Revelations is boring as fuck. Please take the RE6 combat and build a fun campaign around it.
Agreed 100%. Tighten up RE6 controls a bit, and build a good toned-down campaign around it and we are onto something here.
Revelations is boring as fuck. Please take the RE6 combat and build a fun campaign around it.
lol... seems like most of you saying revelations were terrible are probably people who are fps infested nowadays or aren't familiar with the first wave of the franchise..
Wait... Where did it say this? I missed it.Finally Resident Evil for Vita.
I don't even think it is level design so much as communication. People were mad when it would put the pressure on and not tell them explicitly what to do, so they would run around all confused or get killed. But you know what? That has been a staple characteristic of RE from the beginning. You have to figure out shit on your own, even though it is methodical. Knowing what to do the next time, and doing RUNS is also essential to the real fans of the series, and RE6 highlighted and made this very interesting with tons of options and online dynamics.They should just do RE7, keeping the gameplay from RE6, but with good level design this time. That would be perfect.
A background character, mentioned in the games, but has not made an active appearance yet. Hmm..
-Alias the security officer from RE1? (Keeper's Diary)
-Jake's Mother? (Assuming this is before RE6)
-Alex Wesker? (Mentioned briefly in LIN)
-Hunk may also be a possibility as he isn't really an active character.
That's basically all I can think of right now.
So bets on this being the Xbone exclusive gamestop was talking about?
I feel like I see this all the time but I really don't understand it. There is a part of the game that is claustrophobic, dark, and "scary" like classic RE, but there is an even larger part that is all about action and shooting things. There are very significant pieces of RE6 that are like classic RE as well (like 90% of Leon's campaign). I don't even really love RE6, but I think RER gets a tremendous pass despite lacking the really intricate, interlocking level design of the classic games, having essentially no puzzles, no enemy variety, some uninteresting boss fights, and some other issues I don't know if I should go into here.
I'd love to see people really elaborate on why they like this game. I can certainly list out why RE6 is better than most people give it credit for being!
Whatever it is, I hope to god it's Cross-Gen.
No, I love old-school RE as much as I love the more action oriented RE. My first RE was RE2 (back in the 90's) and my personal top 3 in the franchise are RE2, REmake and RE4.lol... seems like most of you saying revelations were terrible are probably people who are fps infested nowadays or aren't familiar with the first wave of the franchise..
Billy, Claire, and Hunnigan.
I could see it being Resident Evil
Seeing as it isn't a direct numbered sequel and MS is trying to find a game to quell the on growing fan base that TLOU is presenting
Granted Dead Rising is an exclusive zombie game from Capcom already but it doesn't take itself seriously
I could see this being a more story focused (trying to be sorrowful) Resident Evil spinoff like Revaltions
L4D is out of the equation... I don't see Valve ever doing an exclusive deal now that they are so well off and with the bonus fact that MS competitor is already ahead in sales...
Capcom though is plausible... plus the fact that we've already seen Resident Evil hold timed exclusivity before
It's odd to me that people keep mentioning Billy. I don't expect he'll return in any capacity unless I'm missing extra information outside of the games. He has no attachment to the incidents, he was only to be incarcerated there and his entire motive was to leave the city and escape imprisonment. He doesn't join Rebecca in her second fight through the RE1 mansion, and is only with her up until they can both escape RE0's scenario. His story seems to be done, he'd have no reason to return and no will to fight bio-terrorism.
Whatever it is, I hope to god it's Cross-Gen.
RE:R was awesome. Half RE4, half RE1.
lol... seems like most of you saying revelations were terrible are probably people who are fps infested nowadays or aren't familiar with the first wave of the franchise..
I'd love a game similar to RE4. Go back to basic mechanics. No forced CO-OP. A setting similar to RE4. And cheesy lines please!
Whatever it is, I hope to god it's Cross-Gen.
I don't even think it is level design so much as communication. People were mad when it would put the pressure on and not tell them explicitly what to do, so they would run around all confused or get killed. But you know what? That has been a staple characteristic of RE from the beginning. You have to figure out shit on your own, even though it is methodical. Knowing what to do the next time, and doing RUNS is also essential to the real fans of the series, and RE6 highlighted and made this very interesting with tons of options and online dynamics.
NON-fans of RE just didn't like it because they got all confused switching from action bang bang time to using the ol noggin time. I wouldn't doubt if these people didn't actually finish RE games and just played some of the classics a few hours until they didn't like the ink ribbon system anymore. Granted, RE4 was some genius-level shit in regard to guiding your thinking without explicitly telling you what to do, but playing RE5 I don't understand how people say it is so great and then bitch about RE6. Some people even say RE5 is better than RE4 and I'm just like "da fuuuuuuck?"
As a huge RE fan, Revelations was a slight step up from 5 and 6 but it was still pretty terrible. At least we have The Evil Within if this is true.
I wish that was the case. Game was nothing like RE1.
I feel like I see this all the time but I really don't understand it. There is a part of the game that is claustrophobic, dark, and "scary" like classic RE, but there is an even larger part that is all about action and shooting things. There are very significant pieces of RE6 that are like classic RE as well (like 90% of Leon's campaign). I don't even really love RE6, but I think RER gets a tremendous pass despite lacking the really intricate, interlocking level design of the classic games, having essentially no puzzles, no enemy variety, some uninteresting boss fights, and some other issues I don't know if I should go into here.
I'd figure the amount of money you'd need to spend to moneyhat Capcom's second biggest franchise right now, might as well just buy Capcom.So bets on this being the Xbone exclusive gamespot was talking about?
Fuck no, it's time to move on.Whatever it is, I hope to god it's Cross-Gen.
Barry claire and...?
Yeah it was. The structure of the game was very similar. You have an area that opens up as you go through it and find keys and requires a bit of backtracking. The difference was it was broken up in chapters to fit the portable gameplay. This is opposed to RE4 structure which you ran through a mostly linear set of environments.