Companion trophy is killing me.do snow section then the guy quits on the last area WHHHHHYYYY
Ha ha ha ha ha ha first Playthru and I got one guy to stick with me throughout the entire game companion done, even got it on stream!
Companion trophy is killing me.do snow section then the guy quits on the last area WHHHHHYYYY
How can you be so sure that your traveler is always the same guy? For all we know, he could've reached Nirvana, or Heaven or whatever, and then a new traveler begins his journey. The end credits show a shooting star going back to the beginning, but this doesn't necessarily mean it represent my character. I saw it just as a cool way to show the credits, not something that was part of the narrative. After all, the shooting star that you see at the beginning of the game goes straight up into the sky, it doesn't go down along the mountain and across all levels.
As for the setting, I think their resources were running out, and this created the conflict. They got greedy and milked this place until almost nothing remained, and then they started fighting for the scraps.
Also, I might be wrong, but I think the old ones in the cutscenes look a little different from the traveler. Maybe he has nothing to do with this place, and some greater power is simply using the ruins to teach him something.
I disagree -- you're reincarnated so you can help others on their own journeys. Maybe something bad happened in the past, but you can choose to keep being reincarnated to be companions for those who need it. You can't necessarily change anything, but the purpose of life doesn't always have to be change, progress, and fixing things. I find it very uplifting for that reason.My other big problem is even less with direct narrative and more with theme, and I could see it being really divisive, so bear with me. I think most people would agree, Journey is an uplifting game, it very much wants to be uplifting. But the actual narrative is seriously depressing. The journeyers travel to the source of life and are reincarnated endlessly after learning about the mistakes and ultimate doom of their predecessors, but they can never change anything. They're locked in this eternal cycle that seems made to show them how terribly wrong the predecessors went. It's a purgatory. Looking at it this way, its seems like companions are just temporary sources of happiness in the larger context of an endless punishment (and a senseless one, since it's for things the journeyers weren't even responsible for), instead of the central element. The game feels more like a dirge than the celebration of life's struggles and triumphs and the power of bonds between people that it seems to want to be.
How can you be so sure that your traveler is always the same guy? For all we know, he could've reached Nirvana, or Heaven or whatever, and then a new traveler begins his journey. The end credits show a shooting star going back to the beginning, but this doesn't necessarily mean it represent my character. I saw it just as a cool way to show the credits, not something that was part of the narrative. After all, the shooting star that you see at the beginning of the game goes straight up into the sky, it doesn't go down along the mountain and across all levels.
As for the setting, I think their resources were running out, and this created the conflict. They got greedy and milked this place until almost nothing remained, and then they started fighting for the scraps.
Also, I might be wrong, but I think the old ones in the cutscenes look a little different from the traveler. Maybe he has nothing to do with this place, and some greater power is simply using the ruins to teach him something.
And this is the main point....Looking at it this way, its seems like companions are just temporary sources of happiness...
Are you logged in on the same account you used to purchase the games on PS3?so i bought this, flower and unfinished swan on ps3 a while back but none of them seem to be free for me. i'm new to the ps4 so maybe i'm just doing something stupid? sorry that it's a bit off topic but any help?
Are you logged in on the same account you used to purchase the games on PS3?
You should be able to download the PS4 version from the store page if it's the same account.
If I were you I'd try speak to PSN support, because Journey and Flower are definitely crossbuy and you should have access to it on PS4. There's definitely something weird going on with your account, especially if it's happening with more than one game.yep, it's on my download history in the sony store. guacamelee too (was that a free crossbuy game?)
If I were you I'd try speak to PSN support, because Journey and Flower are definitely crossbuy and you should have access to it on PS4. There's definitely something weird going on with your account, especially if it's happening with more than one game.
i guess i have no way of finding what email i used, do i?
Dude.I have only ever occasionally given my 5 year old son a controller to mess around in a game until Lego Jurassic World. We played that through and then some to get 100% and he still obsessed over wanting to always play. So while feeding my infant I decided I'd let him check out Journey two nights ago.
It was amazing watching him (with some verbal guidance from me) understand the game, meet and approach others players with excited chirping, and sometimes be the one the other player relied on for help and understanding.
His initial reaction before meeting with other players was "This is a weird game", but being 5 and an excitable kid, he didn't mean this in the typical tween sense if that makes sense. In no time, he was full of wonder.
Unfortunately, we paused mid Journey but he finished it last night. He showed so much emotion while playing. When we stopped, it was just after the level where he was attacked. He was very much genuinely freaked out by what happened, he almost cried. But he still wanted to finish. He got very upset seeing he and his journeymate slowing down on the snowy incline and felt better once flying again. I'm not a religious person but to help him explain what was happening, I likened it to heaven which my wife has explained to him where his grandmothers are. He cheered up, played to the end and that was that... until bedtime.
