expy said:GameStop.com
Arcade + Kinect = $299
Elite + Kinect = $399
It's Schrödinger's Kinect! :lolDeadGzuz said:So the Z precision is there, but the Z precision is effected by distance in Z. Humm....
I honestly don't know, but my spider sense went off when the girl took off her sweater in the same way twice while demoing. Exact movements. It seemed too choregraphed to me.beast786 said:Just a question. Was the Ubisoft presentation also faked like others during MS conference (taped) or was it live.
Maybe the live one during Ubisoft conference was the updated and more precise softwre version.
FunkyPajamas said:I honestly don't know, but my spider sense went off when the girl took off her sweater in the same way twice while demoing. Exact movements. It seemed too choregraphed to me.
flyinpiranha said:Really? I mean it has gotten that bad to where people are nitpicking memory size now?
If you don't have an HDD, you have a Memory Card, if you have neither then I'm not sure what to say.
Holy shit GAF is in full force with Kinect. I wasn't around during Wii launch, was it the same thing? This is pathetic.
It was $169.99 I think. But they didn't 'need' you to buy that. They don't 'need' you to buy Memory Cards, HDD's, WiFi adapters either ... with Kinect ... they 'need' you to buy it ... so I just can't imagine the price at this point. If it is looks like we'll be playing Wii and WiiHD for the next decade.
they have two videos? :lol Come on, I honestly don't know if it was real or not. I'm just saying that it struck me as funny that she was making the exact same movements when taking her clothes off. That's all. Neither is enough evidence to support a theory, in my opinion.derFeef said:So we see pictures where we saw the game giving different results of the heigth of this woman, and then people still say it was staged? :lol
Tom Penny said:Price of entry to a non console owner. $300 for Kinect vs $500 you would need another DS or 2 navigation controllers.
If the price is so high why is there interest on Amazon?
DeadGzuz said:So the Z precision is there, but the Z precision is effected by distance in Z. Humm....
Dedication Through Light said:Though it can be taken with a grain of salt since the device is still being tinkered with (software wise) and isnt coming until November.
~Devil Trigger~ said:
-PXG- said:I'm not saying Kinect is gonna fail because the games or bad or because the tech is crap. Casual consumers don't give a shit about any technical jargon. They just want something that can kill time, easy to use, and above all, fun.But when they see that $150 price tag this holiday, people are gonna say, "Fuck that, I'm getting a Wii".
In 2005, the 360 Premium and Arcade launched with $400 and $300 price tags respectively. Five years later, MS is raising the prices back to what they were originally. Some will argue that the the intrinsic value of the console has increased, thus justifying the increased price. That's bullshit. Again, people will simply pass when they see the price. They don't give a shit what it comes with. Think about it:
MS is attempting to sell a $150 accessory, to an existing user base that doesn't want it, while at the same time, attempting to sell a product, that is the same price it was five years ago, to a market that has been dominated by the competition for the passed four years.
I don't know about you, but that is one steep as hill to climb. If you can't see why Kinect is pretty much destined to fail, then you have your head way up your ass. Unless they lower that price and do a massive marketing push, Kinect isn't going to be a lucrative investment for them.
Look at the racing experiences shown: by comparison, Mario Kart is more hardcore. These Kinect racers are games without brakes or acceleration, for Chrissakes. There have been demos in the past that featured acceleration and braking by shifting your foot forward and backward on the floor, but such demos were not in evidence at E3 this year, and they're not important for this discussion anyway. These are heavily abstracted experiences, by the standards of those who love this medium, and abstractions are generally seen (again, by us) as dilutions of purpose. Is that notion true for the people they want to buy this thing? If you identify the fun part of an interaction, and distill it, is that enough? Do those people - them, the usurpers - care that they are not being given an accurate simulation, so long as they may drive a Ferrari?
This whole notion is ash in my mouth.
Diablohead said:Thinking too small for us UK folk.
£129
Tom Penny said:If the price is so high why is there interest on Amazon?
