The arena is comprised of hundreds of hexagonal tiles that are capable of totally changing the dynamics of the gameplay by altering the landscape. For example, spawning new obstacles, such as various cars and knives and others; hexagons that cave in on themselves to create dangerous traps; hexagons that rise from the ground to create a blockade that may keep some zombies out, but also keep the player in. And there are many more ever-changing gameplay dynamics.
Social interactivity is a hugely important feature for #killallzombies as we want to deliver the most engaging, socially interactive and fun game in the third-person shooter genre. A central attribute to the social interactivity is involving stream viewers into core gameplay elements via chat and voting mechanics, which allows for people to not only spectate, but also participate during a player’s live broadcasting of #killallzombies via PS4 and Twitch.
There are three ways that spectators can affect the game for the broadcaster:
1. Every 80 seconds, viewers have a choice of two encounter options available to vote on, including encounter spawns, various arena events, timed bonuses, and perks.
2. The perk select screen has its own voting mechanic in which if the player decides to wait and select the spectator’s most voted perk, the player will be offered additional XP and Health.
3. The chat commands are available throughout the broadcast as we are executing chat commands in real time, allowing the spectators to affect on a variety of imperative decisions that can significantly increase or decrease your chance of survival — such as increasing or decreasing your character’s speed or health, spawning more or less enemies, etc.
http://blog.us.playstation.com/2014/08/08/killallzombies-coming-soon-to-ps4/
Here's a trailer
https://www.youtube.com/watch?v=SZ6ssJWnlho
Lock if old
UPDATE:
Hi, zombiekillers!
Let's share with you some cool news. #killallzombies is coming soon to PC and Xbox One.
New look, new perks, new weapons and new commands!
> Vote for us on Steam Greenlight <
Subscribe for more information:
Stay tuned!