People call Microsoft and (before the ps4 lovefest) Sony arrogant but this guy has been just as, if not more, arrogant than anyone from either of those companies.
Nothing beats Sony's PS2-era arrogance.
People call Microsoft and (before the ps4 lovefest) Sony arrogant but this guy has been just as, if not more, arrogant than anyone from either of those companies.
Well that's like... your opinion man.It was still better than the Wii trash they put out.
Wow...poor Iwata. He must have fucked up real bad for this to happen.
Also, all these titles are confusing. What's the hierarchy when it comes to President, CEO, and Chairman?
I don't get it myself.
That era of Nintendo, now called "Panic Mode" brought about some of the worst iterations in their biggest series. Mario Kart was rushed to release and slow in speed. Sunshine had one of the worst cameras in the series and no thematic differences between stage. Wind Waker was missing dungeons and padded the game with irritating fluff.
Melee, Pikmin, and Prime were the consoles premiere titles. And only one of them had great sales potential. And if you ask Ani one of them is just crap in a pretty shell.
It was still better than the Wii trash they put out.
I think what this might mean, and hopefully what ends up happening, is that what NCL does, NoA does. Instead of this: NCL does something, NoA sometimes does the same thing, but it takes forever before it happens, if it even does happen at all.
What I think this means is: Global Nintendo Directs without a lot of significant region-only announcements or products. There are exceptions, obviously, things like Tomadachi and Giftpia probably don't appeal to Western audiences, and vice versa, 3D Metroid games for example don't appeal to Japanese audiences. Overall though, I expect more uniformity in product launches and announcements.
I think this also makes E3 more significant for them. If Iwata is now also CEO of NoA, he now has far more direct control over NoA-specific trade shows and expos like E3.
This can only be a good thing. Not merely because of the person (Iwata) that is assuming the role, but because NCL and NoA will now be more unified and work closer together than ever before.
It's a net benefit to fans.
I'm kind of glad Nintendo still does their own thing. A lot of people keep hoping they will change and become what Sony or Microsoft offer but with Nintendo IP's on top. It's not going to happen. No matter if they have the best selling hardware of the generation or the worst people's choice in if the console is worth it will ultimately come down to how much you enjoy the games Nintendo puts out (which has been almost none on Wii U so far but that's a different problem). Their strength isn't chasing after games that will lead design on another platform and look best on PC anyway. They are going to do some things ass backwards, and they are going to focus on features you might deem inconsequential, but they will also make some of the best playing games of the generation and offer experiences that truly feel unique in a sea of me too releases. Sometimes they get it right and companies scramble to catch up to Nintendo and sometimes they are unbelievably behind. It might change slightly over time but what you have seen is what you get. If that turns you off, well that's why options are great.
I agree with this outlook.Depends on what we're lionizing here.
I got the sense that the "lionizing" comes from the fact that the Gamecube was the last time Nintendo made a system that was graphically up-to-par with its competitors, coupled with the fact that it had stronger (though still anemic) third-party support than its successor consoles.
But if the "lionizing" is directed toward Nintendo's first party efforts, then that makes no sense. Most of the GCN's titles were rushed, ambitious-conceptually-but-poorly-executed misfires that blew a lot of their N64 momentum.
I'm kind of glad Nintendo still does their own thing. A lot of people keep hoping they will change and become what Sony or Microsoft offer but with Nintendo IP's on top.
Nintendo would do lol Keep that staleness in the air!
I think what this might mean, and hopefully what ends up happening, is that what NCL does, NoA does. Instead of this: NCL does something, NoA sometimes does the same thing, but it takes forever before it happens, if it even does happen at all.
What I think this means is: Global Nintendo Directs without a lot of significant region-only announcements or products. There are exceptions, obviously, things like Tomadachi and Giftpia probably don't appeal to Western audiences, and vice versa, 3D Metroid games for example don't appeal to Japanese audiences. Overall though, I expect more uniformity in product launches and announcements.
I think this also makes E3 more significant for them. If Iwata is now also CEO of NoA, he now has far more direct control over NoA-specific trade shows and expos like E3.
This can only be a good thing. Not merely because of the person (Iwata) that is assuming the role, but because NCL and NoA will now be more unified and work closer together than ever before.
It's a net benefit to fans.
I agree with this outlook.
But we've literally got people talking up their GCN wares as being in another world entirely from their Wii efforts. I agree. Their Wii output barring Brawl was infinitely better than their Cube output.
Both good and bad.But, yeah, we're usually on the same page when it comes to Nintendo.
well i remember the wii getting way better support than the gamecube. the wii u doesn't even have much support from nintendo.
Surprised people are throwing Reggie under the bus. Is there really any reason to think Wii U's "failure" has more to do with NA's corporate leadership than it does upper management in Japan?
I love Iwata, but more as an affable figurehead than an actual "get things done" CEO. Nintendo has been indefensibly slow to adapt to online gaming and distribution, unable to incorporate core, up-to-date graphical technologies, embarrassingly behind in interface design and optimization, and their management of staggered Wii U game releases has been an abysmal failure.
If management outside Japan has any blame to shoulder, then it's probably that they didn't speak up to their superiors and say "look, these are things gamers are demanding and they need to be there if we want to compete in the larger market."
Well that's like... your opinion man.
One that I find disconcerting at best. I mean... I can see why someone would love the visuals of Wind Waker and the vast majority of the game. But neither TP nor SS have anything approaching the bad design of the triforce fetch quest.
Then you've got Kart. Double Dash is by far the slowest of the series because of the focus on dual characters.
And Sunshine... I'd take a million clones of NSMB over something that half-hearted. The only thing half fun in that game was the special levels without Fludd. And SMG is pretty much an entire game of those levels.
