Defuser said:LOL You stealth edit your post eh?
So fucking sad and pathetic.
Kid is scared shitless the mods are going to ban his ass.
Too bad people already quoted all of his posts on page 4. :lol
Edit: Just for reference....
Cheech said:That's because your instinct is right, and it's not a 9.x caliber game. The demo is fun and all, and will probably be worth the $48.50 I preordered it for on Amazon (Thanks ECA!), but there's just no way. It got an artificial bump because of the exclusive review, end of story.
Cheech said:Personally I'd say that the graphics for one thing and secondly gameplay mechanics...while being extremely fun to play, I feel that Cole is to weightless and his running animation to jarring. NPC's also have rigid movement and it seems that all of them share the same stance when doing most things. Character models are also pretty jarring(Hi Trish) and really break away from the rest of the games aesthetic.
I'd dock it down to a solid 7-8 or so.
Cheech said:The city is lifeless, the enemies and main character are generic, the graphics are low-end, and the combat is repetitive. The beginning train mission was also more repetitive than any mission I can remember in any GTA game ever (after the fourth time you had to jump down from the tracks to electrify a box to get the train going again, I was losing my will to actually finish the mission).
This does not make a 9.0 game. That said, it was good enough for me to buy it at a discounted price from Amazon. It showed enough promise, but compared to a true 9.0+ game like Gears of War, Oblivion, Uncharted, etc...? It doesn't quite play on that level, IMO.