Hmm, after watching those videos about the game, it definitely seems like an interesting game, to say the least. I don't know how to really feel about it though. I like the themes and bits of narrative I've seen, but I just don't know if those are good enough positives to hide the boring gameplay.
I feel like a lot of Gaf has a skewed view of this, because from what I can tell, most of Gaf is against the regular "dudebro" shooter, I mean part of the community here made a game called "Dudebro" for Pete's sake. I mean, it doesn't weaken the narrative per-se, but I feel like it lessens the impact a bit. Most of us see a lot of these games use jingoistic blood-lust as a marketing strategy.
With all that said, it's hard to really get behind a game that is so...dull when it comes to the main part of the medium that differentiates it from movies/music. I mean, it's interesting they use player interaction and choice as actual, real ideas instead of a black and white gimmick, and I like that idea, but I just keep coming back thinking, "but how good is all that if there's nothing to play? Why not make this a movie or interactive novel? I mean that's one of the reasons people dislike Heavy Rain it seems.
I don't know, that's just some ranting; at the end of the day, if I like this game or not, I'm very happy that a game like this exists. Sure, it seems to be very flawed, but at least it's something different, and it's something that's treading some newish ground.
I feel like a lot of Gaf has a skewed view of this, because from what I can tell, most of Gaf is against the regular "dudebro" shooter, I mean part of the community here made a game called "Dudebro" for Pete's sake. I mean, it doesn't weaken the narrative per-se, but I feel like it lessens the impact a bit. Most of us see a lot of these games use jingoistic blood-lust as a marketing strategy.
With all that said, it's hard to really get behind a game that is so...dull when it comes to the main part of the medium that differentiates it from movies/music. I mean, it's interesting they use player interaction and choice as actual, real ideas instead of a black and white gimmick, and I like that idea, but I just keep coming back thinking, "but how good is all that if there's nothing to play? Why not make this a movie or interactive novel? I mean that's one of the reasons people dislike Heavy Rain it seems.
I don't know, that's just some ranting; at the end of the day, if I like this game or not, I'm very happy that a game like this exists. Sure, it seems to be very flawed, but at least it's something different, and it's something that's treading some newish ground.