Tormentoso said:http://www.penny-arcade.com/
Also there is quite a rant on Penny Arcade page don't know if it was posted yet.
pxg said:MS is attempting to sell a $150 accessory, to an existing user base that doesn't want it, while at the same time, attempting to sell a product, that is the same price it was five years ago, to a market that has been dominated by the competition for the passed four years.
RoninChaos said:The Move looks like a dildo crossed with a tootsie roll pop. Kinect looks like a chunky web cam.
Why can't we just use controllers?
Tycho said:Much of the Kinect dialogue is taking place at a level of sophistication that doesn't intersect at all with its intended audience. The population at large doesn't talk about experiences in terms of their framerate, their refresh, or milliseconds. Asking "how will you play the Halos on Kinect" is like asking how you could make ice cream in a bird's nest. People who play the (ahem) "Halos" seem pretty happy with controllers as a method of player interaction, and in a genre that trades on fractions of a second, it's a proven mechanism. I don't want to say it's a stupid question, but it's certainly the wrong question - that is to say, it's not a question about the Kinect as an input methodology. The Kinect would be profoundly and uniquely bad as a primary controller for an FPS. That isn't what it is designed to do.
You cannot - in all seriousness - make the claim that the problem with the Xbox 360 is its dearth of shooters.
Look at the racing experiences shown: by comparison, Mario Kart is more hardcore. These Kinect racers are games without brakes or acceleration, for Chrissakes. There have been demos in the past that featured acceleration and braking by shifting your foot forward and backward on the floor, but such demos were not in evidence at E3 this year, and they're not important for this discussion anyway. These are heavily abstracted experiences, by the standards of those who love this medium, and abstractions are generally seen (again, by us) as dilutions of purpose. Is that notion true for the people they want to buy this thing? If you identify the fun part of an interaction, and distill it, is that enough? Do those people - them, the usurpers - care that they are not being given an accurate simulation, so long as they may drive a Ferrari?
This whole notion is ash in my mouth.
People who identify deeply with this pastime would never in a million years have foreseen the rise of the Wii, and of this new type of player, whose mysterious predilections and coherent purchasing beam now grip the rudder of an industry. I'd say that enthusiast gamers are singularly bad at predicting broad market success. If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
KernelPanic said:I'm not really buying the "Hard-core gamers hate Kinect (just like they hated the Wii) so Microsoft is on the right track and it will sell like hotcakes".
w3stfa11 said:I'm more concerned about the games and the experience than the price, which is actually comparable to the buying two Move and Navi controllers. I'm simply not been impressed with the gaming experience on Kinect and I think Microsoft will have a hard time selling this to the casual crowd when many already have the Wii.
Couldn't the same thing be said about Sony with Move?
KernelPanic said:I'm not really buying the "Hard-core gamers hate Kinect (just like they hated the Wii) so Microsoft is on the right track and it will sell like hotcakes".
Sho_Nuff82 said:Tycho's "rant" pretty much mirrors what I've been saying for months about Natal:
Kinect isn't something that's aimed (primarily) at existing Xbox 360 users. MS' pricing scheme (if it holds at $150 standalone, $299 Arcade, $399 Elite) pretty much confirms that they're not overwhelmingly concerned about getting this into the houses of people who are already content playing Halo/Madden/GTA.
It's about attracting new users to gaming. So for people who are completely uninterested in the Wii's breakaway hits, it probably won't have much to offer.
KernelPanic said:I'm not really buying the "Hard-core gamers hate Kinect (just like they hated the Wii) so Microsoft is on the right track and it will sell like hotcakes".
It's so ridiculous (and, I think, lazy) to talk about "collective" gamers. I'm getting so tired of seeing this garbage meme.Sho_Nuff82 said:Tycho's "rant" pretty much mirrors what I've been saying for months about Natal:
Kinect isn't something that's aimed (primarily) at existing Xbox 360 users. MS' pricing scheme (if it holds at $150 standalone, $299 Arcade, $399 Elite) pretty much confirms that they're not overwhelmingly concerned about getting this into the houses of people who are already content playing Halo/Madden/GTA.
