You know what? An underpowered, overpriced console with a gimmick controller and zero third party support isn't a surprise, either.
A surprise would be a fantastic console with a wonderful, broad selection of games, great online infrastructure, and, like, the 3D Pokemon game everyone wants and a shooter designed by Miyamoto or something crazy like that. That would be a surprise.
They cannot compete with free-ish timewasters on mobile/tablets though unless they would allow them on their platforms. This is everything Nintendo is against.
They could and probably should cut royalty fees (ie for next 12-18 months) for WiiU developers. Maybe then 3rd party could be profitable on their platform. Not like now they making bank from those fees.
I'm in the 18-35 market and none of those games appeal to me.
It will get a lot of benefits too, sacrifice3D Pokémon exists. Putting it on a home console has no benefits but removes the portable aspect that makes it popular
It will get a lot of benefits too, sacrifice
What benefits? Better graphics? That's about it.
Misreading foreign trends and the globalisation of game development and culture has been Nintendo's Achilles heel since the Nintendo 64 launched, and no matter the company's issues they've done jack shit all to fix this.
We'll see.
Whether we like to consider it or not, presentation is kinda important to a lot of western gamers.
Can talk all he wants, doesn't change what the Wii U is, which is a piece of outdated garbage with decent 1st part software
Get ready for more fps and sports games everyone.
Im not talking about pokemon in its traditional sense of RGY/GS/RS..etc.. A new style to play pokemon on home consoles that benefits it. Its not impossible it doesnt have to be exactly the regular pokemon rpg style.What benefits? Better graphics? That's about it.
Are you really trying to say a console pokemon game would not benefit more then a handheld? Or at least as much?What benefits? Better graphics? That's about it.
Can talk all he wants, doesn't change what the Wii U is, which is a piece of outdated garbage with decent 1st part software
To the detriment of one of the core features that make the game what it is?
I think it would be interesting if Nintendo were to target them on mobile with small titles, old VC games or e-shop ports.
WarioWare Inc. MegaMicrotransaction$
Cost = Free
Wario games = Free
Jimmy games = 99 cents
Dribble and Spitz games = 99 cents
Mona games = 99 cents
9-Volt games = 99 cents
Orbulon games = 99 cents
Dr. Crygor games = 99 cents
Kat and Ana games = 99 cents
etc.
I don't think they should just dump their old ROMs onto iPhones (especially not GBA games, Jesus), but there is room for some franchises that fit into the whole microtransactions system, like WarioWare. I can't see people spending $40 for a WarioWare game in this day and age.
Alternatively, they can throw small minigames on the app store. Remember the minigames from Mario 64 DS?
how about the Pikachu surfing game from Pokemon Yellow?
Little shit like that would be fine, I think. Just to get the characters/franchises out there.
As for FULL old games, if ANYTHING, it should be stuff like Donkey Kong (arcade) or Mario Bros. (arcade). I don't think it's wise to just throw NES games and other games from Virtual Console onto the app store... you wanna tease the consumer with these small games. If they want the real shit, pick up a 3DS/Wii U.
But MS didn't dominate the market with Halo. They weren't even close. They simply made a popular genre on PCs more accessible on consoles, and by doing so opened the floodgates on that genre again, something Nintendo already did with Goldeneye and Perfect Dark, but didn't choose to continue.
The dominance of the 360 can be completely attributed to building on what they already had. It wasn't about one game or IP after that, it was about having all the third parties moving their PC franchises onto consoles, more third parties creating new IPs for consoles in that genre, etc.
If Nintendo continued with making solid FPS titles with good multiplayer on the GC, they might or might not have been as big as Halo, but they would have actually introduced competition from that point. The point is that Nintendo stopped giving a crap about games like Goldeneye and Perfect Dark, and that exact formula went on to become the most mainstream part of console game internationally.
It's impossible to look at that and go "nah, it wouldn't have helped Nintendo dominate the market at all, they made the right choice."
I don't think the world will end because a single 3D Pokemon game is on a console and not portable. I think that underestimates the appeal of the core gameplay and disregards the fact that online play can make up for the deficit.
It's not like portable entries stop existing either. I don't think 3D console Pokemon would save a system, but the fact that they've never capitalized on one feels like a missed opportunity for a lot of gamers.
Are you really trying to say a console pokemon game would not benefit more then a handheld? Or at least as much?
Something like Brain Age definitely belongs on mobile. The 3DS version of the game sold like 10 copies worldwide. No one wants that game for $40.
I posted this in an old thread:
Meh, I've really liked current Nintendo.
So can we expect the next Mario games to be piece meal microtransaction garbage? I'm not sure i catch what trends he is talking about. If it means putting out competitive hardware with launch titles people want to actually play then yes. Bring it. He probably doesn't mean that though.
