mario-game
Soliani's clear enthusiasm at E3 2014 paid off. Miyamoto was impressed with the game, but doubly impressed with Soliani. "I fell in love with his passion," he says in a behind-the-scenes video.
[Miyamoto: Davide-san was so incredibly passionate when explaining the idea. I fell in love with his passion, and that was the moment I realized this project could work.]
The development legend [Miyamoto] then reassured the rest of Nintendo about the project, despite some initial concerns about the use of weapons.
"This was one of the first things internally at Nintendo that they asked themselves about, but Miyamoto-san said that he was totally ok with it, so we can proceed," Soliani explains. "It was a huge moment for me because I was aware it could have been one of the show stoppers. But you can see that this game is very joyful, colourful and humorous."
https://www.youtube.com/watch?v=6zH-Rhdj5Wc&t=328s
Miyamoto: [5m28s] When I met Davide-san, I had just one condition for this project: I said, Whatever you do, dont try to make a jump game, or a Mario platformer, try to make a Mario game that has never been made before. And its great...
Just read a in-depth preview. Was full of praise. Accessible, rewarding, fun, you name it.
Gonna be good I think.
Hm while this game was super hyped at E3, it feels like all of that just vanished this month of it's release..
Maybe pre orders were low or something but I haven't seen a TV commercial for this game or anything. Saw YouTube ads of it a month ago though.
How do we expect this game to sell btw? Even with Mario it's a very very niche genre.
Not to mention even some Mario fans are turned off due to the rabbids being a main focus
Here's the thing though. It being a strategy game doesn't really hurt it. Kids who are excited to play a new game with Mario characters, Rabbids, or both, are not going to pass on it just because it is a strategy game. On the other hand, older gamers who would otherwise not get yet-another Mario or Rabbid game could be interested BECAUSE it is a strategy game that has good gameplay.
We're talking about a niche audience in a large pool versus a larger audience in a (for now) smaller pool, but I think Mario+Rabbid's potential audience intersects extremely well with Switch's audience. Plus, as duckroll says, it's in the very unusual position of potentially appealing both to kids looking for a cartoony Mario game and adults looking for a more serious strategy experience. We've seen enough thus far to all-but-guarantee it'll appeal to the former (given the excellent visual design and animation), and I'm actually reasonably confident about the latter, although of course it's hard to judge without hearing from anyone who's spent some significant time with the game.
To be honest I think Ubisoft's biggest worry in the short term is how much Switch stock Nintendo manages to get on store shelves by the end of the year. It could do very well in the holiday season, but only so long as people are able to actually get their hands on Switch hardware to play it on.
Just read a in-depth preview. Was full of praise. Accessible, rewarding, fun, you name it.
Gonna be good I think.