It's about attracting new users to gaming. So for people who are completely uninterested in the Wii's breakaway hits, it probably won't have much to offer.
KernelPanic said:I'm not really buying the "Hard-core gamers hate Kinect (just like they hated the Wii) so Microsoft is on the right track and it will sell like hotcakes".
Sho_Nuff82 said:Tycho's "rant" pretty much mirrors what I've been saying for months about Natal:
Kinect isn't something that's aimed (primarily) at existing Xbox 360 users. MS' pricing scheme (if it holds at $150 standalone, $299 Arcade, $399 Elite) pretty much confirms that they're not overwhelmingly concerned about getting this into the houses of people who are already content playing Halo/Madden/GTA.
It's about attracting new users to gaming. So for people who are completely uninterested in the Wii's breakaway hits, it probably won't have much to offer.
140.85 said:Trial balloon, misdirection, etc.
I'll eat a delicious sandwich if it's not $99 at launch.
Sho_Nuff82 said:Tycho's "rant" pretty much mirrors what I've been saying for months about Natal:
Kinect isn't something that's aimed (primarily) at existing Xbox 360 users. MS' pricing scheme (if it holds at $150 standalone, $299 Arcade, $399 Elite) pretty much confirms that they're not overwhelmingly concerned about getting this into the houses of people who are already content playing Halo/Madden/GTA.
It's about attracting new users to gaming. So for people who are completely uninterested in the Wii's breakaway hits, it probably won't have much to offer.
Y2Kev said:It's so ridiculous (and, I think, lazy) to talk about "collective" gamers. I'm getting so tired of seeing this garbage meme.
Tom Penny said:Yep. People don't want to see the truth. When MS bombards people by marketing it with all the morning shows, late night shows and TV ads people are going to buy the console bundles. It will not do great as a periperal to "hard-core" gamers. It's going to push consoles this holiday. No doubt about it. Especially when they will be showing the dance and work out stuff which is pretty much the only good thing they have anyway.
lowlylowlycook said:But isn't this the craziest business plan for releasing a peripheral in the history of gaming?
Sho_Nuff82 said:Tycho's "rant" pretty much mirrors what I've been saying for months about Natal:
Kinect isn't something that's aimed (primarily) at existing Xbox 360 users. MS' pricing scheme (if it holds at $150 standalone, $299 Arcade, $399 Elite) pretty much confirms that they're not overwhelmingly concerned about getting this into the houses of people who are already content playing Halo/Madden/GTA.
It's about attracting new users to gaming. So for people who are completely uninterested in the Wii's breakaway hits, it probably won't have much to offer.
~Devil Trigger~ said:
Tormentoso said:No...
In fact i actually hated the wii and move,but after seeing Socom 4,and knowing Killzone 3 will use move and that move is more precise than the wii controller with wii motion plus,it start to change my mind about Move.
The main difference is sony is selling something that the hardcore may use as well as the casuals,is the software that drives the hardware any 360 fan knows that,Kinect just doesn't have the software,and on a user base were shooter are the most played games not having one to back your tech is just a bad move.
Is not about the hardware is about the software if MS showed Halo and gears working well with Kinect i bet every one would be cheering for them,but FPS is something that will probably not work well with Kinect,but with move it does at least from what i have read.
jluedtke said:I'm not trying to hate on Kinect here. I just have no idea what they hell they're thinking with it.
KernelPanic said:That's my question, exactly WHO will be buying this at this price ?
Unless potential Wii buyers are turned off by the fact that you have to use a controller of some sort.
This thing seems born out of some marketing pipe dream.
- Come up with a gimmick "YOU are the controller"
- Create carbon copies of successful casual games (Wii Sports, Just Dance, Wii Fit etc.)
- Create a massive advertising campaign and hope it sticks
This ship sailed years ago.
A Twisty Fluken said:That's because it's a common fallacy that would be easily detectable by anyone who has taken a single course in logic or argument.
beast786 said:There is no way its going to be 150 bucks. NO WAY