He then got really depressed and put his face in the couch and sighed about not wanting his guy to go to heaven and wanted everything to be alright. I explained the "it's the journey, not the destination" theme and how the flying sigil represented a rebirth to start back at the beginning again. He can't wait to play.
Sorry for my incoherent, early morning ramblings but I had to share.
I have only ever occasionally given my 5 year old son a controller to mess around in a game until Lego Jurassic World. We played that through and then some to get 100% and he still obsessed over wanting to always play. So while feeding my infant I decided I'd let him check out Journey two nights ago.
It was amazing watching him (with some verbal guidance from me) understand the game, meet and approach others players with excited chirping, and sometimes be the one the other player relied on for help and understanding.
His initial reaction before meeting with other players was "This is a weird game", but being 5 and an excitable kid, he didn't mean this in the typical tween sense if that makes sense. In no time, he was full of wonder.
Unfortunately, we paused mid Journey but he finished it last night. He showed so much emotion while playing. When we stopped, it was just after the level where he was attacked. He was very much genuinely freaked out by what happened, he almost cried. But he still wanted to finish. He got very upset seeing he and his journeymate slowing down on the snowy incline and felt better once flying again. I'm not a religious person but to help him explain what was happening, I likened it to heaven which my wife has explained to him where his grandmothers are. He cheered up, played to the end and that was that... until bedtime.
He then got really depressed and put his face in the couch and sighed about not wanting his guy to go to heaven and wanted everything to be alright. I explained the "it's the journey, not the destination" theme and how the flying sigil represented a rebirth to start back at the beginning again. He can't wait to play.
Sorry for my incoherent, early morning ramblings but I had to share.
I have only ever occasionally given my 5 year old son a controller to mess around in a game until Lego Jurassic World. We played that through and then some to get 100% and he still obsessed over wanting to always play. So while feeding my infant I decided I'd let him check out Journey two nights ago.
It was amazing watching him (with some verbal guidance from me) understand the game, meet and approach others players with excited chirping, and sometimes be the one the other player relied on for help and understanding.
His initial reaction before meeting with other players was "This is a weird game", but being 5 and an excitable kid, he didn't mean this in the typical tween sense if that makes sense. In no time, he was full of wonder.
Unfortunately, we paused mid Journey but he finished it last night. He showed so much emotion while playing. When we stopped, it was just after the level where he was attacked. He was very much genuinely freaked out by what happened, he almost cried. But he still wanted to finish. He got very upset seeing he and his journeymate slowing down on the snowy incline and felt better once flying again. I'm not a religious person but to help him explain what was happening, I likened it to heaven which my wife has explained to him where his grandmothers are. He cheered up, played to the end and that was that... until bedtime.
He then got really depressed and put his face in the couch and sighed about not wanting his guy to go to heaven and wanted everything to be alright. I explained the "it's the journey, not the destination" theme and how the flying sigil represented a rebirth to start back at the beginning again. He can't wait to play.
Sorry for my incoherent, early morning ramblings but I had to share.
Hi, I played through it for the first time yesterday.
The game was cool but I did not meet any partner, was I supposed to do something special ? I mean, there should be plenty of people less than one week after launch so it's weird.
Great story
He played through Lego Jurassic World with its jump scares and dino attacks no problem.That's really awesome. It shows that games can have a big impact on you and the surrounding,
If you still have your PS3 and depending on your settings, you may still find out which email address you use when you connect it to the PSN. It usually has your email address in there. Good luck!
I wonder if someone will even meditate with me
Just did a journey (for the week trophy) that took only 1:30h mins.... nope, can't play this game that way. I need my time but my companion just won't stop flying lol
It took me a long long time to persuade someone to meditate with me. I beeped continuously and then sat down. Every time they went to move away I beeped continuously again until they approached and as they approached sat down again. I could tell the other person was confused. He/she kept jumping around me and floating over my head. I did this for ages, eventually just sitting, standing, sitting, standing.
And then they sat. Hooray!
The later half of the game is still magical
Have a problem getting the Companion trophy, game seems to be shuffling companions way more than the PS3 version for me.
Yeah, I guess my problem is that I give up easily when I see my companion leaving me behind...
I think I should just fire up the first stage and sit there, and hoping that someone that knows about the trophy sits wit me.
The very last momentbefore the end, when you fly to the top of the mountain and you "turn" into a golden being, while the music kicking it's most epic part... shit's so powerful. Still give me goosebumps everytime.
