Well, I can't speak for the rest of the audience, since I really don't know what the average joe thinks about games anymore...but personally, it's just not the kind of experience I really look for on the DS, even though I would probably be considered within the target market on paper (play character-based action games, like Ninja Gaiden on Xbox, look forward to Ninja Gaiden II, own a DS).
I just took a look at all of my DS games to see if I could pinpoint the exact reason I feel that way, and the thing that I noticed is that basically all of the games I have for the system can be played with very loose attention to the gaming device, being able to be put down and picked back up with no consequence to progression. In many cases I could even play the game with one hand free.
This really snapped me back to thinking about when, where, and how I use the DS, which is mostly either a) while I'm doing something else (most popularly - cooking dinner) or b) while I can only devote partial attention to the game (such as traveling). So it's probably a result of what I feel the purpose of the device is that causes me to look for games which fit this mold.
While I never really stopped to analyze that pattern before, now that I look at most of my favorite DS games (advance wars, phoenix wright, pokemon, turn-based RPG, etc), they almost all fall under the blanket.
The only real exceptions are a) Nintendo first party games, such as New Super Mario Bros, for which there isn't really a console substitute for, and b) Really DS-focussed concepts that just couldn't be done anywhere else (electroplankton, ouendon, nintendogs, etc).
I guess that to me, Ninja Gaiden DS just doesn't really fall under any of those conditions. Maybe that's why, when given the choice, I ended up picking up Professor Layton instead of it like, apparently, many others did.
But, again, I really don't have any idea how closely that represents anything but myself. Correlation does not necessarily equal causation and all that.
I just took a look at all of my DS games to see if I could pinpoint the exact reason I feel that way, and the thing that I noticed is that basically all of the games I have for the system can be played with very loose attention to the gaming device, being able to be put down and picked back up with no consequence to progression. In many cases I could even play the game with one hand free.
This really snapped me back to thinking about when, where, and how I use the DS, which is mostly either a) while I'm doing something else (most popularly - cooking dinner) or b) while I can only devote partial attention to the game (such as traveling). So it's probably a result of what I feel the purpose of the device is that causes me to look for games which fit this mold.
While I never really stopped to analyze that pattern before, now that I look at most of my favorite DS games (advance wars, phoenix wright, pokemon, turn-based RPG, etc), they almost all fall under the blanket.
The only real exceptions are a) Nintendo first party games, such as New Super Mario Bros, for which there isn't really a console substitute for, and b) Really DS-focussed concepts that just couldn't be done anywhere else (electroplankton, ouendon, nintendogs, etc).
I guess that to me, Ninja Gaiden DS just doesn't really fall under any of those conditions. Maybe that's why, when given the choice, I ended up picking up Professor Layton instead of it like, apparently, many others did.
But, again, I really don't have any idea how closely that represents anything but myself. Correlation does not necessarily equal causation and all that.