The playable prototype has been updated.
http://indivisiblegame.com/?page=3
Here's a list of what's changed:
- Added an option in Settings to have battle buttons NOT switch when party formation faces different direction. This was the #1 request, so we added it!
- You can also set whether the lifebar display matches the characters' positions or the buttons. Test it out to see which you prefer.
- Bugfix: Pressing F1 at control config from the pause menu with no controllers connected no longer locks out all inputs for Ajna.
- Bugfix: Banner messages (tutorials, etc) no longer appear in the wrong place if one is triggered while a previous message is still displaying.
- Added tutorial text for the Party Guard button (L1) the first time a multi-target attack happens.
- Fixed incorrect level collision for some ceiling pieces that led to holes that let you go out of bounds.
- Added a version number on the title screen, today's is 10-7.
Backed this last night. Not even played the prototype yet, I got faith in you guys.
Thanks so much!
You should still play it, too!
Plays even better - please try the prototype if you haven't yet.