I am, yes.
The whole reason Pokémon is popular and took off is the taking of it out with you to battle and trade. This aspect is still huge to the younger crowd, especially in Japan. For the older players who don't do that, the games have the online features, too.
If they put it on the home console, it'd cut the portable aspect and have no tangible benefits aside from presentation.
I agree that they could have done better than rehashes of the Wii Greatest Hits, but I just don't think there is anything that can really sell this console to the casual audience, because there's nothing exciting about its hook.
The Gamepad was an unforced error. The question is whether they'll get to try again to find some great concept before they exit the console-side of the business.
Or, in the world of more obvious answers and less crazy thinking, it might mean that they'll try to invest in new IPs (say, maybe we'll start getting games like Goldeneye & Perfect Dark from Nintendo again) instead of thinking that yet another Mario-themed game or some irrelevant franchises like Kirby will help them get their momentum back.this really sounds like they're going to try another gimmick controller. sigh.
Are you really trying to say a console pokemon game would not benefit more then a handheld? Or at least as much?
Probably this is crazy, but I think Iwata realised this thanks to his NoA COO: being much more in touch with the US market could have been what ne needed for understanding what's wrong. I hope so, at least.
I think that it may be a large part of why he made himself head of Nintendo America.
Yeah. What Nintendo should be doing, is get one or two studios in the US, they need a Naughty Dogg or a Bungee that focuses more on this demographic. But that also means that Nintendo can't be child-friendly ALL the time and that's something they will have to accept, even if people like Miyamoto may not be too fond of that. It also means that there will be a lot of focus on bells and whistles that Nintendo rarely indulges in when it comes to their games, which cost more money but that's also something they would just have to accept.
It all requires rethinking of their business culture which I have no idea of if they can pull it off.
Armchair analysts say a lot of things. A LOT of things. I mean, those analysts have been predicting Nintendo would be out of business 15 years ago, they just have live ammunition to shoot instead of blanks, even if they'll never hit their desired target anyways.Once again realizing problems several years too late while even any armchair analyst on the internet saw it coming. I think he even insisted until last year that the 3DS/WiiU names wouldn't confuse people, lol
God I seriously hope Nintendo doesn't get battered to the point where they're reduced to this.
So, what are the trends in the west?
They can't. You either buy a company that bleeds talent or you make a studio and end up recruiting people who would rather make the kinds of games they do already. After all, what western developer would risk their career making a game for the western audience when they're thinking that the mythical Nintendo audience will never buy it anyways?
What benefits? Better graphics? That's about it.
You mean Kimishima, the pencil-pushing CEO he replaced at NoA.that title reads "reggies fault he did not tell me anything"
I think this market is completely out of reach for Nintendo. They've done too much to make it clear that they're not interested in this market. It's like Lego trying to release products for 18-35 year olds...the target market won't be attracted. If Nintendo wants this market, they're gonna have to do it with a non Nintendo brand.
Happened to Retro. Bought, talent left, replacements openly admit they would rather make Donkey Kong than an FPS.This view is so myopic, though, to the point of being self-defeating logic.
Yes, there are risks associated with buying out or creating new western developers.
That doesn't mean you don't try, especially as the world's biggest gaming market hops onboard western-oriented titles.
This is absolutely correct and im serious.1. Release N99
2. Never tell anyone what 'N' stands for
So, what are the trends in the west?
Nintendo needs to create a new western development studio to start to make new sports games. Mario soccer, Mario football, and real legit sports games like NBA Courtside. Dammitm rated shooters and lots of them
open world games
sports
that's about it.
m rated shooters and lots of them
open world games
sports
that's about it.
Misreading foreign trends and the globalisation of game development and culture has been Nintendo's Achilles heel since the Nintendo 64 launched, and no matter the company's issues they've done jack shit all to fix this.
We'll see.
I understand but that's just a reality that Nintendo is going to have to deal with. Just because you get burned sometimes doesn't mean you give up entirely in trying to shore up your genre gaps. Retro obviously survived.Happened to Retro. Bought, talent left, replacements openly admit they would rather make Donkey Kong than an FPS.
It's not like I pulled this concept from nothing.
m rated shooters and lots of them
open world games
sports
that's about it.
Networking, a comprehensive ecosystem, achievements.
Did you hate the N64 era? Because Nintendo in that period was doing all of that. On the sports side they created games like Wave Race, 1080, and Mario Tennis while on the FPS side they made games like Goldeneye and Perfect Dark. And they were still able to make Smash Bros, Mario 64, two Zelda's, and Star Fox. The amount of variety that they had on that console was impressive, and it really isn't something that they've managed to repeat since then.