If you feel that way cool... but I in no way agree.
From the outside looking in it kind of looks like the industry is slowly contracting.You can blame Japan, but the Wii pretty much refuted EVERYTHING in your statement.. I won't bother to list everything out.. but when an SD goes on to sell 100 million when HD was largely prevalent two years from it's own on set the rest are even less representative of what is going on now.. and what is going on now has almost NOTHING to do with your points either.. the industry is in a serious funk and it includes ALL console manufacturers to publishers.. have you even noticed how many have gone out of business.. checked EA's stock lately? People need to get a serious reality check on what is going on..
So I really shouldn't take you seriously then?I'm thinking more along the lines of Wii Music.
I'm thinking more along the lines of Wii Music.
Some posters in this thread are worse than Iwata or any other exec could ever be (well, that Sony PS2 presentation was close, or that Microsoft guy's stupid rant he got sacked for recently). The game industry has to cater to all sorts of demographics as well as their own pockets while those guys roll on the floor crying when they can't have their lollipop.People call Microsoft and (before the ps4 lovefest) Sony arrogant but this guy has been just as, if not more, arrogant than anyone from either of those companies.
You can blame Japan, but the Wii pretty much refuted EVERYTHING in your statement.. I won't bother to list everything out.. but when an SD goes on to sell 100 million when HD was largely prevalent two years from it's own on set the rest are even less representative of what is going on now.. and what is going on now has almost NOTHING to do with your points either.. the industry is in a serious funk and it includes ALL console manufacturers to publishers.. have you even noticed how many have gone out of business.. checked EA's stock lately? People need to get a serious reality check on what is going on..
If Wii U came out in 2006, I'd agree with you.
But it's 2013. Extra resources are still needed when porting these games. These resources are better off being used for the fast approaching next gen.
Edit: Some games were also in development before Wii U even existed.
People might want to wait for Holiday 2014 PS720 games to get more of an idea of what they can do, same with any console launch games don't even begin to scratch the surface of what they can do.
Like....it's a console not suited for us and European market?Well, hopefully Iwata can see why the Wii U is having problems in the US if he has to run the US branch.
It might help.
Nothing beats Sony's PS2-era arrogance.
Imagine if it did? Gamepad, Wiimotes, stronger than PS360. Absolute Juggernaut.
For every Wii _____ game they produced, they produced something like Sin and Punishment.I'm thinking more along the lines of Wii Music.
That would be a good thing.oh god for a second I thought reggie was gone. he's COO, not CEO.
what does this mean for NOA?
The sad thing is, Nintendo don't understand the shitstorm of pain that's ahead of them this gen.
I have no doubt that Nintendo will "bring it" this E3 and will have the best games of the show.
They will still get decimated by MS and Sony because everyone is sick of PS360 gen tech. Nintendo are basically trying to fight their way out a paperbag and losing.
They've just entered a gen that people wanted to move forward from 2 years ago...when the Wii died.
Its not current gen tech.
Yeah i said it. Sue me.
Its not current gen tech.
Yeah i said it. Sue me.
COO?
Reggie is the HHH of Nintendo.
Pissed off that Iwata and miyamoto get the most memes on the Internet and just wants to see the world burn every e3 but the horses have come home to roost.
He'll be the first to fall.
The 3DS is supposed to have some functions beyond what PS360 are capable of. Doesn't make it next gen tech.
Let me guess: you weren't a gamer during the NES era.
People should really stop measuring market expectations by Gaf standards, no, not everyone is sick of this gen, which is clearly obvious by sales numbers (the fact that ps360 are dirty cheap now also helps).They will still get decimated by MS and Sony because everyone is sick of PS360 gen tech. Nintendo are basically trying to fight their way out a paperbag and losing.
Its not current gen tech.
Yeah i said it. Sue me.
haha you responded to brera
For every Wii _____ game they produced, they produced something like Sin and Punishment.
The sad thing is, Nintendo don't understand the shitstorm of pain that's ahead of them this gen.
I have no doubt that Nintendo will "bring it" this E3 and will have the best games of the show.
They will still get decimated by MS and Sony because everyone is sick of PS360 gen tech. Nintendo are basically trying to fight their way out a paperbag and losing.
They've just entered a gen that people wanted to move forward from 2 years ago...when the Wii died.
Its not current gen tech.
Yeah i said it. Sue me.
The 3DS is supposed to have some functions beyond what PS360 are capable of. Doesn't make it next gen tech.
You guys are drunk right?LOL
Wii U a good pretty good step up over PS360.
Unless you are one of the insane ones saying Wii U is maxed out day 1
From the outside looking in it kind of looks like the industry is slowly contracting.
Well... one segment of the dedicated gaming market crashed quickly. The other has seen a slow long bleed. I won't know if it's because of disinterest until the other new consoles launch, or just because of unsustainable high budgets.
It definitely is.. I think it's a culmination of a lot of market trends.. and don't think for a second .99 cent, F2P and free social web games don't have an impact.. it does.. and the proof is simple.. go back to GBA/DS era.. ALL those types of games were mainly on these systems with a $10 - $29 price tag on games.. as the power increased in portables, so did the cost and style of games.. and the kicker is.. a LOT of those simple 2d games all shifted to iOS/web etc... now 3DS games are $40 and Nintendo lost that whole segment..
It's no wonder they are almost giving away Wii U dev kits and who knows how discounted it is for 3DS.. but their mind set has radically shifted as of late.. it's almost like they ignored these facts and are now reacting.. this is why LONG console cycles are incredibly risky.. some other technology comes in during the lifespan of your console and you have NO time to react because two console manufacturers were going for the 8-9 year cycle... and Nintendo didn't even chose this route and it STILL hurt them... every company is vulnerable... it's quite amazing actually..