"Look at those dumbasses at Nintendo, taking pay cuts left and right to reduce costs, us? we get rid of the problem direcly, by firing entire teams instead muahahaha"
Fucking sucks. Does Criterion still exist? It's sad that EA is gutting all the top developers in the industry.
So when was the point Need 4 Speed stopped being the guaranteed success it once was?
It was the unstoppable COD level juggernaut of the latter half of the ps2 gen / early 360/ps3 gen.
Was it Pro Street?
Don't bring this stuff here.
I think the series go up and down multiple times, it went unpopular after High Stakes then popular again with Underground then died Carbon and got resurrected again with the new Hot Pursuit just to lose it's steam again with Rivals.
So when was the point Need 4 Speed stopped being the guaranteed success it once was?
It was the unstoppable COD level juggernaut of the latter half of the ps2 gen / early 360/ps3 gen.
Was it Pro Street?
What world do you live in? Not this one that's for sure, Rivals was shit, at best as good as Carbon and Pro-Street.
And they even disguised it by moving them to a new studio first that no one knows before firing them. Sneaky bastards!
Another one bites the dust.
Rivals is a racing game that runs at 30fps. I'd rather be forced to play BF4 for all eternity than deal with that.Rivals was a good game. BF4 was a buggy piece of shit.
Can the Rivals guys, yo! DAT EA LOGIC
http://i.imgur.com/I6f03.jpg?1?6345[IMG]
Another one bites the dust.[/QUOTE]
[IMG]https://i.minus.com/jb0Uwcy57izV0J.jpg
Wonder if those at Criterion's top knew this was going to happen.
Someone pointed out how 2K Marin wasn't closed but almost all staff were fired to avoid the negative headlines.And they even disguised it by moving them to a new studio first that no one knows before firing them. Sneaky bastards!
Must feel pretty lonely at EA's Guildford office these days. Bright Light and Ghost gone, Criterion a shadow of its former self.
Rivals is a racing game that runs at 30fps. I'd rather be forced to play BF4 for all eternity than deal with that.
Rivals is a racing game that runs at 30fps. I'd rather be forced to play BF4 for all eternity than deal with that.
Rivals is a racing game that runs at 30fps. I'd rather be forced to play BF4 for all eternity than deal with that.
It messes up the physics though, so still not a viable option. And it's not an option for the consoles. The game isn't winning any graphics awards so I don't know why it's capped at 30 on next gen hardware.modders managed to unlock the 30FPS limit long ago. and without speeding up the game
It messes up the physics though, so still not a viable option. And it's not an option for the consoles. The game isn't winning any graphics awards so I don't know why it's capped at 30 on next gen hardware.
It should be important to point out the differences in corporate culture between companies.
You can play at 60fps now, but you need a pretty beefy rig to do it, especially maxed. I can't.
You really can't, the second the game has any slowdown the ingame time slows down, and it WILL slow down because frostbite seems to be a garbage engine for racing games (remember the endless microstutter in most wanted reboot as well?)
I assume Ghost UK only ever existed to help Ghost ship their first title as they were behind, I doubt there was much of a long-term plan behind it.
Another one bites the dust.
That's what I mean - Ghost is clearly EA's racing team, Criterion are downsizing to prototype some new stuff, and Ghost UK were brought in as all but contractors to help finish Rivals otherwise most would've just been let go between the two 'new' studios.When the split happened it sounded like the people that stayed at Criterion wanted to do something other than racing games, while the people that left wanted to continue making them. Most of the studio obviously split off since only 17 people stayed at Criterion. It'd be pretty shitty if all along EA was planning on basically killing the studio once Rivals shipped.
Another one bites the dust.
There still will be a NFS game this year, but it will come from the main Ghost Games studio in Gothenburg.
http://www.polygon.com/2014/2/1/536...es-uk-office-unannounced-nfs-title-mothballed
It should be important to point out the differences in corporate culture between companies. It allows some perspective of what we're dealing with and shows that yes, there can be alternatives to laying off what the company thinks is underproductive staff. Lets be frank, EA's corporate culture has always been to layoff and cut employees before attacking Executive pay. This is just another instance of that.
Alex Ward claimed the split into Ghost Games and Criterion Zero was because the Ghost Games UK people wanted to do a new Need for Speed and the Criterion Zero people wanted to do something else. The something else is still coming.I don't think they exactly had a choice. A lot of people don't seem to realise that Ghost Games UK basically is Criterion. neo-Criterion is basically a new studio founded by ex-Criterion staffers.
I realise this makes no sense but it's actually true.
This may surprise EA but... not everyone likes open world racers. It was THE reason I didn't buy rivals.
Alex Ward claimed the split into Ghost Games and Criterion Zero was because the Ghost Games UK people wanted to do a new Need for Speed and the Criterion Zero people wanted to do something else. The something else is still coming.
Hot Pursuit was a great mix of both. It did take place in an open world, but selecting an event to race in would drop you into a closed section of a track. So, you were going to be taking the exact path that Criterion wanted you to take. There were some shortcuts along the way as well, but you couldn't get t-boned into a wrong route or miss a turn because the map updated too slowly. In HP I actually tried to beat the times of people on my Friends list, while I never even bothered with it in MW or Rivals. There's just too much unpredictability in open world racers for me to care about setting fast times. And then its worse once you introduce performance upgrades. There was NOS in HP, but everyone had that and it was more about how you used it more than anything else.
do we know anything about havana?
This may surprise EA but... not everyone likes open world racers. It was THE reason I didn't buy rivals.
This. Seriously, EA. Don't fucking bother otherwise.Unless it's Underground 3, don't bother starting it again.
Hot pursuit was the last NFS game that I actually bought. Still sits on my shelf, and I still pop it once a year to try and beat my friends records.