That's actually a great interpretation. If I read about this before, I've forgotten so thanks for pointing this out.I've wanted to mention this but realise people will probably see it as a distasteful interpretation:Considering this is about rebirth, I think there IS a possibility that the ending is designed to look like a specific natural occurrence of reproduction. Sperm/vagina/womb. Many artists have used this in their work over the years and I see no reason why this particular art form couldn't contain the same hidden imagery. Also, when you begin your story and climb to the top of the fist hill (when 'Journey' appears and you see your objective), there are two tall 'gravestones' with what appear to be long scarves and one small gravestone with no scarf. I take this to be the child of the two Journeyers. Perhaps the Journey isn't about being reborn but about passing wisdom onto your children and living eternally through them. I really do hope that people who read this have a full understanding of how beautiful and miraculous the process of copulation is.
Furthermore, it's a similar take on the story told in Flower (old and withered flower dying and a new one born and changing the world in its wake)That's actually a great interpretation. If I read about this before, I've forgotten so thanks for pointing this out.
Furthermore, it's a similar take on the story told in Flower (old and withered flower dying and a new one born and changing the world in its wake)
I forgot to replay this last night to get the "come back a week later" trophy. Does it have to be exactly a week later or can be 8 or 9 days later?
Can be more than a week.
SO UM, it looks like i was way off. i do have these games, but on the account i'm using now i only downloaded a trial, hence me thinking i saw it in my download queue. looks like i actually bought the games on my alternative american account, of which i have no idea what the email address is... fuck.
so yeah, thanks for the help but it was just me being an idiot. i guess i have no way of finding what email i used, do i?
I have only ever occasionally given my 5 year old son a controller to mess around in a game until Lego Jurassic World. We played that through and then some to get 100% and he still obsessed over wanting to always play. So while feeding my infant I decided I'd let him check out Journey two nights ago.
It was amazing watching him (with some verbal guidance from me) understand the game, meet and approach others players with excited chirping, and sometimes be the one the other player relied on for help and understanding.
His initial reaction before meeting with other players was "This is a weird game", but being 5 and an excitable kid, he didn't mean this in the typical tween sense if that makes sense. In no time, he was full of wonder.
Unfortunately, we paused mid Journey but he finished it last night. He showed so much emotion while playing. When we stopped, it was just after the level where he was attacked. He was very much genuinely freaked out by what happened, he almost cried. But he still wanted to finish. He got very upset seeing he and his journeymate slowing down on the snowy incline and felt better once flying again. I'm not a religious person but to help him explain what was happening, I likened it to heaven which my wife has explained to him where his grandmothers are. He cheered up, played to the end and that was that... until bedtime.
He then got really depressed and put his face in the couch and sighed about not wanting his guy to go to heaven and wanted everything to be alright. I explained the "it's the journey, not the destination" theme and how the flying sigil represented a rebirth to start back at the beginning again. He can't wait to play.
Sorry for my incoherent, early morning ramblings but I had to share.
I can't believe this. First time playing journey and the game fucking crashes a good 45 min to an hour in.
FUCK
I was just going through a beautiful part of the game too. Experience ruined
Oh, it's time to go get my final Trophy for starting a new Journey after a one week break.
Will be nice to be able to actually play this again. xD
Is anyone getting frequent crashes while playing? I tried getting my girlfriend to play, and the constant crashing entirely ruined her experience.
That shooting star during the credits is absolutely your character, or your character's spirit being reincarnated. I think that's quite clear. And yeah, the journeyers are distinct from the old ones in white; their arrival isn't explained in any detail, we're just shown that they came from above long after the original civilization's decline, formed from the same power as that civilization and all life.The end credits show a shooting star going back to the beginning, but this doesn't necessarily mean it represent my character. I saw it just as a cool way to show the credits, not something that was part of the narrative. After all, the shooting star that you see at the beginning of the game goes straight up into the sky, it doesn't go down along the mountain and across all levels.
Also, I might be wrong, but I think the old ones in the cutscenes look a little different from the traveler. Maybe he has nothing to do with this place, and some greater power is simply using the ruins to teach him something.
I disagree -- you're reincarnated so you can help others on their own journeys. Maybe something bad happened in the past, but you can choose to keep being reincarnated to be companions for those who need it. You can't necessarily change anything, but the purpose of life doesn't always have to be change, progress, and fixing things. I find it very uplifting for that reason.
And this is the main point.
When you replay the game, you what's gonna happen in the end. Yet you still want to play it again. Why? For the new, different journey you take with a friend. I believe that's what they wanted to say with the game. We are so small and insignificant in our long history, but still, we live our lives. We are all gonna die but we all share this journey on the earth.
This game is truly showing that life is not about the destination, it's about the journey and the game is named exactly because of this.
While I've never been able to square this theory with the way the game restarts your Journey, I did think the journey was a rite of passage for the younger cloth people, giving them a chance to learn first hand the history of their people and how it went wrong.